Files
z-bar-qt/Plugins/ZShell/Config/Config.hpp
T

87 lines
2.5 KiB
C++

#pragma once
#include "ConfigSection.hpp"
#include <qqmlregistration.h>
#include <QTimer>
#include <QtConcurrent/QtConcurrent>
#include <QFuture>
#include "Appearance.hpp"
#include "Background.hpp"
#include "Bar.hpp"
#include "Clipboard.hpp"
#include "Colors.hpp"
#include "Dashboard.hpp"
#include "Dock.hpp"
#include "General.hpp"
#include "Launcher.hpp"
#include "Lock.hpp"
#include "Notifs.hpp"
#include "Osd.hpp"
#include "Overview.hpp"
#include "Screenshot.hpp"
#include "Services.hpp"
#include "Sidebar.hpp"
#include "Utilities.hpp"
class QQmlEngine;
class QJSEngine;
// The central hub. Exposed to QML as a singleton, so `Config.appearance.
// anim.sessionGifSpeed` just works from anywhere without an import context
// juggle. Every top-level JSON key is a CFG_SECTION child object; the
// generic load()/save() logic lives entirely in ConfigSection, this class
// only adds: the file path, the debounced/atomic write, and the QML
// singleton factory.
class Config : public ConfigSection {
Q_OBJECT
QML_ELEMENT
QML_SINGLETON
CFG_SECTION(Appearance, appearance, Appearance)
CFG_SECTION(Background, background, Background)
CFG_SECTION(Bar, bar, Bar)
CFG_SECTION(Clipboard, clipboard, Clipboard)
CFG_SECTION(Colors, colors, Colors)
CFG_SECTION(Dashboard, dashboard, Dashboard)
CFG_SECTION(Dock, dock, Dock)
CFG_SECTION(General, general, General)
CFG_SECTION(Launcher, launcher, Launcher)
CFG_SECTION(Lock, lock, Lock)
CFG_SECTION(Notifs, notifs, Notifs)
CFG_SECTION(Osd, osd, Osd)
CFG_SECTION(Overview, overview, Overview)
CFG_SECTION(Screenshot, screenshot, Screenshot)
CFG_SECTION(Services, services, Services)
CFG_SECTION(Sidebar, sidebar, Sidebar)
CFG_SECTION(Utilities, utilities, Utilities)
public:
explicit Config(QObject* parent = nullptr);
static Config* create(QQmlEngine*, QJSEngine*);
// Reload from disk, discarding any unsaved in-memory changes.
// Synchronous for first load on startup, async for subsequent reloads.
Q_INVOKABLE void load();
// Force an immediate synchronous write, bypassing the debounce timer.
// Call this from your shell's shutdown handler so nothing gets lost.
Q_INVOKABLE void saveNow();
// Reload from disk asynchronously (for file change notifications).
Q_INVOKABLE void reloadAsync();
private Q_SLOTS:
void scheduleSave();
void flushAsync();
private:
QString filePath() const;
void writeAtomically(const QByteArray& data);
void loadSync();
void loadAsync();
QTimer m_saveTimer;
bool m_loading = false;
bool m_firstLoadDone = false;
QFuture<void> m_loadFuture;
};