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z-bar-qt/Plugins/ZShell/Internal/strokecanvasitem.cpp
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screenshot tools baked-in: drawing uses optimized qcanvaspainter, direct to clipboard, eliminate forking to swappy
2026-08-10 12:02:34 +02:00

213 lines
4.8 KiB
C++

#include "strokecanvasitem.hpp"
#include "strokecanvasrenderer.hpp"
#include <qcanvaspainter.h>
#include <qnamespace.h>
#include <qpoint.h>
namespace ZShell::internal {
StrokeCanvasItem::StrokeCanvasItem(QQuickItem* parent)
: QCanvasPainterItem(parent) {
setFillColor(Qt::transparent);
setAlphaBlending(true);
}
QCanvasPainterItemRenderer* StrokeCanvasItem::createItemRenderer() const {
return new StrokeCanvasRenderer;
}
static bool shouldAddPoint(
const QVector<QPointF>& points, const QPointF& p, qreal minDistance) {
if (points.isEmpty()) return true;
const QPointF delta = p - points.last();
return QPointF::dotProduct(delta, delta) >= minDistance * minDistance;
}
static QCanvasPath buildStrokePath(
const QVector<QPointF>& points, qreal width, bool polyline) {
QCanvasPath path;
if (points.size() == 1) {
path.circle(points[0], width * 0.5);
return path;
}
if (polyline) {
path.moveTo(points[0]);
for (int i = 1; i < points.size(); i++)
path.lineTo(points[i]);
return path;
}
auto catmullToBezier = [](const QPointF& p0,
const QPointF& p1,
const QPointF& p2,
const QPointF& p3,
qreal tension,
QPointF& cp1,
QPointF& cp2) {
cp1 = p1 + (p2 - p0) * tension / 3.0;
cp2 = p2 - (p3 - p1) * tension / 3.0;
};
const qreal tension = 0.5;
path.moveTo(points[0]);
for (int i = 0; i < points.size() - 1; ++i) {
const QPointF& p0 = points[qMax(i - 1, 0)];
const QPointF& p1 = points[i];
const QPointF& p2 = points[i + 1];
const QPointF& p3 = points[qMin(i + 2, points.size() - 1)];
QPointF cp1, cp2;
catmullToBezier(p0, p1, p2, p3, tension, cp1, cp2);
path.bezierCurveTo(cp1, cp2, p2);
}
return path;
}
void StrokeCanvasItem::undoLastGroup() {
if (m_strokes.isEmpty()) return;
const int lastGroup = m_strokes.last().groupId;
for (int i = m_strokes.size() - 1;
i >= 0 && m_strokes[i].groupId == lastGroup;
--i)
m_strokes.remove(i);
update();
}
void StrokeCanvasItem::setPenColor(const QColor& color) {
if (m_penColor == color) return;
m_penColor = color;
update();
emit penColorChanged();
}
void StrokeCanvasItem::setHoverVisible(bool visible) {
if (m_hoverVisible == visible) return;
m_hoverVisible = visible;
update();
emit hoverVisibleChanged();
}
void StrokeCanvasItem::setHoverPoint(const QPointF& point) {
if (m_hoverPoint == point) return;
m_hoverPoint = point;
update();
emit hoverPointChanged();
}
void StrokeCanvasItem::showHover(qreal x, qreal y) {
const QPointF newPoint{x, y};
const bool pointChanged = (m_hoverPoint != newPoint);
const bool visibleChanged = !m_hoverVisible;
if (pointChanged || visibleChanged) {
m_hoverVisible = true;
m_hoverPoint = newPoint;
if (pointChanged) emit hoverPointChanged();
if (visibleChanged) emit hoverVisibleChanged();
update();
}
}
void StrokeCanvasItem::hideHover() {
if (!m_hoverVisible) return;
m_hoverVisible = false;
update();
emit hoverVisibleChanged();
}
void StrokeCanvasItem::setPenWidth(qreal width) {
if (qFuzzyCompare(m_penWidth, width)) return;
m_penWidth = width;
update();
emit penWidthChanged();
}
void StrokeCanvasItem::beginStroke(qreal x, qreal y, bool polyline) {
m_isDrawing = true;
m_currentStroke.points.clear();
m_currentStroke.points.append({x, y});
m_currentStroke.color = m_penColor;
m_currentStroke.width = m_penWidth;
m_currentStroke.isPolyline = polyline;
update();
}
void StrokeCanvasItem::appendPoint(qreal x, qreal y) {
const QPointF incoming{x, y};
if (m_currentStroke.isPolyline) {
m_currentStroke.points.append(incoming);
update();
return;
}
if (!shouldAddPoint(m_currentStroke.points, incoming, 2.0)) return;
QPointF smoothed;
if (m_currentStroke.points.isEmpty()) {
smoothed = incoming;
} else {
const QPointF last = m_currentStroke.points.last();
const QPointF delta = incoming - last;
const qreal dist = std::sqrt(QPointF::dotProduct(delta, delta));
constexpr qreal minDist = 6.0;
constexpr qreal maxDist = 20.0;
constexpr qreal minAlpha = 0.1;
constexpr qreal maxAlpha = 0.3;
const qreal t =
std::clamp((dist - minDist) / (maxDist - minDist), 0.0, 1.0);
const qreal alpha = minAlpha + t * (maxAlpha - minAlpha);
smoothed = last * (1.0 - alpha) + incoming * alpha;
}
m_currentStroke.points.append(smoothed);
update();
}
void StrokeCanvasItem::endStroke() {
m_isDrawing = false;
if (m_currentStroke.points.isEmpty()) return;
m_currentStroke.isSinglePoint = (m_currentStroke.points.size() == 1);
m_currentStroke.path = buildStrokePath(
m_currentStroke.points,
m_currentStroke.width,
m_currentStroke.isPolyline);
m_currentStroke.groupId = m_nextGroupId++;
m_currentStroke.points.clear();
m_strokes.append(m_currentStroke);
m_currentStroke = {};
update();
}
void StrokeCanvasItem::clear() {
m_strokes.clear();
m_currentStroke = {};
update();
}
}; // namespace ZShell::internal