Files
z-bar-qt/Plugins/ZShell/Internal/strokecanvasitem.cpp
T
zach e619632077
Lint & Format (JS/TS) / lint-format (pull_request) Successful in 12s
Python / lint-format (pull_request) Successful in 17s
Python / test (pull_request) Successful in 28s
Lint & Format (Rust) / lint-format (pull_request) Successful in 1m11s
show hover dot instead of cursor while drawing
2026-06-20 19:00:58 +02:00

124 lines
2.2 KiB
C++

#include "strokecanvasitem.hpp"
#include "strokecanvasrenderer.hpp"
#include <qnamespace.h>
namespace ZShell::internal {
StrokeCanvasItem::StrokeCanvasItem(QQuickItem *parent) : QCanvasPainterItem(parent) {
setFillColor(Qt::transparent);
setAlphaBlending(true);
}
QCanvasPainterItemRenderer *StrokeCanvasItem::createItemRenderer() const {
return new StrokeCanvasRenderer;
}
static bool shouldAddPoint(
const QVector<QPointF> &points,
const QPointF &p,
qreal minDistance)
{
if (points.isEmpty())
return true;
const QPointF delta = p - points.last();
return QPointF::dotProduct(delta, delta)
>= minDistance * minDistance;
}
void StrokeCanvasItem::setPenColor(const QColor &color) {
if (m_penColor == color)
return;
m_penColor = color;
update();
emit penColorChanged();
}
void StrokeCanvasItem::setHoverVisible(bool visible) {
if (m_hoverVisible == visible)
return;
m_hoverVisible = visible;
update();
emit hoverVisibleChanged();
}
void StrokeCanvasItem::setHoverPoint(const QPointF &point) {
if (m_hoverPoint == point)
return;
m_hoverPoint = point;
update();
emit hoverPointChanged();
}
void StrokeCanvasItem::showHover(qreal x, qreal y) {
m_hoverPoint = {x, y};
m_hoverVisible = true;
update();
emit hoverPointChanged();
emit hoverVisibleChanged();
}
void StrokeCanvasItem::hideHover() {
if (!m_hoverVisible)
return;
m_hoverVisible = false;
update();
emit hoverVisibleChanged();
}
void StrokeCanvasItem::setPenWidth(float width) {
if (qFuzzyCompare(m_penWidth, width))
return;
m_penWidth = width;
update();
emit penWidthChanged();
}
void StrokeCanvasItem::beginStroke(qreal x, qreal y) {
m_currentStroke.points.clear();
m_currentStroke.points.append({x, y});
m_currentStroke.color = m_penColor;
m_currentStroke.width = m_penWidth;
update();
}
void StrokeCanvasItem::appendPoint(qreal x, qreal y) {
if (shouldAddPoint(m_currentStroke.points, {x, y}, 2.0))
m_currentStroke.points.append({x, y});
update();
}
void StrokeCanvasItem::endStroke() {
if (m_currentStroke.points.isEmpty())
return;
m_strokes.append(m_currentStroke);
m_currentStroke.points.clear();
update();
}
void StrokeCanvasItem::clear() {
m_strokes.clear();
m_currentStroke.points.clear();
update();
}
};