To add to this, I reread the original post. My question stands if this could be dynamic depending on display size for example.
Apologies for the dependency spam. Was testing something, but it did not do what I expected.
6926880074 resolved multi-touch.
The workspace swipe skipping workspaces has been resolved in db6051457f.
Found a new minor bug, but…
Currently, a single swipe can move more than one workspace. In some cases, it moves up to 10 workspaces to one direction. Are there guardrails on how many workspaces a single swipe can move?
I…
Yes, it is better with larger borders. That makes me unsure what way would be a passable way of changing workspaces and share that space with the nc. Perhaps there is no good way at this moment.
Ah, yea you are right. Sunlight made it hard to see when I made the comment. Line 93 seems like the added relevant code.
I meant; how many pixels are needed in a swipe motion before it is…
It works well. The only part that is a bit iffy is doing the two finger gesture, especially with a thin border. It was my suggestion to do two fingers, feels a bit bad. Another suggestion could be:
Could this value also be a variable that takes a percentage of horizontal pixels on the display (or size of display eg a 14 inch display vs 24 inch).
Rust codebase still has comments. We can create issues resolving the issue I remarked about the binary and code cleanup. Code works fine which for now is fine.
Lint format failing is because rustfmt is running on rust edition 2015 on base.
I assume you mean 2025?