primitive game mode toggle for Hyprland

This commit is contained in:
2026-05-05 19:04:01 +02:00
parent 8a2eeb6c31
commit 073e1dd8b1
3 changed files with 82 additions and 2 deletions
+2 -2
View File
@@ -2,7 +2,7 @@ import QtQuick
import qs.Config
NumberAnimation {
duration: MaterialEasing.standardTime
easing.bezierCurve: MaterialEasing.standard
duration: Appearance.anim.durations.normal
easing.bezierCurve: Appearance.anim.curves.standard
easing.type: Easing.BezierSpline
}
+72
View File
@@ -0,0 +1,72 @@
pragma Singleton
import QtQuick
import Quickshell
import Quickshell.Io
import ZShell
import qs.Config
Singleton {
id: root
property alias enabled: props.enabled
function setHyprConf(): void {
Hypr.extras.applyOptions({
"animations:enabled": 0,
"decoration:shadow:enabled": 0,
"decoration:blur:enabled": 0,
"general:border_size": 0,
"decoration:rounding": 0
});
}
onEnabledChanged: {
if (enabled) {
setHyprConf();
if (Config.utilities.toasts.gameModeChanged)
Toaster.toast(qsTr("Game mode enabled"), qsTr("Disabled Hyprland animations, blur, shadows and corner radius"), "gamepad");
} else {
Hypr.extras.message("reload");
if (Config.utilities.toasts.gameModeChanged)
Toaster.toast(qsTr("Game mode disabled"), qsTr("Hyprland settings restored"), "gamepad");
}
}
PersistentProperties {
id: props
property bool enabled: Hypr.options["animations:enabled"] === 0
reloadableId: "gamemode"
}
Connections {
function onConfigReloaded(): void {
if (props.enabled)
root.setHyprConf();
}
target: Hypr
}
IpcHandler {
function disable(): void {
props.enabled = false;
}
function enable(): void {
props.enabled = true;
}
function isEnabled(): bool {
return props.enabled;
}
function toggle(): void {
props.enabled = !props.enabled;
}
target: "gameMode"
}
}
@@ -5,6 +5,7 @@ import QtQuick.Layouts
import qs.Components
import qs.Config
import qs.Modules
import qs.Helpers
import qs.Daemons
CustomRect {
@@ -79,6 +80,13 @@ CustomRect {
adapter.enabled = !adapter.enabled;
}
}
Toggle {
checked: GameMode.enabled
icon: GameMode.enabled ? "videogame_asset" : "videogame_asset_off"
onClicked: GameMode.enabled = !GameMode.enabled
}
}
}