add corner fill
This commit is contained in:
@@ -30,6 +30,7 @@ Item {
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id: blobGroup
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color: DynamicColors.palette.m3surfaceContainerHighest
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cornerFill: false
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smoothing: Appearance.rounding.medium
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Behavior on color {
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@@ -29,6 +29,14 @@ void BlobGroup::setColor(const QColor& c) {
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markDirty();
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}
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void BlobGroup::setCornerFill(bool e) {
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if (m_cornerFill == e)
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return;
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m_cornerFill = e;
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emit cornerFillChanged();
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markDirty();
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}
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void BlobGroup::addShape(BlobShape* shape) {
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if (!shape || m_shapes.contains(shape))
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return;
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@@ -13,6 +13,7 @@ Q_OBJECT
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QML_ELEMENT
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Q_PROPERTY(qreal smoothing READ smoothing WRITE setSmoothing NOTIFY smoothingChanged)
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Q_PROPERTY(QColor color READ color WRITE setColor NOTIFY colorChanged)
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Q_PROPERTY(bool cornerFill READ cornerFill WRITE setCornerFill NOTIFY cornerFillChanged)
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public:
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explicit BlobGroup(QObject* parent = nullptr);
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@@ -30,6 +31,12 @@ void setSmoothing(qreal s);
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void setColor(const QColor& c);
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[[nodiscard]] bool cornerFill() const {
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return m_cornerFill;
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}
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void setCornerFill(bool e);
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void addShape(BlobShape* shape);
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void removeShape(BlobShape* shape);
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@@ -51,10 +58,12 @@ void ensurePhysicsUpdated();
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signals:
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void smoothingChanged();
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void colorChanged();
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void cornerFillChanged();
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private:
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qreal m_smoothing = 32.0;
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QColor m_color{ 0x44, 0x88, 0xff };
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bool m_cornerFill = true;
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QList<BlobShape*> m_shapes;
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BlobInvertedRect* m_invertedRect = nullptr;
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bool m_physicsUpdated = false;
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@@ -27,16 +27,6 @@ void BlobRect::updatePolish() {
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emit rawDeformMatrixChanged();
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updateCenteredDeformMatrix();
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m_physicsActive = false;
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if (m_group) {
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QMetaObject::invokeMethod(
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this,
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[this]() {
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if (m_group)
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m_group->markDirty();
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},
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Qt::QueuedConnection);
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}
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} else {
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QMetaObject::invokeMethod(
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this,
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@@ -105,17 +95,15 @@ void BlobRect::updatePhysics() {
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const float kStiffness = static_cast<float>(m_stiffness);
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const float kDamping = static_cast<float>(m_damping);
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const float invDamp = 1.0f / (1.0f + kDamping * dt);
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const float accel00 = -kStiffness * (m_dm00 - target00) - kDamping * m_dmVel00;
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m_dmVel00 += accel00 * dt;
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m_dmVel00 = (m_dmVel00 - kStiffness * (m_dm00 - target00) * dt) * invDamp;
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m_dm00 += m_dmVel00 * dt;
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const float accel01 = -kStiffness * (m_dm01 - target01) - kDamping * m_dmVel01;
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m_dmVel01 += accel01 * dt;
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m_dmVel01 = (m_dmVel01 - kStiffness * (m_dm01 - target01) * dt) * invDamp;
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m_dm01 += m_dmVel01 * dt;
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const float accel11 = -kStiffness * (m_dm11 - target11) - kDamping * m_dmVel11;
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m_dmVel11 += accel11 * dt;
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m_dmVel11 = (m_dmVel11 - kStiffness * (m_dm11 - target11) * dt) * invDamp;
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m_dm11 += m_dmVel11 * dt;
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m_deformMatrix = QMatrix4x4(m_dm00, m_dm01, 0, 0, m_dm01, m_dm11, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1);
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@@ -178,11 +166,24 @@ bool BlobRect::isExcluded(const BlobShape* other) const {
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return false;
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}
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bool BlobRect::isCornerExcluded(const BlobShape* other) const {
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for (const auto& ptr : m_excludeCorners) {
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if (ptr == other)
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return true;
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}
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return false;
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}
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QQmlListProperty<BlobRect> BlobRect::exclude() {
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return QQmlListProperty<BlobRect>(
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this, nullptr, &excludeAppend, &excludeCount, &excludeAt, &excludeClear, &excludeReplace, &excludeRemoveLast);
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}
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QQmlListProperty<BlobRect> BlobRect::excludeCorners() {
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return QQmlListProperty<BlobRect>(this, nullptr, &excludeCornersAppend, &excludeCornersCount, &excludeCornersAt,
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&excludeCornersClear, &excludeCornersReplace, &excludeCornersRemoveLast);
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}
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void BlobRect::excludeAppend(QQmlListProperty<BlobRect>* prop, BlobRect* rect) {
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auto* self = static_cast<BlobRect*>(prop->object);
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self->m_exclude.append(rect);
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@@ -229,6 +230,52 @@ void BlobRect::excludeRemoveLast(QQmlListProperty<BlobRect>* prop) {
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emit self->excludeChanged();
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}
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void BlobRect::excludeCornersAppend(QQmlListProperty<BlobRect>* prop, BlobRect* rect) {
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auto* self = static_cast<BlobRect*>(prop->object);
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self->m_excludeCorners.append(rect);
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if (self->m_group)
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self->m_group->markDirty();
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emit self->excludeCornersChanged();
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}
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qsizetype BlobRect::excludeCornersCount(QQmlListProperty<BlobRect>* prop) {
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auto* self = static_cast<BlobRect*>(prop->object);
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return self->m_excludeCorners.size();
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}
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BlobRect* BlobRect::excludeCornersAt(QQmlListProperty<BlobRect>* prop, qsizetype index) {
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auto* self = static_cast<BlobRect*>(prop->object);
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return self->m_excludeCorners.at(index);
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}
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void BlobRect::excludeCornersClear(QQmlListProperty<BlobRect>* prop) {
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auto* self = static_cast<BlobRect*>(prop->object);
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if (self->m_excludeCorners.isEmpty())
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return;
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self->m_excludeCorners.clear();
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if (self->m_group)
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self->m_group->markDirty();
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emit self->excludeCornersChanged();
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}
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void BlobRect::excludeCornersReplace(QQmlListProperty<BlobRect>* prop, qsizetype index, BlobRect* rect) {
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auto* self = static_cast<BlobRect*>(prop->object);
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self->m_excludeCorners[index] = rect;
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if (self->m_group)
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self->m_group->markDirty();
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emit self->excludeCornersChanged();
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}
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void BlobRect::excludeCornersRemoveLast(QQmlListProperty<BlobRect>* prop) {
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auto* self = static_cast<BlobRect*>(prop->object);
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if (self->m_excludeCorners.isEmpty())
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return;
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self->m_excludeCorners.removeLast();
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if (self->m_group)
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self->m_group->markDirty();
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emit self->excludeCornersChanged();
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}
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void BlobRect::checkAtRest(float speed) {
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constexpr float kEpsilon = 0.002f;
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const bool atRest = std::abs(m_dm00 - 1.0f) < kEpsilon && std::abs(m_dm01) < kEpsilon &&
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@@ -242,19 +289,9 @@ void BlobRect::checkAtRest(float speed) {
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m_dmVel00 = 0.0f;
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m_dmVel01 = 0.0f;
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m_dmVel11 = 0.0f;
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m_deformMatrix = QMatrix4x4();
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m_deformMatrix = QMatrix4x4(); // identity
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emit rawDeformMatrixChanged();
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updateCenteredDeformMatrix();
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m_physicsActive = false;
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if (m_group) {
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QMetaObject::invokeMethod(
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this,
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[this]() {
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if (m_group)
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m_group->markDirty();
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},
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Qt::QueuedConnection);
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}
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}
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}
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@@ -14,6 +14,7 @@ Q_PROPERTY(qreal stiffness READ stiffness WRITE setStiffness NOTIFY stiffnessCha
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Q_PROPERTY(qreal damping READ damping WRITE setDamping NOTIFY dampingChanged)
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Q_PROPERTY(qreal deformScale READ deformScale WRITE setDeformScale NOTIFY deformScaleChanged)
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Q_PROPERTY(QQmlListProperty<BlobRect> exclude READ exclude NOTIFY excludeChanged)
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Q_PROPERTY(QQmlListProperty<BlobRect> excludeCorners READ excludeCorners NOTIFY excludeCornersChanged)
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Q_PROPERTY(qreal topLeftRadius READ topLeftRadius WRITE setTopLeftRadius NOTIFY topLeftRadiusChanged)
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Q_PROPERTY(qreal topRightRadius READ topRightRadius WRITE setTopRightRadius NOTIFY topRightRadiusChanged)
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Q_PROPERTY(qreal bottomLeftRadius READ bottomLeftRadius WRITE setBottomLeftRadius NOTIFY bottomLeftRadiusChanged)
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@@ -58,8 +59,10 @@ void setDeformScale(qreal s) {
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}
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QQmlListProperty<BlobRect> exclude();
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QQmlListProperty<BlobRect> excludeCorners();
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bool isExcluded(const BlobShape* other) const override;
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bool isCornerExcluded(const BlobShape* other) const override;
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void cornerRadii(float out[4]) const override;
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[[nodiscard]] qreal topLeftRadius() const {
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@@ -91,6 +94,7 @@ void stiffnessChanged();
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void dampingChanged();
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void deformScaleChanged();
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void excludeChanged();
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void excludeCornersChanged();
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void topLeftRadiusChanged();
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void topRightRadiusChanged();
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void bottomLeftRadiusChanged();
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@@ -130,6 +134,7 @@ qreal m_bottomLeftRadius = -1;
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qreal m_bottomRightRadius = -1;
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QList<QPointer<BlobRect> > m_exclude;
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QList<QPointer<BlobRect> > m_excludeCorners;
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static void excludeAppend(QQmlListProperty<BlobRect>* prop, BlobRect* rect);
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static qsizetype excludeCount(QQmlListProperty<BlobRect>* prop);
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@@ -137,4 +142,11 @@ static BlobRect* excludeAt(QQmlListProperty<BlobRect>* prop, qsizetype index);
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static void excludeClear(QQmlListProperty<BlobRect>* prop);
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static void excludeReplace(QQmlListProperty<BlobRect>* prop, qsizetype index, BlobRect* rect);
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static void excludeRemoveLast(QQmlListProperty<BlobRect>* prop);
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static void excludeCornersAppend(QQmlListProperty<BlobRect>* prop, BlobRect* rect);
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static qsizetype excludeCornersCount(QQmlListProperty<BlobRect>* prop);
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static BlobRect* excludeCornersAt(QQmlListProperty<BlobRect>* prop, qsizetype index);
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static void excludeCornersClear(QQmlListProperty<BlobRect>* prop);
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static void excludeCornersReplace(QQmlListProperty<BlobRect>* prop, qsizetype index, BlobRect* rect);
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static void excludeCornersRemoveLast(QQmlListProperty<BlobRect>* prop);
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};
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@@ -31,6 +31,12 @@ static float cpuSmoothstep(float edge0, float edge1, float x) {
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return t * t * (3.0f - 2.0f * t);
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}
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static float cornerFillFactor(float sd, float smoothFactor) {
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const float outside = cpuSmoothstep(0.0f, smoothFactor, sd);
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const float inside = cpuSmoothstep(0.0f, -smoothFactor, sd);
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return std::max(outside, inside);
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}
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BlobShape::BlobShape(QQuickItem* parent)
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: QQuickItem(parent) {
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setFlag(ItemHasContents);
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@@ -70,19 +76,11 @@ void BlobShape::geometryChange(const QRectF& newGeometry, const QRectF& oldGeome
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if (m_group) {
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m_pendingDx += static_cast<float>(newGeometry.x() - oldGeometry.x());
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m_pendingDy += static_cast<float>(newGeometry.y() - oldGeometry.y());
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m_pendingDw += static_cast<float>(newGeometry.width() - oldGeometry.width());
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m_pendingDh += static_cast<float>(newGeometry.height() - oldGeometry.height());
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const float deformMag = std::abs(m_deformMatrix(0, 0) - 1.0f) + std::abs(m_deformMatrix(0, 1)) +
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std::abs(m_deformMatrix(1, 0)) + std::abs(m_deformMatrix(1, 1) - 1.0f);
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const float syncThreshold = deformMag > 0.001f ? 0.05f : 0.5f;
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if (std::abs(m_pendingDx) > syncThreshold || std::abs(m_pendingDy) > syncThreshold ||
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std::abs(m_pendingDw) > syncThreshold || std::abs(m_pendingDh) > syncThreshold) {
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const auto dw = std::abs(newGeometry.width() - oldGeometry.width());
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const auto dh = std::abs(newGeometry.height() - oldGeometry.height());
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if (std::abs(m_pendingDx) > 0.5f || std::abs(m_pendingDy) > 0.5f || dw > 0.5 || dh > 0.5) {
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m_pendingDx = 0;
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m_pendingDy = 0;
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m_pendingDw = 0;
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m_pendingDh = 0;
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m_group->markShapeDirty(this);
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}
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}
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@@ -281,10 +279,12 @@ void BlobShape::updatePolish() {
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const float smoothFactor = pad;
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constexpr float minR = 2.0f;
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const bool cornerFill = m_group->cornerFill();
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const auto rectCount = m_cachedRects.size();
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for (qsizetype i = 0; i < rectCount; ++i) {
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auto& ri = m_cachedRects[i];
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const int riExcludeMask = ri.excludeMask;
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BlobShape* const si = rectShapes[i];
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float fTr = 1.0f, fBr = 1.0f, fBl = 1.0f, fTl = 1.0f;
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const float cTrX = ri.cx + ri.hw, cTrY = ri.cy - ri.hh;
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@@ -292,19 +292,26 @@ void BlobShape::updatePolish() {
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const float cBlX = ri.cx - ri.hw, cBlY = ri.cy + ri.hh;
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const float cTlX = ri.cx - ri.hw, cTlY = ri.cy - ri.hh;
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for (qsizetype j = 0; j < rectCount; ++j) {
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for (qsizetype j = 0; cornerFill && j < rectCount; ++j) {
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if (j == i)
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continue;
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if (riExcludeMask & (1 << j))
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continue;
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BlobShape* const sj = rectShapes[j];
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if (si->isCornerExcluded(sj) || sj->isCornerExcluded(si))
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continue;
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const auto& rj = m_cachedRects[j];
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fTr = std::min(fTr, cpuSmoothstep(0.0f, smoothFactor, cpuSdBox(cTrX, cTrY, rj.cx, rj.cy, rj.hw, rj.hh)));
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fBr = std::min(fBr, cpuSmoothstep(0.0f, smoothFactor, cpuSdBox(cBrX, cBrY, rj.cx, rj.cy, rj.hw, rj.hh)));
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fBl = std::min(fBl, cpuSmoothstep(0.0f, smoothFactor, cpuSdBox(cBlX, cBlY, rj.cx, rj.cy, rj.hw, rj.hh)));
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fTl = std::min(fTl, cpuSmoothstep(0.0f, smoothFactor, cpuSdBox(cTlX, cTlY, rj.cx, rj.cy, rj.hw, rj.hh)));
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const float sdTr = cpuSdBox(cTrX, cTrY, rj.cx, rj.cy, rj.hw, rj.hh);
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const float sdBr = cpuSdBox(cBrX, cBrY, rj.cx, rj.cy, rj.hw, rj.hh);
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const float sdBl = cpuSdBox(cBlX, cBlY, rj.cx, rj.cy, rj.hw, rj.hh);
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const float sdTl = cpuSdBox(cTlX, cTlY, rj.cx, rj.cy, rj.hw, rj.hh);
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fTr = std::min(fTr, cornerFillFactor(sdTr, smoothFactor));
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fBr = std::min(fBr, cornerFillFactor(sdBr, smoothFactor));
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fBl = std::min(fBl, cornerFillFactor(sdBl, smoothFactor));
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fTl = std::min(fTl, cornerFillFactor(sdTl, smoothFactor));
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}
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if (m_cachedHasInverted) {
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if (cornerFill && m_cachedHasInverted) {
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const float icx = m_cachedInvertedInner[0];
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const float icy = m_cachedInvertedInner[1];
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const float ihw = m_cachedInvertedInner[2];
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@@ -61,6 +61,10 @@ virtual bool isExcluded(const BlobShape* /*other*/) const {
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return false;
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}
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virtual bool isCornerExcluded(const BlobShape* /*other*/) const {
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return false;
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}
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virtual void cornerRadii(float out[4]) const;
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virtual void updatePhysics() {
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@@ -72,9 +76,10 @@ void updateCenteredDeformMatrix();
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BlobGroup* m_group = nullptr;
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qreal m_radius = 0;
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QMatrix4x4 m_deformMatrix;
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QMatrix4x4 m_deformMatrix; // identity by default
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QMatrix4x4 m_centeredDeformMatrix;
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// Cached data from updatePolish
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float m_cachedPaddedX = 0;
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float m_cachedPaddedY = 0;
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float m_cachedPaddedW = 0;
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@@ -84,8 +89,6 @@ QVector<BlobRectData> m_cachedRects;
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int m_cachedMyIndex = -2;
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float m_pendingDx = 0;
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float m_pendingDy = 0;
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float m_pendingDw = 0;
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float m_pendingDh = 0;
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bool m_cachedHasInverted = false;
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float m_cachedInvertedRadius = 0;
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float m_cachedInvertedOuter[4] = {};
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