incorrect color channel assignment fixed
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+2
-2
@@ -76,8 +76,8 @@ MouseArea {
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const rounding = root.cornerRadius > 0;
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const shadow_blur = root.shadowRange / root.shadowRenderPower;
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const r = Math.floor(root.shadowColor.r * 256);
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const g = Math.floor(root.shadowColor.b * 256);
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const b = Math.floor(root.shadowColor.g * 256);
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const g = Math.floor(root.shadowColor.g * 256);
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const b = Math.floor(root.shadowColor.b * 256);
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const a = Math.floor(root.shadowColor.a * 256);
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const args = Config.screenshot.mode === "auto" ? ["--rounding", `${rounding}`, "--radius", root.cornerRadius, "--shadow", root.shadowEnabled, "--shadow-blur", `${shadow_blur}`, "--shadow-color", `${r},${g},${b},${a}`, "--shadow-offset-x", root.shadowOffset[0], "--shadow-offset-y", root.shadowOffset[1]] : [];
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const cmd = Config.screenshot.enable_pp ? ["zshell-img-tools", "--scale", root.scaleRatio, ...args, "--image"] : ["swappy", "-f"];
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