fix(strokecanvasitem): use qreal instead of float to suppress -Wdouble-promotion
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Python / lint-format (pull_request) Successful in 23s
Python / test (pull_request) Successful in 48s
C++ / build (pull_request) Successful in 2m20s
Lint & Format (Rust) / lint-format (pull_request) Successful in 1m59s
This commit is contained in:
@@ -11,9 +11,9 @@ struct Stroke {
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QVector<QPointF> points;
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QVector<QPointF> points;
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QCanvasPath path;
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QCanvasPath path;
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QColor color;
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QColor color;
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float width;
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qreal width;
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int groupId = -1;
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int groupId = -1;
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bool isSinglePoint = false;
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bool isSinglePoint = false;
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};
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};
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};
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}; // namespace ZShell::internal
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@@ -6,7 +6,8 @@
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namespace ZShell::internal {
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namespace ZShell::internal {
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StrokeCanvasItem::StrokeCanvasItem(QQuickItem *parent) : QCanvasPainterItem(parent) {
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StrokeCanvasItem::StrokeCanvasItem(QQuickItem* parent)
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: QCanvasPainterItem(parent) {
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setFillColor(Qt::transparent);
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setFillColor(Qt::transparent);
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setAlphaBlending(true);
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setAlphaBlending(true);
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}
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}
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@@ -16,38 +17,34 @@ QCanvasPainterItemRenderer *StrokeCanvasItem::createItemRenderer() const {
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}
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}
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static bool shouldAddPoint(
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static bool shouldAddPoint(
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const QVector<QPointF> &points,
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const QVector<QPointF>& points, const QPointF& p, qreal minDistance) {
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const QPointF &p,
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if (points.isEmpty()) return true;
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qreal minDistance)
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{
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if (points.isEmpty())
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return true;
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const QPointF delta = p - points.last();
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const QPointF delta = p - points.last();
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return QPointF::dotProduct(delta, delta)
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return QPointF::dotProduct(delta, delta) >= minDistance * minDistance;
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>= minDistance * minDistance;
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}
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}
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static QCanvasPath buildStrokePath(const QVector<QPointF> &points, float width) {
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static QCanvasPath buildStrokePath(const QVector<QPointF>& points, qreal width) {
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QCanvasPath path;
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QCanvasPath path;
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if (points.size() == 1) {
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if (points.size() == 1) {
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path.circle(points[0], width * 0.5f);
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path.circle(points[0], width * 0.5);
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return path;
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return path;
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}
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}
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auto catmullToBezier = [](
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auto catmullToBezier = [](const QPointF& p0,
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const QPointF &p0, const QPointF &p1,
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const QPointF& p1,
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const QPointF &p2, const QPointF &p3,
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const QPointF& p2,
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float tension,
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const QPointF& p3,
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QPointF &cp1, QPointF &cp2)
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qreal tension,
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{
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QPointF& cp1,
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cp1 = p1 + (p2 - p0) * tension / 3.0f;
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QPointF& cp2) {
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cp2 = p2 - (p3 - p1) * tension / 3.0f;
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cp1 = p1 + (p2 - p0) * tension / 3.0;
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cp2 = p2 - (p3 - p1) * tension / 3.0;
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};
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};
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const float tension = 0.5f;
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const qreal tension = 0.5;
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path.moveTo(points[0]);
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path.moveTo(points[0]);
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for (int i = 0; i < points.size() - 1; ++i) {
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for (int i = 0; i < points.size() - 1; ++i) {
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@@ -65,8 +62,7 @@ static QCanvasPath buildStrokePath(const QVector<QPointF> &points, float width)
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}
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}
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void StrokeCanvasItem::setPenColor(const QColor& color) {
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void StrokeCanvasItem::setPenColor(const QColor& color) {
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if (m_penColor == color)
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if (m_penColor == color) return;
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return;
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m_penColor = color;
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m_penColor = color;
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update();
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update();
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@@ -75,8 +71,7 @@ void StrokeCanvasItem::setPenColor(const QColor &color) {
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}
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}
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void StrokeCanvasItem::setHoverVisible(bool visible) {
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void StrokeCanvasItem::setHoverVisible(bool visible) {
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if (m_hoverVisible == visible)
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if (m_hoverVisible == visible) return;
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return;
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m_hoverVisible = visible;
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m_hoverVisible = visible;
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update();
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update();
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@@ -85,8 +80,7 @@ void StrokeCanvasItem::setHoverVisible(bool visible) {
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}
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}
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void StrokeCanvasItem::setHoverPoint(const QPointF& point) {
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void StrokeCanvasItem::setHoverPoint(const QPointF& point) {
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if (m_hoverPoint == point)
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if (m_hoverPoint == point) return;
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return;
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m_hoverPoint = point;
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m_hoverPoint = point;
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update();
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update();
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@@ -110,8 +104,7 @@ void StrokeCanvasItem::showHover(qreal x, qreal y) {
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}
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}
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void StrokeCanvasItem::hideHover() {
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void StrokeCanvasItem::hideHover() {
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if (!m_hoverVisible)
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if (!m_hoverVisible) return;
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return;
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m_hoverVisible = false;
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m_hoverVisible = false;
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update();
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update();
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@@ -119,9 +112,8 @@ void StrokeCanvasItem::hideHover() {
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emit hoverVisibleChanged();
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emit hoverVisibleChanged();
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}
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}
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void StrokeCanvasItem::setPenWidth(float width) {
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void StrokeCanvasItem::setPenWidth(qreal width) {
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if (qFuzzyCompare(m_penWidth, width))
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if (qFuzzyCompare(m_penWidth, width)) return;
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return;
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m_penWidth = width;
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m_penWidth = width;
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update();
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update();
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@@ -143,8 +135,7 @@ void StrokeCanvasItem::beginStroke(qreal x, qreal y) {
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void StrokeCanvasItem::appendPoint(qreal x, qreal y) {
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void StrokeCanvasItem::appendPoint(qreal x, qreal y) {
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const QPointF incoming{x, y};
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const QPointF incoming{x, y};
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if (!shouldAddPoint(m_currentStroke.points, incoming, 2.0))
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if (!shouldAddPoint(m_currentStroke.points, incoming, 2.0)) return;
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return;
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QPointF smoothed;
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QPointF smoothed;
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if (m_currentStroke.points.isEmpty()) {
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if (m_currentStroke.points.isEmpty()) {
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@@ -159,7 +150,8 @@ void StrokeCanvasItem::appendPoint(qreal x, qreal y) {
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constexpr qreal minAlpha = 0.1;
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constexpr qreal minAlpha = 0.1;
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constexpr qreal maxAlpha = 0.3;
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constexpr qreal maxAlpha = 0.3;
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const qreal t = std::clamp((dist - minDist) / (maxDist - minDist), 0.0, 1.0);
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const qreal t =
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std::clamp((dist - minDist) / (maxDist - minDist), 0.0, 1.0);
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const qreal alpha = minAlpha + t * (maxAlpha - minAlpha);
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const qreal alpha = minAlpha + t * (maxAlpha - minAlpha);
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smoothed = last * (1.0 - alpha) + incoming * alpha;
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smoothed = last * (1.0 - alpha) + incoming * alpha;
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@@ -171,11 +163,11 @@ void StrokeCanvasItem::appendPoint(qreal x, qreal y) {
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void StrokeCanvasItem::endStroke() {
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void StrokeCanvasItem::endStroke() {
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m_isDrawing = false;
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m_isDrawing = false;
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if (m_currentStroke.points.isEmpty())
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if (m_currentStroke.points.isEmpty()) return;
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return;
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m_currentStroke.isSinglePoint = (m_currentStroke.points.size() == 1);
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m_currentStroke.isSinglePoint = (m_currentStroke.points.size() == 1);
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m_currentStroke.path = buildStrokePath(m_currentStroke.points, m_currentStroke.width);
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m_currentStroke.path =
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buildStrokePath(m_currentStroke.points, m_currentStroke.width);
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m_currentStroke.groupId = m_nextGroupId++;
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m_currentStroke.groupId = m_nextGroupId++;
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m_currentStroke.points.clear();
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m_currentStroke.points.clear();
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m_strokes.append(m_currentStroke);
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m_strokes.append(m_currentStroke);
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@@ -190,4 +182,4 @@ void StrokeCanvasItem::clear() {
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update();
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update();
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}
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}
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};
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}; // namespace ZShell::internal
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@@ -17,20 +17,22 @@ Q_OBJECT
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QML_NAMED_ELEMENT(StrokeCanvas)
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QML_NAMED_ELEMENT(StrokeCanvas)
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Q_PROPERTY(QColor penColor READ penColor WRITE setPenColor NOTIFY penColorChanged)
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Q_PROPERTY(
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Q_PROPERTY(bool hoverVisible READ hoverVisible WRITE setHoverVisible NOTIFY hoverVisibleChanged)
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QColor penColor READ penColor WRITE setPenColor NOTIFY penColorChanged)
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Q_PROPERTY(QPointF hoverPoint READ hoverPoint WRITE setHoverPoint NOTIFY hoverPointChanged)
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Q_PROPERTY(
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Q_PROPERTY(qreal penWidth READ penWidth WRITE setPenWidth NOTIFY penWidthChanged)
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bool hoverVisible READ hoverVisible WRITE setHoverVisible NOTIFY
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hoverVisibleChanged)
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Q_PROPERTY(
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QPointF hoverPoint READ hoverPoint WRITE setHoverPoint NOTIFY
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hoverPointChanged)
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Q_PROPERTY(
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qreal penWidth READ penWidth WRITE setPenWidth NOTIFY penWidthChanged)
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public:
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public:
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explicit StrokeCanvasItem(QQuickItem* parent = nullptr);
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explicit StrokeCanvasItem(QQuickItem* parent = nullptr);
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[[nodiscard]] bool hoverVisible() const {
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[[nodiscard]] bool hoverVisible() const { return m_hoverVisible; }
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return m_hoverVisible;
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[[nodiscard]] QPointF hoverPoint() const { return m_hoverPoint; }
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}
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[[nodiscard]] QPointF hoverPoint() const {
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return m_hoverPoint;
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}
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void setHoverVisible(bool visible);
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void setHoverVisible(bool visible);
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void setHoverPoint(const QPointF& point);
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void setHoverPoint(const QPointF& point);
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@@ -38,15 +40,11 @@ void setHoverPoint(const QPointF &point);
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Q_INVOKABLE void showHover(qreal x, qreal y);
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Q_INVOKABLE void showHover(qreal x, qreal y);
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Q_INVOKABLE void hideHover();
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Q_INVOKABLE void hideHover();
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[[nodiscard]] QColor penColor() const {
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[[nodiscard]] QColor penColor() const { return m_penColor; }
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return m_penColor;
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[[nodiscard]] qreal penWidth() const { return m_penWidth; }
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}
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[[nodiscard]] float penWidth() const {
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return m_penWidth;
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}
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void setPenColor(const QColor& color);
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void setPenColor(const QColor& color);
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void setPenWidth(float width);
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void setPenWidth(qreal width);
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Q_INVOKABLE void clear();
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Q_INVOKABLE void clear();
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@@ -61,7 +59,8 @@ void hoverVisibleChanged();
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void hoverPointChanged();
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void hoverPointChanged();
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protected:
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protected:
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[[nodiscard]] QCanvasPainterItemRenderer *createItemRenderer() const override;
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[[nodiscard]] QCanvasPainterItemRenderer* createItemRenderer()
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const override;
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private:
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private:
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friend class StrokeCanvasRenderer;
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friend class StrokeCanvasRenderer;
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@@ -69,7 +68,7 @@ friend class StrokeCanvasRenderer;
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bool m_hoverVisible = false;
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bool m_hoverVisible = false;
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QPointF m_hoverPoint;
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QPointF m_hoverPoint;
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QColor m_penColor = Qt::white;
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QColor m_penColor = Qt::white;
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float m_penWidth = 4.f;
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qreal m_penWidth = 4.0;
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bool m_isDrawing = false;
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bool m_isDrawing = false;
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int m_nextGroupId = 0;
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int m_nextGroupId = 0;
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@@ -77,4 +76,4 @@ QVector<Stroke> m_strokes;
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Stroke m_currentStroke;
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Stroke m_currentStroke;
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};
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};
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};
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}; // namespace ZShell::internal
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@@ -8,10 +8,8 @@ static void drawStroke(
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QCanvasPainter* painter,
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QCanvasPainter* painter,
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const QVector<QPointF>& points,
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const QVector<QPointF>& points,
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const QColor& color,
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const QColor& color,
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float width) {
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qreal width) {
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if (points.isEmpty()) return;
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if (points.isEmpty())
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return;
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painter->setStrokeStyle(color);
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painter->setStrokeStyle(color);
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painter->setFillStyle(color);
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painter->setFillStyle(color);
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@@ -26,17 +24,18 @@ static void drawStroke(
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return;
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return;
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}
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}
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auto catmullToBezier = [](
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auto catmullToBezier = [](const QPointF& p0,
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const QPointF &p0, const QPointF &p1,
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const QPointF& p1,
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const QPointF &p2, const QPointF &p3,
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const QPointF& p2,
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float tension,
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const QPointF& p3,
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QPointF &cp1, QPointF &cp2)
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qreal tension,
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{
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QPointF& cp1,
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cp1 = p1 + (p2 - p0) * tension / 3.0f;
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QPointF& cp2) {
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cp2 = p2 - (p3 - p1) * tension / 3.0f;
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cp1 = p1 + (p2 - p0) * tension / 3.0;
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cp2 = p2 - (p3 - p1) * tension / 3.0;
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};
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};
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const float tension = 0.5f; // increase toward 1.0 for tighter curves
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const qreal tension = 0.5; // increase toward 1.0 for tighter curves
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painter->beginPath();
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painter->beginPath();
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painter->moveTo(points[0]);
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painter->moveTo(points[0]);
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@@ -58,11 +57,10 @@ static void drawStroke(
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static void drawHoverCursor(
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static void drawHoverCursor(
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QCanvasPainter* painter,
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QCanvasPainter* painter,
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const QPointF& point,
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const QPointF& point,
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float penWidth,
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qreal penWidth,
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QColor penColor,
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QColor penColor,
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bool isDrawing)
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bool isDrawing) {
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{
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const qreal radius = penWidth * 0.5;
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const float radius = penWidth * 0.5f;
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if (isDrawing) {
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if (isDrawing) {
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painter->setFillStyle(penColor);
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painter->setFillStyle(penColor);
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@@ -73,9 +71,9 @@ static void drawHoverCursor(
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const float lineWidth = 1.5f;
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const float lineWidth = 1.5f;
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const float crosshairSize = 6.0f;
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const float crosshairSize = 6.0f;
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const bool useDashes = penWidth > 10.0f;
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const bool useDashes = penWidth > 10.0;
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auto drawOutline = [&](const QColor &color, float width) {
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auto drawOutline = [&](const QColor& color, qreal width) {
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painter->setStrokeStyle(color);
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painter->setStrokeStyle(color);
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painter->setLineWidth(width);
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painter->setLineWidth(width);
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painter->setLineCap(QCanvasPainter::LineCap::Round);
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painter->setLineCap(QCanvasPainter::LineCap::Round);
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@@ -90,7 +88,11 @@ static void drawHoverCursor(
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float angle = 0.0f;
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float angle = 0.0f;
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for (int i = 0; i < dashCount; ++i) {
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for (int i = 0; i < dashCount; ++i) {
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painter->beginPath();
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painter->beginPath();
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painter->arc(point, radius, angle, angle + dashAngle,
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painter->arc(
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|
point,
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radius,
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|
angle,
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|
angle + dashAngle,
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QCanvasPainter::PathWinding::ClockWise,
|
QCanvasPainter::PathWinding::ClockWise,
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QCanvasPainter::PathConnection::NotConnected);
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QCanvasPainter::PathConnection::NotConnected);
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painter->stroke();
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painter->stroke();
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@@ -103,7 +105,7 @@ static void drawHoverCursor(
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}
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}
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||||||
};
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};
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auto drawCrosshair = [&](const QColor &color, float width) {
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auto drawCrosshair = [&](const QColor& color, qreal width) {
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painter->setStrokeStyle(color);
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painter->setStrokeStyle(color);
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painter->setLineWidth(width);
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painter->setLineWidth(width);
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painter->setLineCap(QCanvasPainter::LineCap::Round);
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painter->setLineCap(QCanvasPainter::LineCap::Round);
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@@ -174,10 +176,15 @@ void StrokeCanvasRenderer::paint(QCanvasPainter *painter) {
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|||||||
}
|
}
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||||||
}
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}
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|
|
||||||
drawStroke(painter, m_currentStroke.points, m_currentStroke.color, m_currentStroke.width);
|
drawStroke(
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||||||
|
painter,
|
||||||
|
m_currentStroke.points,
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||||||
|
m_currentStroke.color,
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||||||
|
m_currentStroke.width);
|
||||||
|
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||||||
if (m_hoverVisible)
|
if (m_hoverVisible)
|
||||||
drawHoverCursor(painter, m_hoverPoint, m_penWidth, m_penColor, m_isDrawing);
|
drawHoverCursor(
|
||||||
|
painter, m_hoverPoint, m_penWidth, m_penColor, m_isDrawing);
|
||||||
}
|
}
|
||||||
|
|
||||||
};
|
}; // namespace ZShell::internal
|
||||||
|
|||||||
@@ -7,14 +7,13 @@
|
|||||||
namespace ZShell::internal {
|
namespace ZShell::internal {
|
||||||
|
|
||||||
class StrokeCanvasRenderer final : public QCanvasPainterItemRenderer {
|
class StrokeCanvasRenderer final : public QCanvasPainterItemRenderer {
|
||||||
|
|
||||||
public:
|
public:
|
||||||
void synchronizeData(QCanvasPainterItem* item) override;
|
void synchronizeData(QCanvasPainterItem* item) override;
|
||||||
void paint(QCanvasPainter* painter) override;
|
void paint(QCanvasPainter* painter) override;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
QColor m_penColor;
|
QColor m_penColor;
|
||||||
float m_penWidth = 4.f;
|
qreal m_penWidth = 4.0;
|
||||||
bool m_hoverVisible = false;
|
bool m_hoverVisible = false;
|
||||||
QPointF m_hoverPoint;
|
QPointF m_hoverPoint;
|
||||||
bool m_isDrawing = false;
|
bool m_isDrawing = false;
|
||||||
@@ -22,7 +21,6 @@ bool m_isDrawing = false;
|
|||||||
QVector<Stroke> m_strokes;
|
QVector<Stroke> m_strokes;
|
||||||
Stroke m_currentStroke;
|
Stroke m_currentStroke;
|
||||||
QVector<int> m_pendingGroupRemovals;
|
QVector<int> m_pendingGroupRemovals;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
};
|
}; // namespace ZShell::internal
|
||||||
|
|||||||
Reference in New Issue
Block a user