updated components
This commit is contained in:
@@ -2,6 +2,7 @@ qml_module(ZShell-components
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URI ZShell.Components
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SOURCES
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lazylistview.hpp lazylistview.cpp
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wavyline.hpp wavyline.cpp
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LIBRARIES
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Qt::Quick
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)
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@@ -0,0 +1,255 @@
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#include "wavyline.hpp"
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#include <qpainter.h>
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#include <qpainterpath.h>
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namespace ZShell::controls {
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WavyLine::WavyLine(QQuickItem* parent)
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: QQuickPaintedItem(parent)
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, m_lineWidth(4)
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, m_amplitudeMultiplier(0.5)
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, m_frequency(6)
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, m_startX(0)
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, m_fullLength(0)
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, m_color(Qt::white)
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, m_waveProgress(0)
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, m_pathType(Linear)
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, m_startAngle(0)
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, m_fullAngle(360)
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, m_radius(-1)
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, m_value(1)
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, m_startAngleRad(0)
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, m_fullAngleRad(2 * M_PI) {
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setAntialiasing(true);
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}
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int WavyLine::lineWidth() const {
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return m_lineWidth;
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}
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void WavyLine::setLineWidth(int lineWidth) {
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if (m_lineWidth != lineWidth) {
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m_lineWidth = lineWidth;
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emit lineWidthChanged();
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update();
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}
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}
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qreal WavyLine::amplitudeMultiplier() const {
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return m_amplitudeMultiplier;
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}
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void WavyLine::setAmplitudeMultiplier(qreal amplitudeMultiplier) {
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if (!qFuzzyCompare(m_amplitudeMultiplier + 1.0, amplitudeMultiplier + 1.0)) {
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m_amplitudeMultiplier = amplitudeMultiplier;
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emit amplitudeMultiplierChanged();
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update();
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}
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}
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int WavyLine::frequency() const {
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return m_frequency;
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}
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void WavyLine::setFrequency(int frequency) {
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if (m_frequency != frequency) {
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m_frequency = frequency;
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emit frequencyChanged();
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update();
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}
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}
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qreal WavyLine::startX() const {
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return m_startX;
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}
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void WavyLine::setStartX(qreal startX) {
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if (!qFuzzyCompare(m_startX + 1.0, startX + 1.0)) {
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m_startX = startX;
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emit startXChanged();
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update();
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}
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}
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qreal WavyLine::fullLength() const {
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return m_fullLength;
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}
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void WavyLine::setFullLength(qreal fullLength) {
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if (!qFuzzyCompare(m_fullLength + 1.0, fullLength + 1.0)) {
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m_fullLength = fullLength;
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emit fullLengthChanged();
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update();
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}
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}
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QColor WavyLine::color() const {
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return m_color;
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}
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void WavyLine::setColor(const QColor& color) {
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if (m_color != color) {
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m_color = color;
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emit colorChanged();
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update();
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}
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}
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qreal WavyLine::waveProgress() const {
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return m_waveProgress;
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}
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void WavyLine::setWaveProgress(qreal progress) {
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if (!qFuzzyCompare(m_waveProgress + 1.0, progress + 1.0)) {
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m_waveProgress = progress;
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emit waveProgressChanged();
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update();
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}
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}
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WavyLine::PathType WavyLine::pathType() const {
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return m_pathType;
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}
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void WavyLine::setPathType(PathType pathType) {
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if (m_pathType != pathType) {
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m_pathType = pathType;
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emit pathTypeChanged();
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update();
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}
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}
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qreal WavyLine::startAngle() const {
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return m_startAngle;
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}
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void WavyLine::setStartAngle(qreal startAngle) {
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if (!qFuzzyCompare(m_startAngle + 1.0, startAngle + 1.0)) {
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m_startAngle = startAngle;
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m_startAngleRad = startAngle * M_PI / 180.0;
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emit startAngleChanged();
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update();
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}
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}
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qreal WavyLine::fullAngle() const {
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return m_fullAngle;
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}
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void WavyLine::setFullAngle(qreal fullAngle) {
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if (!qFuzzyCompare(m_fullAngle + 1.0, fullAngle + 1.0)) {
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m_fullAngle = fullAngle;
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m_fullAngleRad = fullAngle * M_PI / 180.0;
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emit fullAngleChanged();
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update();
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}
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}
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qreal WavyLine::radius() const {
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return m_radius;
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}
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void WavyLine::setRadius(qreal radius) {
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if (!qFuzzyCompare(m_radius + 1.0, radius + 1.0)) {
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m_radius = radius;
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emit radiusChanged();
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update();
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}
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}
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qreal WavyLine::value() const {
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return m_value;
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}
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void WavyLine::setValue(qreal value) {
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if (!qFuzzyCompare(m_value + 1.0, value + 1.0)) {
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m_value = value;
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emit valueChanged();
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update();
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}
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}
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void WavyLine::paint(QPainter* painter) {
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painter->setRenderHint(QPainter::Antialiasing);
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painter->setPen(QPen(m_color, m_lineWidth, Qt::SolidLine, Qt::RoundCap));
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if (m_pathType == Arc) {
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paintArc(painter);
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} else {
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paintLinear(painter);
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}
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}
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void WavyLine::paintLinear(QPainter* painter) {
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const auto amplitude = m_lineWidth * m_amplitudeMultiplier;
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const auto phase = m_waveProgress * 2 * M_PI;
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const auto centerY = height() / 2;
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const auto len = m_fullLength > 0 ? m_fullLength : 1;
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const auto start = m_lineWidth / 2.0;
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const auto fullEnd = width() - m_lineWidth / 2.0;
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const auto drawEnd = start + (fullEnd - start) * m_value;
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QPainterPath path;
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bool first = true;
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for (int x = m_lineWidth / 2; x <= drawEnd; ++x) {
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const auto theta = m_frequency * 2 * M_PI * (x + m_startX) / len + phase;
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const auto waveY = centerY + amplitude * qSin(theta);
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if (first) {
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path.moveTo(x, waveY);
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first = false;
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} else {
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path.lineTo(x, waveY);
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}
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}
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painter->drawPath(path);
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}
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void WavyLine::paintArc(QPainter* painter) {
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if (m_fullAngleRad <= 0) {
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return;
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}
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const auto amplitude = m_lineWidth * m_amplitudeMultiplier;
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const auto cx = width() / 2.0;
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const auto cy = height() / 2.0;
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const auto radius = m_radius > 0 ? m_radius : (qMin(width(), height()) - m_lineWidth - 2 * amplitude) / 2.0;
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if (radius <= 0) {
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return;
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}
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const auto phase = m_waveProgress * 2 * M_PI;
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const auto arcLen = radius * m_fullAngleRad;
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const auto len = m_fullLength > 0 ? m_fullLength : arcLen;
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const auto drawAngleRad = m_fullAngleRad * m_value;
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if (drawAngleRad <= 0) {
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return;
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}
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const auto N = qMax(64, qCeil(radius * drawAngleRad));
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const auto dTheta = drawAngleRad / N;
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QPainterPath path;
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for (int i = 0; i <= N; ++i) {
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const auto theta = m_startAngleRad + i * dTheta;
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const auto s = i * dTheta * radius;
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const auto phi = m_frequency * 2 * M_PI * (s + m_startX) / len + phase;
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const auto r = radius + amplitude * qSin(phi);
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const auto px = cx + r * qCos(theta);
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const auto py = cy + r * qSin(theta);
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if (i == 0) {
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path.moveTo(px, py);
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} else {
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path.lineTo(px, py);
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}
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}
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painter->drawPath(path);
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}
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} // namespace ZShell::controls
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@@ -0,0 +1,107 @@
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#pragma once
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#include <qqmlintegration.h>
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#include <qquickpainteditem.h>
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namespace ZShell::controls {
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class WavyLine : public QQuickPaintedItem {
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Q_OBJECT
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QML_ELEMENT
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Q_PROPERTY(int lineWidth READ lineWidth WRITE setLineWidth NOTIFY lineWidthChanged FINAL)
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Q_PROPERTY(qreal amplitudeMultiplier READ amplitudeMultiplier WRITE setAmplitudeMultiplier NOTIFY
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amplitudeMultiplierChanged FINAL)
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Q_PROPERTY(int frequency READ frequency WRITE setFrequency NOTIFY frequencyChanged FINAL)
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Q_PROPERTY(qreal startX READ startX WRITE setStartX NOTIFY startXChanged FINAL)
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Q_PROPERTY(qreal fullLength READ fullLength WRITE setFullLength NOTIFY fullLengthChanged FINAL)
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Q_PROPERTY(QColor color READ color WRITE setColor NOTIFY colorChanged FINAL)
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Q_PROPERTY(qreal waveProgress READ waveProgress WRITE setWaveProgress NOTIFY waveProgressChanged FINAL)
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Q_PROPERTY(PathType pathType READ pathType WRITE setPathType NOTIFY pathTypeChanged FINAL)
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Q_PROPERTY(qreal startAngle READ startAngle WRITE setStartAngle NOTIFY startAngleChanged FINAL)
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Q_PROPERTY(qreal fullAngle READ fullAngle WRITE setFullAngle NOTIFY fullAngleChanged FINAL)
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Q_PROPERTY(qreal radius READ radius WRITE setRadius NOTIFY radiusChanged FINAL)
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Q_PROPERTY(qreal value READ value WRITE setValue NOTIFY valueChanged FINAL)
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public:
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enum PathType {
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Linear,
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Arc
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};
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Q_ENUM(PathType)
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explicit WavyLine(QQuickItem* parent = nullptr);
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[[nodiscard]] int lineWidth() const;
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void setLineWidth(int lineWidth);
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[[nodiscard]] qreal amplitudeMultiplier() const;
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void setAmplitudeMultiplier(qreal amplitudeMultiplier);
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[[nodiscard]] int frequency() const;
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void setFrequency(int frequency);
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[[nodiscard]] qreal startX() const;
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void setStartX(qreal startX);
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[[nodiscard]] qreal fullLength() const;
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void setFullLength(qreal fullLength);
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[[nodiscard]] QColor color() const;
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void setColor(const QColor& color);
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[[nodiscard]] qreal waveProgress() const;
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void setWaveProgress(qreal progress);
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[[nodiscard]] PathType pathType() const;
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void setPathType(PathType pathType);
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[[nodiscard]] qreal startAngle() const;
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void setStartAngle(qreal startAngle);
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[[nodiscard]] qreal fullAngle() const;
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void setFullAngle(qreal fullAngle);
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[[nodiscard]] qreal radius() const;
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void setRadius(qreal radius);
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[[nodiscard]] qreal value() const;
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void setValue(qreal value);
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void paint(QPainter* painter) override;
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signals:
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void lineWidthChanged();
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void amplitudeMultiplierChanged();
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void frequencyChanged();
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void startXChanged();
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void fullLengthChanged();
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void colorChanged();
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void waveProgressChanged();
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void pathTypeChanged();
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void startAngleChanged();
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void fullAngleChanged();
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void radiusChanged();
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void valueChanged();
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private:
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void paintLinear(QPainter* painter);
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void paintArc(QPainter* painter);
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int m_lineWidth;
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qreal m_amplitudeMultiplier;
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int m_frequency;
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qreal m_startX;
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qreal m_fullLength;
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QColor m_color;
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qreal m_waveProgress;
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PathType m_pathType;
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qreal m_startAngle;
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qreal m_fullAngle;
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qreal m_radius;
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qreal m_value;
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qreal m_startAngleRad;
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qreal m_fullAngleRad;
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};
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} // namespace ZShell::controls
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