GPU caching for better performance after many strokes
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This commit is contained in:
2026-06-20 20:55:15 +02:00
parent 8a87f86758
commit 7be81e584e
5 changed files with 81 additions and 20 deletions
@@ -1,6 +1,7 @@
#pragma once
#include <QCanvasPainterItemRenderer>
#include <qcontainerfwd.h>
#include "stroke.hpp"
namespace ZShell::internal {
@@ -19,6 +20,7 @@ QPointF m_hoverPoint;
QVector<Stroke> m_strokes;
Stroke m_currentStroke;
QVector<int> m_pendingGroupRemovals;
};