move carouselview to standalone c++ component, fix crash due to memory leak in wallpaper object creation
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This commit is contained in:
2026-08-16 17:59:23 +02:00
parent 0c788ca4dc
commit a41c0adb3e
8 changed files with 1285 additions and 489 deletions
+24 -307
View File
@@ -1,338 +1,55 @@
pragma ComponentBehavior: Bound
import Quickshell
import QtQuick
import ZShell.Components
import ZShell.Config
import qs.Modules.Launcher.Items
import qs.Components
import qs.Helpers
Item {
CarouselView {
id: root
readonly property var arrangement: {
const W = width;
const F = focalWidth;
const M = minEdgeWidth;
const sp = itemSpacing;
if (W <= 0 || F <= 0)
return {
n: 0,
sizes: [F],
effectiveExtraWidth: 0
};
let bestN = 0;
let bestSizes = [F];
let bestExtraWidth = 0;
for (let n = 1; ; n++) {
const ratio = Math.pow(M / F, 1 / n);
const sizes = [F];
for (let i = 1; i <= n; i++) {
sizes.push(i === n ? M : F * Math.pow(ratio, i));
}
let decreasedWidth = 0;
for (let i = 1; i <= n; i++)
decreasedWidth += pitch - sizes[i];
const effectiveWidth = W + decreasedWidth * 2;
const requiredWidth = (2 * n + 1) * pitch;
if (requiredWidth > effectiveWidth)
break;
bestN = n;
bestSizes = sizes;
bestExtraWidth = decreasedWidth;
}
return {
n: bestN,
sizes: bestSizes,
effectiveExtraWidth: bestExtraWidth
};
}
readonly property int centerBlockIndex: Math.floor(loopMultiplier / 2)
readonly property int centerBlockStart: centerBlockIndex * realCount
readonly property int currentRealIndex: realIndexOf(view.currentIndex)
readonly property real focalWidth: Config.launcher.sizes.wallpaperWidth
readonly property real itemSpacing: Tokens.spacing.small
readonly property var keylines: {
const sp = itemSpacing;
const sizes = arrangement.sizes;
const n = arrangement.n;
const right = [
{
io: 0,
lo: 0,
sz: sizes[0]
}
];
let lo = sizes[0] / 2;
for (let i = 1; i <= n; i++) {
const size = sizes[i];
lo += sp + size / 2;
right.push({
io: i,
lo: lo,
sz: size
});
lo += size / 2;
}
right.push({
io: n + 1,
lo: width / 2 - sp,
sz: 0
});
const k = [];
for (let i = right.length - 1; i >= 1; i--) {
k.push({
io: -right[i].io,
lo: -right[i].lo,
sz: right[i].sz
});
}
for (const item of right)
k.push(item);
for (let i = 0; i < k.length; i++)
k[i].loc = k[i].io * pitch;
return k;
}
readonly property int loopMultiplier: 401
readonly property real minEdgeWidth: 56
required property var panels
readonly property real pitch: focalWidth + itemSpacing
readonly property int realCount: values.length
readonly property var screen: QsWindow.window?.screen
required property SearchBar search
readonly property real shrinkRatio: 0.63
readonly property real tileHeight: focalWidth / 16 * 9
readonly property var values: Wallpapers.query(root.search.text.split(" ").slice(1).join(" "))
readonly property int virtualCount: realCount > 0 ? realCount * loopMultiplier : 0
required property var visibilities
function contentXForIndex(index) {
return index * pitch + pitch / 2 - width / 2;
}
function decrementCurrentIndex() {
if (realCount === 0)
return;
goTo(view.currentIndex - 1);
}
function glideTo(dest) {
if (Math.abs(dest - view.contentX) < 0.5)
return;
view.cancelFlick();
snapAnim.stop();
snapAnim.from = view.contentX;
snapAnim.to = dest;
snapAnim.start();
}
function goTo(virtualIndex) {
glideTo(contentXForIndex(virtualIndex));
}
function incrementCurrentIndex() {
if (realCount === 0)
return;
goTo(view.currentIndex + 1);
}
function indexForContentX(x) {
return Math.round((x + width / 2 - pitch / 2) / pitch);
}
function realIndexOf(virtualIndex) {
if (realCount === 0)
return -1;
return ((virtualIndex % realCount) + realCount) % realCount;
}
function sample(childLoc) {
const k = keylines;
if (childLoc <= k[0].loc)
return {
c: k[0].lo,
s: 0
};
if (childLoc >= k[k.length - 1].loc)
return {
c: k[k.length - 1].lo,
s: 0
};
for (let i = 0; i < k.length - 1; i++) {
const a = k[i];
const b = k[i + 1];
if (childLoc > b.loc)
continue;
const span = b.loc - a.loc;
const t = span > 0 ? (childLoc - a.loc) / span : 0;
return {
c: a.lo + (b.lo - a.lo) * t,
s: a.sz + (b.sz - a.sz) * t
};
}
return {
c: 0,
s: 0
};
}
function selectReal(realIdx) {
if (realCount === 0)
return;
const curBlock = Math.floor(view.currentIndex / realCount);
const current = view.currentIndex;
let target = curBlock * realCount + realIdx;
if (target - current > realCount / 2)
target -= realCount;
else if (current - target > realCount / 2)
target += realCount;
goTo(target);
}
function snapTarget(x) {
return contentXForIndex(indexForContentX(x));
}
function snapToNearest() {
glideTo(snapTarget(view.contentX));
}
// Forwarded verbatim as a property of the same name onto every delegate
// instance (the delegate declares `required property PersistentProperties visibilities`).
delegateProperties: ({
visibilities: root.visibilities
})
focalWidth: Config.launcher.sizes.wallpaperWidth
glideDuration: 250
glideEasingType: Easing.OutCubic
implicitHeight: tileHeight + Tokens.spacing.small / 2 + Tokens.padding.large + Tokens.padding.normal
implicitWidth: {
itemSpacing: Tokens.spacing.small
maxWidth: {
if (!screen)
return 0;
const barMargins = Config.bar.border * 2;
let margins = 0;
if (visibilities.utilities || visibilities.sidebar)
margins = panels.utilities.implicitWidth;
const maxWidth = screen.width - (barMargins + margins) * 2 - Config.bar.rounding * 4;
return maxWidth;
return screen.width - (barMargins + margins) * 2 - Config.bar.rounding * 4;
}
minEdgeWidth: 56
model: values
tileHeight: focalWidth / 16 * 9
delegate: Component {
WallpaperTile {
} // your existing delegate file, unchanged
}
width: implicitWidth
Component.onCompleted: {
const idx = Wallpapers.list.findIndex(w => w.path === Wallpapers.actualCurrent);
if (idx >= 0)
view.contentX = contentXForIndex(centerBlockStart + idx);
jumpToIndex(idx);
}
Component.onDestruction: Wallpapers.stopPreview()
ListView {
id: view
anchors.fill: parent
boundsBehavior: Flickable.StopAtBounds
cacheBuffer: root.width
clip: false
currentIndex: root.centerBlockStart
displayMarginBeginning: root.arrangement.effectiveExtraWidth
displayMarginEnd: root.arrangement.effectiveExtraWidth
interactive: true
model: root.virtualCount
orientation: ListView.Horizontal
snapMode: ListView.NoSnap
Anim on contentX {
id: snapAnim
running: false
type: Anim.Standard
}
delegate: Item {
id: slot
readonly property real childLoc: index * root.pitch + root.pitch / 2 - view.contentX - view.width / 2
required property int index
readonly property bool isCurrent: index === view.currentIndex
readonly property var keyline: root.sample(childLoc)
readonly property var modelData: realIdx >= 0 ? root.values[realIdx] : null
readonly property int realIdx: root.realIndexOf(index)
readonly property real tileWidth: keyline.s
height: view.height
visible: modelData !== null
width: root.pitch
WallpaperTile {
anchors.verticalCenter: parent.verticalCenter
isCurrent: slot.isCurrent
modelData: slot.modelData
tileHeight: root.tileHeight
tileWidth: slot.tileWidth
visibilities: root.visibilities
x: (slot.keyline.c - slot.childLoc) + (slot.width - width) / 2
onRequestActivate: {
if (slot.isCurrent) {
Wallpapers.setWallpaper(slot.modelData.path);
root.visibilities.launcher = false;
} else {
root.goTo(slot.index);
}
}
}
}
onContentXChanged: {
if (root.realCount === 0)
return;
const blockWidth = root.realCount * root.pitch;
const centerX = root.contentXForIndex(root.centerBlockStart);
const blocksFromCenter = Math.round((contentX - centerX) / blockWidth);
if (Math.abs(blocksFromCenter) >= 2) {
const shift = blocksFromCenter * blockWidth;
contentX -= shift;
if (snapAnim.running)
snapAnim.to -= shift;
}
currentIndex = Math.round((contentX + width / 2 - root.pitch / 2) / root.pitch);
}
onCurrentIndexChanged: {
const realIdx = root.realIndexOf(currentIndex);
if (realIdx >= 0)
Wallpapers.preview(root.values[realIdx].path);
}
onFlickEnded: root.snapToNearest()
onMovementEnded: root.snapToNearest()
onPreviewIndexChanged: (realIndex, modelData) => {
Wallpapers.preview(modelData.path);
}
}
-9
View File
@@ -14,8 +14,6 @@ Item {
required property real tileWidth
required property PersistentProperties visibilities
// Emitted on click: caller decides whether that means "activate" (if
// already current) or "bring to center" (if not) - see CarouselView.
signal requestActivate
implicitHeight: tileHeight + Tokens.padding.large * 2
@@ -31,13 +29,6 @@ Item {
radius: Tokens.rounding.small
y: Tokens.padding.large
Behavior on implicitWidth {
enabled: !root.visibilities.launcher // avoid fighting drag-driven updates
Anim {
}
}
MaterialIcon {
anchors.centerIn: parent
color: Colors.tPalette.m3outline
+22 -79
View File
@@ -5,103 +5,46 @@ import Quickshell.Hyprland
import QtQuick
import qs.Components
import qs.Helpers
import ZShell.Config
import ZShell.Internal
Item {
id: root
property bool completed
property real cropHeight: displayData?.height ?? 1.0
property real cropWidth: displayData?.width ?? 1.0
property real cropX: displayData?.x ?? 0.0
property real cropY: displayData?.y ?? 0.0
property WallpaperImage current
readonly property var displayData: Wallpapers.getCrop(screen.name)
required property ShellScreen screen
property size screenResolution: Qt.size(screen.width * screenScale, screen.height * screenScale)
property real screenScale: Hyprland.monitorFor(screen).scale
property string source: Wallpapers.current
anchors.fill: parent
Component.onCompleted: {
Hyprland.refreshMonitors();
Component.onCompleted: Hyprland.refreshMonitors()
if (source)
Qt.callLater(() => {
current = imgComp.createObject(this, {
source
});
completed = true;
});
}
onSourceChanged: {
if (!source)
current = null;
else
current = imgComp.createObject(this, {
source: source
});
}
WallpaperImage {
id: img
Component {
id: imgComp
anchors.fill: parent
cropHeight: root.displayData?.height ?? 1.0
cropWidth: root.displayData?.width ?? 1.0
cropX: root.displayData?.x ?? 0.0
cropY: root.displayData?.y ?? 0.0
fadeDuration: 150
screenResolution: root.screenResolution
source: Wallpapers.current
WallpaperImage {
id: img
anchors.fill: parent
cropHeight: root.cropHeight
cropWidth: root.cropWidth
cropX: root.cropX
cropY: root.cropY
opacity: 0
screenResolution: root.screenResolution
source: root.source
Behavior on cropHeight {
Anim {
id: heightAnim
}
Behavior on cropHeight {
Anim {
}
Behavior on cropWidth {
Anim {
id: widthAnim
}
}
Behavior on cropWidth {
Anim {
}
Behavior on cropX {
Anim {
id: xAnim
}
}
Behavior on cropX {
Anim {
}
Behavior on cropY {
Anim {
id: yAnim
}
}
Anim on opacity {
id: anim
from: 0
running: false
to: 1
type: Anim.SlowEffects
}
onStatusChanged: {
if (status === Image.Ready) {
anim.start();
}
}
Timer {
id: destroyTimer
interval: anim.duration * 2
running: root.current !== img && root.current?.status === Image.Ready
onTriggered: Qt.callLater(() => img.destroy())
}
Behavior on cropY {
Anim {
}
}
}
+1
View File
@@ -4,6 +4,7 @@ qml_module(ZShell-components
lazylistview.hpp lazylistview.cpp
wavyline.hpp wavyline.cpp
buttonrow.hpp buttonrow.cpp
carouselview.hpp carouselview.cpp
LIBRARIES
Qt::Quick
)
+785
View File
@@ -0,0 +1,785 @@
#include "carouselview.hpp"
#include <QQmlContext>
#include <QQmlProperty>
#include <QMouseEvent>
#include <QWheelEvent>
#include <QGuiApplication>
#include <QStyleHints>
#include <cmath>
namespace ZShell::components {
namespace {
constexpr qreal kDragThreshold = 4.0; // px before a press becomes a drag
constexpr qreal kFlickFriction = 0.0022; // px/ms^2 deceleration
constexpr qreal kMinFlickVelocity = 60.0; // px/sec below which we just snap
constexpr qreal kMaxFlickVelocity = 6000.0;
} // namespace
CarouselView::CarouselView(QQuickItem* parent) : QQuickItem(parent) {
setAcceptedMouseButtons(Qt::LeftButton);
setFlag(QQuickItem::ItemHasContents, false);
setClip(false);
m_glideAnim = new QVariantAnimation(this);
m_glideAnim->setEasingCurve(m_glideEasingType);
connect(
m_glideAnim,
&QVariantAnimation::valueChanged,
this,
[this](const QVariant& v) {
m_contentX = v.toReal();
wrapContentIfNeeded();
updateCurrentIndexFromContentX(true);
relayout();
});
connect(m_glideAnim, &QVariantAnimation::finished, this, [this]() {
updateCurrentIndexFromContentX(true);
});
m_flickAnim = new QVariantAnimation(this);
m_flickAnim->setEasingCurve(QEasingCurve::Linear);
connect(
m_flickAnim,
&QVariantAnimation::valueChanged,
this,
[this](const QVariant& v) {
m_contentX = v.toReal();
wrapContentIfNeeded();
updateCurrentIndexFromContentX(true);
relayout();
});
connect(m_flickAnim, &QVariantAnimation::finished, this, [this]() {
snapToNearest();
});
}
CarouselView::~CarouselView() {
releaseAllItems();
}
// ---------------------------------------------------------------- properties
void CarouselView::setDelegate(QQmlComponent* c) {
if (m_delegate == c) return;
m_delegate = c;
releaseAllItems();
emit delegateChanged();
relayout();
}
void CarouselView::setModel(const QVariantList& m) {
m_model = m;
emit modelChanged();
// Re-anchor on the currently selected path if possible, otherwise clamp.
int newCount = m_model.size();
if (newCount == 0) {
m_currentRealIndex = -1;
releaseAllItems();
rebuildArrangement();
return;
}
if (!m_initializedLayout) {
m_centerBlockStart = (kLoopMultiplier / 2) * newCount;
m_currentVirtualIndex = m_centerBlockStart;
m_contentX = contentXForIndex(m_currentVirtualIndex);
m_currentRealIndex = realIndexOf(m_currentVirtualIndex);
m_previewRealIndex = m_currentRealIndex;
m_initializedLayout = true;
rebuildArrangement();
relayout();
return;
}
// Model contents changed under us (e.g. search text filtered the list).
// Re-anchor instantly on the clamped selection -- no glide, since this
// isn't a user-initiated navigation.
rebuildArrangement();
centerInstantlyOnReal(qBound(0, m_currentRealIndex, newCount - 1));
}
void CarouselView::setFocalWidth(qreal v) {
if (qFuzzyCompare(m_focalWidth, v)) return;
m_focalWidth = v;
emit focalWidthChanged();
rebuildArrangement();
relayout();
}
void CarouselView::setMinEdgeWidth(qreal v) {
if (qFuzzyCompare(m_minEdgeWidth, v)) return;
m_minEdgeWidth = v;
emit minEdgeWidthChanged();
rebuildArrangement();
relayout();
}
void CarouselView::setItemSpacing(qreal v) {
if (qFuzzyCompare(m_itemSpacing, v)) return;
m_itemSpacing = v;
emit itemSpacingChanged();
rebuildArrangement();
relayout();
}
void CarouselView::setTileHeight(qreal v) {
if (qFuzzyCompare(m_tileHeight, v)) return;
m_tileHeight = v;
emit tileHeightChanged();
for (const Slot& s : std::as_const(m_slots)) {
if (s.active && s.item)
QQmlProperty::write(
s.item, QStringLiteral("tileHeight"), m_tileHeight);
}
}
void CarouselView::setMaxWidth(qreal v) {
if (qFuzzyCompare(m_maxWidth, v)) return;
m_maxWidth = v;
emit maxWidthChanged();
rebuildArrangement();
relayout();
}
void CarouselView::setGlideDuration(int v) {
if (m_glideDuration == v) return;
m_glideDuration = v;
emit glideDurationChanged();
}
void CarouselView::setGlideEasingType(QEasingCurve::Type t) {
if (m_glideEasingType == t) return;
m_glideEasingType = t;
m_glideAnim->setEasingCurve(t);
emit glideEasingTypeChanged();
}
void CarouselView::setDelegateProperties(const QVariantMap& v) {
m_delegateProperties = v;
emit delegatePropertiesChanged();
for (const Slot& s : std::as_const(m_slots)) {
if (s.active && s.item) {
for (auto it = m_delegateProperties.constBegin();
it != m_delegateProperties.constEnd();
++it)
QQmlProperty::write(s.item, it.key(), it.value());
}
}
}
void CarouselView::setCurrentIndex(int idx) {
goToIndex(idx);
}
// ---------------------------------------------------------------- geometry
void CarouselView::geometryChange(const QRectF& newGeo, const QRectF& oldGeo) {
QQuickItem::geometryChange(newGeo, oldGeo);
if (!qFuzzyCompare(newGeo.width(), oldGeo.width()) ||
!qFuzzyCompare(newGeo.height(), oldGeo.height())) {
// Recentre on the same virtual index rather than letting contentX
// drift, exactly like the QML version's onWidthChanged handler --
// but here it happens in the same pass as the arrangement rebuild,
// so x/width for every slot are recomputed together.
rebuildArrangement();
if (m_initializedLayout)
m_contentX = contentXForIndex(m_currentVirtualIndex);
relayout();
}
}
// ---------------------------------------------------------------- arrangement math
// Direct port of the QML `arrangement` computed property + keylineCenter/
// keylineSize/sampleCenter/sampleSize helpers. Kept numerically identical on
// purpose so behaviour doesn't change, just *when* it's applied.
void CarouselView::rebuildArrangement() {
Arrangement& a = m_arrangement;
a = Arrangement{};
// IMPORTANT: this must be the external constraint (m_maxWidth), never
// width() -- width() is a *result* of this computation (see below), and
// using it here would make the arrangement depend on its own previous
// output. On first layout, before width() has ever been set, that
// bootstraps to W==0 -> n==0 -> every side item falls back to a flat
// minEdgeWidth with no taper at all, which is what caused items to slide
// off looking "pushed out" instead of shrinking.
const qreal W = m_maxWidth;
const qreal F = m_focalWidth;
const qreal M = m_minEdgeWidth;
const qreal sp = m_itemSpacing;
if (W <= 0 || F <= 0) {
a.sizes = {F};
a.centers = {0};
return;
}
int bestN = 0;
QVector<qreal> bestSizes = {F};
qreal bestWidth = F;
for (int n = 1;; ++n) {
const qreal ratio = std::pow(M / F, 1.0 / n);
QVector<qreal> sizes = {F};
qreal sideWidth = 0;
for (int i = 1; i <= n; ++i) {
const qreal size = (i == n) ? M : F * std::pow(ratio, i);
sizes.push_back(size);
sideWidth += size;
}
const qreal requiredWidth = F + 2 * n * sp + 2 * sideWidth;
if (requiredWidth > W) break;
bestN = n;
bestSizes = sizes;
bestWidth = requiredWidth;
// Safety valve: arrangement size is bounded by how many halvings fit,
// this just guards against pathological inputs (F <= M etc).
if (n > 64) break;
}
a.n = bestN;
a.sizes = bestSizes;
a.width = bestWidth;
QVector<qreal> centers = {0};
qreal center = 0;
for (int i = 1; i <= bestN; ++i) {
center += bestSizes[i - 1] / 2.0 + sp + bestSizes[i] / 2.0;
centers.push_back(center);
}
a.centers = centers;
qreal extra = 0;
for (int i = 1; i <= bestN; ++i)
extra += pitch() - bestSizes[i];
a.effectiveExtraWidth = extra;
setImplicitWidth(m_maxWidth);
// This mirrors the original `width: arrangement.width` binding. It's
// safe against feedback because the arrangement above only ever reads
// m_maxWidth, never width() -- so if a.width doesn't change, setWidth()
// here is a no-op and geometryChange() won't recurse.
setWidth(a.width);
}
qreal CarouselView::keylineCenter(int io) const {
const int n = m_arrangement.n;
const int i = std::abs(io);
if (i == 0) return 0;
const int sign = io < 0 ? -1 : 1;
if (i <= n) return sign * m_arrangement.centers[i];
if (i == n + 1) {
const qreal lastCenter = m_arrangement.centers[n];
const qreal lastSize = m_arrangement.sizes[n];
return sign * (lastCenter + lastSize / 2.0 + m_itemSpacing +
m_minEdgeWidth / 2.0);
}
const qreal outgoingCenter = std::abs(keylineCenter(sign * (n + 1)));
return sign * (outgoingCenter + m_minEdgeWidth / 2.0 + m_itemSpacing);
}
qreal CarouselView::keylineSize(int io) const {
const int n = m_arrangement.n;
const int i = std::abs(io);
if (i == 0) return m_focalWidth;
if (i <= n) return m_arrangement.sizes[i];
if (i == n + 1) return m_minEdgeWidth;
return 0;
}
qreal CarouselView::sampleCenter(qreal childLoc) const {
const int n = m_arrangement.n;
if (n <= 0) return 0;
const int minIo = -(n + 2);
const int maxIo = n + 2;
const qreal p = pitch();
const int a = static_cast<int>(std::floor(childLoc / p));
if (a < minIo) return keylineCenter(minIo);
if (a >= maxIo) return keylineCenter(maxIo);
const int b = a + 1;
const qreal t = (childLoc - a * p) / p;
return keylineCenter(a) + (keylineCenter(b) - keylineCenter(a)) * t;
}
qreal CarouselView::sampleSize(qreal childLoc) const {
const int n = m_arrangement.n;
if (n <= 0) return 0;
const int minIo = -(n + 2);
const int maxIo = n + 2;
const qreal p = pitch();
const int a = static_cast<int>(std::floor(childLoc / p));
if (a < minIo) return keylineSize(minIo);
if (a >= maxIo) return keylineSize(maxIo);
const int b = a + 1;
const qreal t = (childLoc - a * p) / p;
return keylineSize(a) + (keylineSize(b) - keylineSize(a)) * t;
}
// ---------------------------------------------------------------- index math
int CarouselView::realIndexOf(int virtualIndex) const {
const int count = m_model.size();
if (count == 0) return -1;
return ((virtualIndex % count) + count) % count;
}
qreal CarouselView::contentXForIndex(qreal index) const {
return index * pitch() + pitch() / 2.0 - width() / 2.0;
}
int CarouselView::indexForContentX(qreal x) const {
return static_cast<int>(
std::round((x + width() / 2.0 - pitch() / 2.0) / pitch()));
}
qreal CarouselView::snapTargetX(qreal x) const {
return contentXForIndex(indexForContentX(x));
}
void CarouselView::wrapContentIfNeeded() {
const int count = m_model.size();
if (count == 0) return;
const qreal blockWidth = count * pitch();
const qreal centerX = contentXForIndex(m_centerBlockStart);
const int blocksFromCenter =
static_cast<int>(std::round((m_contentX - centerX) / blockWidth));
if (std::abs(blocksFromCenter) >= 2) {
const qreal shift = blocksFromCenter * blockWidth;
m_contentX -= shift;
if (m_glideAnim->state() == QAbstractAnimation::Running) {
const qreal newEnd = m_glideAnim->endValue().toReal() - shift;
m_glideAnim->setEndValue(newEnd);
}
if (m_flickAnim->state() == QAbstractAnimation::Running) {
const qreal newEnd = m_flickAnim->endValue().toReal() - shift;
m_flickAnim->setEndValue(newEnd);
}
// Also shift every currently-live slot's virtual index bookkeeping so
// it doesn't think it needs to be recycled just because of the wrap.
const int indexShift = static_cast<int>(std::round(shift / pitch()));
for (Slot& s : m_slots) {
if (s.active) s.virtualIndex -= indexShift;
}
}
}
void CarouselView::updateCurrentIndexFromContentX(bool emitPreview) {
const int count = m_model.size();
if (count == 0) return;
const int newVirtual = static_cast<int>(
std::round((m_contentX + width() / 2.0 - pitch() / 2.0) / pitch()));
if (newVirtual == m_currentVirtualIndex) return;
m_currentVirtualIndex = newVirtual;
const int newReal = realIndexOf(newVirtual);
if (newReal != m_currentRealIndex) {
m_currentRealIndex = newReal;
emit currentIndexChanged();
}
if (emitPreview && newReal != m_previewRealIndex) {
m_previewRealIndex = newReal;
if (newReal >= 0)
emit previewIndexChanged(newReal, m_model.at(newReal));
}
}
// ---------------------------------------------------------------- pool / delegates
QQuickItem* CarouselView::acquireItem() {
if (!m_delegate) return nullptr;
QQmlContext* ctx = QQmlEngine::contextForObject(this);
QVariantMap initial;
initial.insert(QStringLiteral("isCurrent"), false);
initial.insert(QStringLiteral("modelData"), QVariant());
initial.insert(QStringLiteral("tileHeight"), m_tileHeight);
initial.insert(QStringLiteral("tileWidth"), m_focalWidth);
for (auto it = m_delegateProperties.constBegin();
it != m_delegateProperties.constEnd();
++it)
initial.insert(it.key(), it.value());
QObject* obj = m_delegate->createWithInitialProperties(initial, ctx);
if (!obj) {
qWarning(
"CarouselView: failed to create delegate instance: %s",
qPrintable(m_delegate->errorString()));
return nullptr;
}
QQuickItem* item = qobject_cast<QQuickItem*>(obj);
if (!item) {
qWarning("CarouselView: delegate root is not an Item");
delete obj;
return nullptr;
}
item->setParentItem(this);
QQmlEngine::setObjectOwnership(item, QQmlEngine::CppOwnership);
const QMetaMethod activateSignal = item->metaObject()->method(
item->metaObject()->indexOfSignal("requestActivate()"));
if (activateSignal.isValid()) {
static const QMetaMethod slot = metaObject()->method(
metaObject()->indexOfSlot("handleDelegateActivate()"));
connect(item, activateSignal, this, slot);
}
return item;
}
void CarouselView::applyPropertiesToItem(QQuickItem* item, int realIndex) const {
if (!item) return;
const bool isCurrent = (realIndex == m_currentRealIndex);
QQmlProperty::write(item, QStringLiteral("isCurrent"), isCurrent);
QQmlProperty::write(
item,
QStringLiteral("modelData"),
realIndex >= 0 && realIndex < m_model.size() ? m_model.at(realIndex)
: QVariant());
QQmlProperty::write(item, QStringLiteral("tileHeight"), m_tileHeight);
}
void CarouselView::updateSlotContent(Slot& slot, int virtualIndex) {
if (!slot.item) slot.item = acquireItem();
if (!slot.item) return;
slot.virtualIndex = virtualIndex;
slot.realIndex = realIndexOf(virtualIndex);
slot.active = slot.realIndex >= 0;
slot.item->setVisible(slot.active);
if (slot.active) applyPropertiesToItem(slot.item, slot.realIndex);
}
void CarouselView::positionSlot(const Slot& slot) const {
if (!slot.item || !slot.active) return;
const qreal childLoc = slot.virtualIndex * pitch() + pitch() / 2.0 -
m_contentX - width() / 2.0;
const qreal center = sampleCenter(childLoc);
const qreal size = sampleSize(childLoc);
// slot's "column" spans one pitch, centred at width()/2 + center; item is
// centred within that column, matching the QML delegate's x expression.
const qreal slotX = childLoc + width() / 2.0 - pitch() / 2.0;
const qreal itemX = (center - childLoc) + (pitch() - size) / 2.0 + slotX;
QQmlProperty::write(slot.item, QStringLiteral("tileWidth"), size);
slot.item->setX(itemX);
slot.item->setY(0);
slot.item->setVisible(size > 0.5);
}
void CarouselView::releaseAllItems() {
for (Slot& s : m_slots) {
if (s.item) s.item->deleteLater();
}
m_slots.clear();
}
// ---------------------------------------------------------------- layout pass
void CarouselView::relayout() {
const int count = m_model.size();
if (count == 0 || width() <= 0 || m_focalWidth <= 0) {
for (Slot& s : m_slots)
if (s.item) s.item->setVisible(false);
return;
}
const int n = m_arrangement.n;
// Window of virtual indices that can ever be visible, plus a small buffer
// so items don't pop in/out right at the edge during a fast flick.
const int half = n + 3;
const int lo = m_currentVirtualIndex - half;
const int hi = m_currentVirtualIndex + half;
const int needed = hi - lo + 1;
// Grow the pool if needed (shrinking is unnecessary: idle items are just
// marked inactive/invisible, which is cheap and avoids churn).
while (m_slots.size() < needed)
m_slots.append(Slot{});
// Figure out which virtual indices are already backed by a slot.
QHash<int, int> virtualToSlot; // virtualIndex -> slot list position
virtualToSlot.reserve(m_slots.size());
for (int i = 0; i < m_slots.size(); ++i) {
if (m_slots[i].active) virtualToSlot.insert(m_slots[i].virtualIndex, i);
}
QVector<bool> slotUsedThisPass(m_slots.size(), false);
for (int v = lo; v <= hi; ++v) {
auto it = virtualToSlot.find(v);
if (it != virtualToSlot.end()) {
slotUsedThisPass[it.value()] = true;
// Content (isCurrent / modelData) may still need refreshing if
// currentRealIndex changed since last pass.
applyPropertiesToItem(
m_slots[it.value()].item, m_slots[it.value()].realIndex);
continue;
}
// find a free slot: one not used this pass and not already at a
// virtual index inside [lo, hi] (those are all still needed).
int freeSlot = -1;
for (int i = 0; i < m_slots.size(); ++i) {
if (slotUsedThisPass[i]) continue;
if (m_slots[i].active && m_slots[i].virtualIndex >= lo &&
m_slots[i].virtualIndex <= hi)
continue;
freeSlot = i;
break;
}
if (freeSlot < 0) {
// Shouldn't happen given the pool growth above, but guard anyway.
m_slots.append(Slot{});
slotUsedThisPass.append(false);
freeSlot = m_slots.size() - 1;
}
updateSlotContent(m_slots[freeSlot], v);
slotUsedThisPass[freeSlot] = true;
}
for (int i = 0; i < m_slots.size(); ++i) {
if (!slotUsedThisPass[i] && m_slots[i].item) {
m_slots[i].active = false;
m_slots[i].item->setVisible(false);
}
}
for (const Slot& s : std::as_const(m_slots))
positionSlot(s);
}
// ---------------------------------------------------------------- animation
void CarouselView::cancelAnimations() {
if (m_glideAnim->state() == QAbstractAnimation::Running)
m_glideAnim->stop();
if (m_flickAnim->state() == QAbstractAnimation::Running)
m_flickAnim->stop();
}
void CarouselView::glideTo(qreal dest) {
if (std::abs(dest - m_contentX) < 0.5) return;
cancelAnimations();
m_glideAnim->setDuration(m_glideDuration);
m_glideAnim->setStartValue(m_contentX);
m_glideAnim->setEndValue(dest);
m_glideAnim->start();
}
void CarouselView::snapToNearest() {
glideTo(snapTargetX(m_contentX));
}
// ---------------------------------------------------------------- public API
void CarouselView::goToIndex(int realIndex) {
const int count = m_model.size();
if (count == 0) return;
realIndex = qBound(0, realIndex, count - 1);
const int curBlock =
static_cast<int>(std::floor(qreal(m_currentVirtualIndex) / count));
const int current = m_currentVirtualIndex;
int target = curBlock * count + realIndex;
if (target - current > count / 2)
target -= count;
else if (current - target > count / 2)
target += count;
glideTo(contentXForIndex(target));
}
void CarouselView::incrementCurrentIndex() {
if (m_model.isEmpty()) return;
glideTo(contentXForIndex(m_currentVirtualIndex + 1));
}
void CarouselView::decrementCurrentIndex() {
if (m_model.isEmpty()) return;
glideTo(contentXForIndex(m_currentVirtualIndex - 1));
}
void CarouselView::jumpToIndex(int realIndex) {
centerInstantlyOnReal(realIndex);
}
void CarouselView::centerInstantlyOnReal(int realIndex) {
const int count = m_model.size();
if (count == 0) return;
realIndex = qBound(0, realIndex, count - 1);
cancelAnimations();
const int curBlock =
static_cast<int>(std::floor(qreal(m_currentVirtualIndex) / count));
const int current = m_currentVirtualIndex;
int target = curBlock * count + realIndex;
if (target - current > count / 2)
target -= count;
else if (current - target > count / 2)
target += count;
m_currentVirtualIndex = target;
m_contentX = contentXForIndex(target);
const bool changed = (realIndex != m_currentRealIndex);
m_currentRealIndex = realIndex;
m_previewRealIndex = realIndex;
if (changed) emit currentIndexChanged();
emit previewIndexChanged(realIndex, m_model.at(realIndex));
relayout();
}
// ---------------------------------------------------------------- input
void CarouselView::mousePressEvent(QMouseEvent* event) {
// Deliberately do NOT cancel animations here. A press that turns out to
// be a plain tap (never crosses the drag threshold) should leave any
// in-flight glide/flick completely untouched. We only touch the
// animation once we know it's actually a drag (see mouseMoveEvent).
m_dragging = true;
m_dragActive = false;
m_pressPos = event->position();
// Capture wherever contentX currently is, even mid-animation -- if this
// does turn into a drag, it should pick up smoothly from the visual
// position, not teleport to some rest position first.
m_pressContentX = m_contentX;
m_dragTimer.start();
m_lastMoveX = event->position().x();
m_lastMoveT = 0;
m_velocity = 0;
event->accept();
}
void CarouselView::mouseMoveEvent(QMouseEvent* event) {
if (!m_dragging) return;
const qreal dx = event->position().x() - m_pressPos.x();
if (!m_dragActive && std::abs(dx) > kDragThreshold) {
m_dragActive = true;
m_pressContentX =
m_contentX; // re-anchor to the live (possibly mid-animation) value
cancelAnimations();
grabMouse();
}
if (!m_dragActive) return;
m_contentX = m_pressContentX - dx;
wrapContentIfNeeded();
updateCurrentIndexFromContentX(true);
relayout();
const qint64 t = m_dragTimer.elapsed();
const qint64 dt = t - m_lastMoveT;
if (dt > 0) {
const qreal instVel =
(m_lastMoveX - event->position().x()) / (dt / 1000.0);
// Light smoothing so a single jittery sample doesn't dominate the flick.
m_velocity = m_velocity * 0.7 + instVel * 0.3;
}
m_lastMoveX = event->position().x();
m_lastMoveT = t;
event->accept();
}
void CarouselView::mouseReleaseEvent(QMouseEvent* event) {
if (!m_dragging) return;
m_dragging = false;
ungrabMouse();
if (!m_dragActive) {
// A plain click/tap with no drag: let it fall through to the
// delegate's own StateLayer/MouseArea via requestActivate().
event->accept();
return;
}
m_dragActive = false;
qreal v = qBound(-kMaxFlickVelocity, m_velocity, kMaxFlickVelocity);
if (std::abs(v) < kMinFlickVelocity) {
snapToNearest();
event->accept();
return;
}
// Simple constant-deceleration flick: distance = v^2 / (2*friction).
const qreal duration = std::abs(v) / (kFlickFriction * 1000.0); // ms
const qreal distance =
(v * (duration / 1000.0)) / 2.0; // average-velocity approximation
const qreal rawDest = m_contentX + distance;
const qreal dest = snapTargetX(rawDest);
cancelAnimations();
m_flickAnim->setDuration(
static_cast<int>(qBound<qreal>(120, duration, 900)));
m_flickAnim->setEasingCurve(QEasingCurve::OutCubic);
m_flickAnim->setStartValue(m_contentX);
m_flickAnim->setEndValue(dest);
m_flickAnim->start();
event->accept();
}
void CarouselView::mouseUngrabEvent() {
m_dragging = false;
m_dragActive = false;
}
void CarouselView::wheelEvent(QWheelEvent* event) {
const int steps = event->angleDelta().y() / 120;
if (steps > 0)
decrementCurrentIndex();
else if (steps < 0)
incrementCurrentIndex();
event->accept();
}
// ---------------------------------------------------------------- delegate signal
void CarouselView::handleDelegateActivate() {
QQuickItem* item = qobject_cast<QQuickItem*>(sender());
if (!item) return;
for (const Slot& s : std::as_const(m_slots)) {
if (s.item == item && s.active) {
if (s.realIndex == m_currentRealIndex) {
emit activated(s.realIndex, m_model.at(s.realIndex));
} else {
goToIndex(s.realIndex);
}
return;
}
}
}
} // namespace ZShell::components
+220
View File
@@ -0,0 +1,220 @@
#pragma once
#include <QQuickItem>
#include <QQmlComponent>
#include <QQmlEngine>
#include <QVariantList>
#include <QVariantAnimation>
#include <QEasingCurve>
#include <QElapsedTimer>
#include <QPointF>
#include <QVector>
#include <QList>
namespace ZShell::components {
class CarouselView : public QQuickItem {
Q_OBJECT
QML_ELEMENT
Q_PROPERTY(
QQmlComponent* delegate READ delegate WRITE setDelegate NOTIFY
delegateChanged)
Q_PROPERTY(QVariantList model READ model WRITE setModel NOTIFY modelChanged)
Q_PROPERTY(
qreal focalWidth READ focalWidth WRITE setFocalWidth NOTIFY
focalWidthChanged)
Q_PROPERTY(
qreal minEdgeWidth READ minEdgeWidth WRITE setMinEdgeWidth NOTIFY
minEdgeWidthChanged)
Q_PROPERTY(
qreal itemSpacing READ itemSpacing WRITE setItemSpacing NOTIFY
itemSpacingChanged)
Q_PROPERTY(
qreal tileHeight READ tileHeight WRITE setTileHeight NOTIFY
tileHeightChanged)
Q_PROPERTY(
qreal maxWidth READ maxWidth WRITE setMaxWidth NOTIFY maxWidthChanged)
Q_PROPERTY(
int currentIndex READ currentIndex WRITE setCurrentIndex NOTIFY
currentIndexChanged)
Q_PROPERTY(
int glideDuration READ glideDuration WRITE setGlideDuration NOTIFY
glideDurationChanged)
Q_PROPERTY(
QEasingCurve::Type glideEasingType READ glideEasingType WRITE
setGlideEasingType NOTIFY glideEasingTypeChanged)
// Extra properties (e.g. { visibilities: root.visibilities }) forwarded
// verbatim onto every delegate instance as a property of the same name.
Q_PROPERTY(
QVariantMap delegateProperties READ delegateProperties WRITE
setDelegateProperties NOTIFY delegatePropertiesChanged)
public:
explicit CarouselView(QQuickItem* parent = nullptr);
~CarouselView() override;
QQmlComponent* delegate() const { return m_delegate; }
void setDelegate(QQmlComponent* c);
QVariantList model() const { return m_model; }
void setModel(const QVariantList& m);
qreal focalWidth() const { return m_focalWidth; }
void setFocalWidth(qreal v);
qreal minEdgeWidth() const { return m_minEdgeWidth; }
void setMinEdgeWidth(qreal v);
qreal itemSpacing() const { return m_itemSpacing; }
void setItemSpacing(qreal v);
qreal tileHeight() const { return m_tileHeight; }
void setTileHeight(qreal v);
qreal maxWidth() const { return m_maxWidth; }
void setMaxWidth(qreal v);
int currentIndex() const { return m_currentRealIndex; }
void setCurrentIndex(int idx); // jumps (animated glide) to a real index
int glideDuration() const { return m_glideDuration; }
void setGlideDuration(int v);
QEasingCurve::Type glideEasingType() const { return m_glideEasingType; }
void setGlideEasingType(QEasingCurve::Type t);
QVariantMap delegateProperties() const { return m_delegateProperties; }
void setDelegateProperties(const QVariantMap& v);
// Animated (glides).
Q_INVOKABLE void goToIndex(int realIndex);
Q_INVOKABLE void incrementCurrentIndex();
Q_INVOKABLE void decrementCurrentIndex();
// Instant, no animation -- use for initial placement (e.g. restoring the
// saved wallpaper on Component.onCompleted) where a glide would be wrong.
Q_INVOKABLE void jumpToIndex(int realIndex);
signals:
void delegateChanged();
void modelChanged();
void focalWidthChanged();
void minEdgeWidthChanged();
void itemSpacingChanged();
void tileHeightChanged();
void maxWidthChanged();
void currentIndexChanged();
void glideDurationChanged();
void glideEasingTypeChanged();
void delegatePropertiesChanged();
// Emitted when the currently-centred delegate is clicked while already
// centred (i.e. "activate/select this one").
void activated(int realIndex, QVariant modelData);
// Emitted continuously as the centred item changes, for preview-on-scroll
// behaviour (used to drive Wallpapers.preview() from QML).
void previewIndexChanged(int realIndex, QVariant modelData);
protected:
void geometryChange(const QRectF& newGeo, const QRectF& oldGeo) override;
void mousePressEvent(QMouseEvent* event) override;
void mouseMoveEvent(QMouseEvent* event) override;
void mouseReleaseEvent(QMouseEvent* event) override;
void mouseUngrabEvent() override;
void wheelEvent(QWheelEvent* event) override;
private slots:
void handleDelegateActivate();
private:
struct Arrangement {
int n = 0;
qreal width = 0;
QVector<qreal> sizes; // sizes[0] = focal, sizes[i] = i-th side item
QVector<qreal>
centers; // centers[0] = 0, centers[i] = i-th side centre offset
qreal effectiveExtraWidth = 0;
};
struct Slot {
QQuickItem* item = nullptr;
int virtualIndex =
0; // which "virtual" (unbounded) index this slot currently renders
int realIndex = -1; // resolved model index, -1 if none / hidden
bool active = false;
};
void rebuildArrangement();
void relayout(); // recomputes window + positions every slot (one pass)
void updateSlotContent(Slot& slot, int virtualIndex);
void positionSlot(const Slot& slot) const;
void applyPropertiesToItem(QQuickItem* item, int realIndex) const;
qreal pitch() const { return m_focalWidth + m_itemSpacing; }
qreal contentXForIndex(qreal index) const;
int indexForContentX(qreal x) const;
qreal snapTargetX(qreal x) const;
void snapToNearest();
void glideTo(qreal dest);
void cancelAnimations();
qreal keylineCenter(int io) const;
qreal keylineSize(int io) const;
qreal sampleCenter(qreal childLoc) const;
qreal sampleSize(qreal childLoc) const;
int realIndexOf(int virtualIndex) const;
void updateCurrentIndexFromContentX(bool emitPreview);
void wrapContentIfNeeded();
void centerInstantlyOnReal(int realIndex); // no animation, no glide
QQuickItem* acquireItem();
void releaseAllItems();
QQmlComponent* m_delegate = nullptr;
QVariantList m_model;
QVariantMap m_delegateProperties;
qreal m_focalWidth = 0;
qreal m_minEdgeWidth = 56;
qreal m_itemSpacing = 8;
qreal m_tileHeight = 0;
qreal m_maxWidth = 0;
Arrangement m_arrangement;
qreal m_contentX = 0;
int m_currentVirtualIndex = 0;
int m_currentRealIndex = -1;
int m_previewRealIndex = -1;
static constexpr int kLoopMultiplier = 401;
int m_centerBlockStart = 0;
QList<Slot>
m_slots; // pooled delegate slots, unordered; window recomputed each relayout
int m_glideDuration = 250;
QEasingCurve::Type m_glideEasingType = QEasingCurve::OutCubic;
QVariantAnimation* m_glideAnim = nullptr;
// Drag / flick state
bool m_dragging = false;
bool m_dragActive = false; // exceeded the drag threshold
QPointF m_pressPos;
qreal m_pressContentX = 0;
QElapsedTimer m_dragTimer;
qreal m_lastMoveX = 0;
qint64 m_lastMoveT = 0;
qreal m_velocity = 0; // px/sec
QVariantAnimation* m_flickAnim = nullptr;
bool m_initializedLayout = false;
bool m_relayoutQueued = false;
};
}; // namespace ZShell::components
+198 -87
View File
@@ -4,14 +4,31 @@
#include <QCryptographicHash>
#include <QDir>
#include <QFileInfo>
#include <QImageReader>
#include <QtConcurrent>
#include <QSGImageNode>
#include <QQuickWindow>
namespace ZShell::internal {
QThreadPool* WallpaperImage::loadPool() {
static QThreadPool* pool = [] {
auto* p = new QThreadPool();
p->setMaxThreadCount(4);
return p;
}();
return pool;
}
WallpaperImage::WallpaperImage(QQuickItem* parent) : QQuickItem(parent) {
setFlag(ItemHasContents, true);
m_loadDebounceTimer.setSingleShot(true);
connect(
&m_loadDebounceTimer,
&QTimer::timeout,
this,
&WallpaperImage::beginLoad);
connect(
&m_imageWatcher,
&QFutureWatcher<QImage>::finished,
@@ -20,12 +37,15 @@ WallpaperImage::WallpaperImage(QQuickItem* parent) : QQuickItem(parent) {
}
WallpaperImage::~WallpaperImage() {
m_requestGeneration->fetch_add(1, std::memory_order_relaxed);
m_imageWatcher.disconnect();
if (m_texture) delete m_texture;
if (m_previousTexture) delete m_previousTexture;
}
void WallpaperImage::setStatus(const Status s) {
if (m_status == s) return;
m_status = s;
emit statusChanged();
}
@@ -36,14 +56,14 @@ void WallpaperImage::setSource(const QUrl& source) {
emit sourceChanged();
setStatus(Loading);
loadImage();
m_loadDebounceTimer.start(80);
}
void WallpaperImage::setScreenResolution(const QSize& screenResolution) {
if (m_screenResolution == screenResolution) return;
m_screenResolution = screenResolution;
emit screenResolutionChanged();
loadImage();
beginLoad();
}
void WallpaperImage::setZoom(qreal zoom) {
@@ -53,6 +73,13 @@ void WallpaperImage::setZoom(qreal zoom) {
update();
}
void WallpaperImage::setFadeDuration(int ms) {
if (ms < 0) ms = 0;
if (m_fadeDuration == ms) return;
m_fadeDuration = ms;
emit fadeDurationChanged();
}
void WallpaperImage::setCropX(qreal x) {
if (qFuzzyCompare(m_cropX, x)) return;
m_cropX = x;
@@ -100,143 +127,227 @@ QString WallpaperImage::getCacheFilePath() const {
return cachePath + "/" + hash + ".png";
}
void WallpaperImage::loadImage() {
void WallpaperImage::beginLoad() {
if (m_source.isEmpty()) {
setStatus(Null);
return;
}
const quint64 requestId =
m_requestGeneration->fetch_add(1, std::memory_order_relaxed) + 1;
QString cacheFile = getCacheFilePath();
QString sourceFile = m_source.isLocalFile() ? m_source.toLocalFile()
: m_source.toString();
if (sourceFile.startsWith("qrc:/")) {
sourceFile = sourceFile.mid(3);
}
if (sourceFile.startsWith("qrc:/")) sourceFile = sourceFile.mid(3);
QSize targetRes = m_screenResolution;
auto generation = m_requestGeneration;
QFuture<QImage> future = QtConcurrent::run(
loadPool(),
[sourceFile, cacheFile, targetRes, requestId, generation]() -> QImage {
auto stale = [&] {
return generation->load(std::memory_order_relaxed) != requestId;
};
if (stale()) return QImage();
QFuture<QImage> future =
QtConcurrent::run([sourceFile, cacheFile, targetRes]() -> QImage {
if (!targetRes.isEmpty() && !cacheFile.isEmpty() &&
QFileInfo::exists(cacheFile)) {
QImage cached(cacheFile);
if (!cached.isNull()) return cached;
}
QImage original(sourceFile);
if (stale()) return QImage();
QImage original;
QImageReader reader(sourceFile);
if (!targetRes.isEmpty() &&
reader.supportsOption(QImageIOHandler::Size)) {
QSize actual = reader.size();
if (actual.isValid() &&
(actual.width() > targetRes.width() ||
actual.height() > targetRes.height())) {
QSize scaledSize =
actual.scaled(targetRes, Qt::KeepAspectRatioByExpanding);
reader.setScaledSize(scaledSize);
}
original = reader.read();
} else {
original = QImage(sourceFile);
}
if (original.isNull()) return QImage();
if (targetRes.isEmpty()) {
return original;
}
if (stale()) return QImage();
if (original.width() > targetRes.width() ||
original.height() > targetRes.height()) {
QImage scaled = original.scaled(
targetRes,
Qt::KeepAspectRatioByExpanding,
Qt::SmoothTransformation);
if (!cacheFile.isEmpty()) scaled.save(cacheFile, "PNG");
return scaled;
}
if (targetRes.isEmpty()) return original;
if (!cacheFile.isEmpty()) original.save(cacheFile, "PNG");
return original;
QImage scaled = (original.width() > targetRes.width() ||
original.height() > targetRes.height())
? original.scaled(
targetRes,
Qt::KeepAspectRatioByExpanding,
Qt::SmoothTransformation)
: original;
if (stale()) return scaled;
if (!cacheFile.isEmpty()) scaled.save(cacheFile, "PNG");
return scaled;
});
m_imageWatcher.setFuture(future);
}
void WallpaperImage::handleImageLoaded() {
m_image = m_imageWatcher.result();
QImage result = m_imageWatcher.result();
if (result.isNull()) {
setStatus(Error);
return;
}
setStatus(m_image.isNull() ? Error : Ready);
m_textureDirty = true;
m_pendingImage = result;
m_hasPending = true;
setStatus(Ready);
update();
}
QSGNode* WallpaperImage::updatePaintNode(
QSGNode* oldNode, UpdatePaintNodeData*) {
auto* node = static_cast<QSGImageNode*>(oldNode);
QRectF WallpaperImage::computeSourceRect(QSGTexture* texture) const {
QSize texSize = texture->textureSize();
if (m_image.isNull()) {
delete node;
return nullptr;
qreal cW = m_cropWidth / m_zoom;
qreal cH = m_cropHeight / m_zoom;
QRectF reqRect(
m_cropX * texSize.width(),
m_cropY * texSize.height(),
cW * texSize.width(),
cH * texSize.height());
QRectF bounds = boundingRect();
if (bounds.isEmpty() || reqRect.isEmpty()) return reqRect;
qreal targetRatio = bounds.width() / bounds.height();
qreal reqRatio = reqRect.width() / reqRect.height();
QRectF sourceRect = reqRect;
if (reqRatio > targetRatio) {
qreal newWidth = reqRect.height() * targetRatio;
qreal xOffset = (reqRect.width() - newWidth) / 2.0;
sourceRect.setX(reqRect.x() + xOffset);
sourceRect.setWidth(newWidth);
} else if (reqRatio < targetRatio) {
qreal newHeight = reqRect.width() / targetRatio;
qreal yOffset = (reqRect.height() - newHeight) / 2.0;
sourceRect.setY(reqRect.y() + yOffset);
sourceRect.setHeight(newHeight);
}
if (!node) {
node = window()->createImageNode();
}
return sourceRect;
}
if (m_textureDirty) {
if (m_texture) delete m_texture;
m_texture = window()->createTextureFromImage(
m_image, QQuickWindow::TextureHasAlphaChannel);
m_textureDirty = false;
}
void WallpaperImage::configureImageNode(
QSGImageNode* node, QSGTexture* texture) {
node->setTexture(texture);
node->setRect(boundingRect());
node->setFiltering(QSGTexture::Linear);
if (m_texture) {
node->setTexture(m_texture);
node->setRect(boundingRect());
node->setFiltering(QSGTexture::Linear);
qreal cW = m_cropWidth / m_zoom;
qreal cH = m_cropHeight / m_zoom;
QRectF reqRect(
m_cropX * m_texture->textureSize().width(),
m_cropY * m_texture->textureSize().height(),
cW * m_texture->textureSize().width(),
cH * m_texture->textureSize().height());
QRectF bounds = boundingRect();
if (bounds.isEmpty() || reqRect.isEmpty()) return node;
qreal targetRatio = bounds.width() / bounds.height();
qreal reqRatio = reqRect.width() / reqRect.height();
QRectF sourceRect = reqRect;
if (reqRatio > targetRatio) {
qreal newWidth = reqRect.height() * targetRatio;
qreal xOffset = (reqRect.width() - newWidth) / 2.0;
sourceRect.setX(reqRect.x() + xOffset);
sourceRect.setWidth(newWidth);
} else if (reqRatio < targetRatio) {
qreal newHeight = reqRect.width() / targetRatio;
qreal yOffset = (reqRect.height() - newHeight) / 2.0;
sourceRect.setY(reqRect.y() + yOffset);
sourceRect.setHeight(newHeight);
}
QRectF sourceRect = computeSourceRect(texture);
node->setSourceRect(sourceRect);
if (texture == m_texture) {
QSize texSize = texture->textureSize();
QRectF normalizedActual(
sourceRect.x() / m_texture->textureSize().width(),
sourceRect.y() / m_texture->textureSize().height(),
sourceRect.width() / m_texture->textureSize().width(),
sourceRect.height() / m_texture->textureSize().height());
sourceRect.x() / texSize.width(),
sourceRect.y() / texSize.height(),
sourceRect.width() / texSize.width(),
sourceRect.height() / texSize.height());
bool changed = false;
auto updateIfChanged = [&](qreal& dst, qreal value) {
if (!qFuzzyCompare(dst, value)) {
dst = value;
changed = true;
}
};
updateIfChanged(m_actualCropX, normalizedActual.x());
updateIfChanged(m_actualCropY, normalizedActual.y());
updateIfChanged(m_actualCropWidth, normalizedActual.width());
updateIfChanged(m_actualCropHeight, normalizedActual.height());
if (changed) emit actualCropChanged();
}
}
node->setSourceRect(sourceRect);
QSGNode* WallpaperImage::updatePaintNode(
QSGNode* oldNode, UpdatePaintNodeData*) {
Q_UNUSED(oldNode);
if (m_hasPending) {
if (m_previousTexture) {
delete m_previousTexture;
m_previousTexture = nullptr;
}
m_previousTexture = m_texture;
m_texture = window()->createTextureFromImage(
m_pendingImage, QQuickWindow::TextureHasAlphaChannel);
m_pendingImage = QImage();
m_hasPending = false;
if (m_previousTexture && m_fadeDuration > 0) {
m_fading = true;
m_fadeTimer.restart();
} else {
if (m_previousTexture) {
delete m_previousTexture;
m_previousTexture = nullptr;
}
m_fading = false;
}
}
return node;
if (!m_texture) {
return m_rootNode;
}
if (!m_rootNode) {
m_rootNode = new QSGNode();
m_newOpacityNode = new QSGOpacityNode();
m_newImageNode = window()->createImageNode();
m_newOpacityNode->appendChildNode(m_newImageNode);
m_rootNode->appendChildNode(m_newOpacityNode);
m_oldOpacityNode = new QSGOpacityNode();
m_oldImageNode = window()->createImageNode();
m_oldOpacityNode->appendChildNode(m_oldImageNode);
m_rootNode->appendChildNode(m_oldOpacityNode);
}
configureImageNode(m_newImageNode, m_texture);
m_newOpacityNode->setOpacity(1.0);
if (m_fading && m_previousTexture) {
qreal progress =
qBound(0.0, qreal(m_fadeTimer.elapsed()) / m_fadeDuration, 1.0);
configureImageNode(m_oldImageNode, m_previousTexture);
m_oldOpacityNode->setOpacity(1.0 - progress);
if (progress >= 1.0) {
m_fading = false;
delete m_previousTexture;
m_previousTexture = nullptr;
m_oldOpacityNode->setOpacity(0.0);
} else {
update();
}
} else {
m_oldOpacityNode->setOpacity(0.0);
}
return m_rootNode;
}
} // namespace ZShell::internal
+35 -7
View File
@@ -4,9 +4,15 @@
#include <QImage>
#include <QUrl>
#include <QSGTexture>
#include <QSGOpacityNode>
#include <QSGImageNode>
#include <QFutureWatcher>
#include <QElapsedTimer>
#include <QThreadPool>
#include <QTimer>
#include <QtQml/qqml.h>
#include <qtmetamacros.h>
#include <atomic>
namespace ZShell::internal {
@@ -19,6 +25,9 @@ class WallpaperImage : public QQuickItem {
NOTIFY screenResolutionChanged)
Q_PROPERTY(qreal zoom READ zoom WRITE setZoom NOTIFY zoomChanged)
Q_PROPERTY(Status status READ status NOTIFY statusChanged)
Q_PROPERTY(
int fadeDuration READ fadeDuration WRITE setFadeDuration NOTIFY
fadeDurationChanged)
Q_PROPERTY(qreal actualCropX READ actualCropX NOTIFY actualCropChanged)
Q_PROPERTY(qreal actualCropY READ actualCropY NOTIFY actualCropChanged)
@@ -54,12 +63,12 @@ class WallpaperImage : public QQuickItem {
qreal zoom() const { return m_zoom; }
void setZoom(qreal zoom);
int fadeDuration() const { return m_fadeDuration; }
void setFadeDuration(int ms);
qreal actualCropX() const { return m_actualCropX; }
qreal actualCropY() const { return m_actualCropY; }
qreal actualCropWidth() const { return m_actualCropWidth; }
qreal actualCropHeight() const { return m_actualCropHeight; }
qreal cropX() const { return m_cropX; }
@@ -82,6 +91,7 @@ class WallpaperImage : public QQuickItem {
void sourceChanged();
void screenResolutionChanged();
void zoomChanged();
void fadeDurationChanged();
void actualCropChanged();
void cropXChanged();
void cropYChanged();
@@ -90,15 +100,18 @@ class WallpaperImage : public QQuickItem {
void statusChanged();
private:
void loadImage();
void beginLoad();
void handleImageLoaded();
QString getCacheFilePath() const;
void setStatus(const Status s);
QRectF computeSourceRect(QSGTexture* texture) const;
void configureImageNode(QSGImageNode* node, QSGTexture* texture);
Status m_status = Null;
QUrl m_source;
QSize m_screenResolution;
qreal m_zoom = 1.0;
int m_fadeDuration = 400;
qreal m_actualCropX = 0.0;
qreal m_actualCropY = 0.0;
@@ -110,10 +123,25 @@ class WallpaperImage : public QQuickItem {
qreal m_cropWidth = 1.0;
qreal m_cropHeight = 1.0;
QImage m_image;
QSGTexture* m_texture = nullptr;
bool m_textureDirty = false;
QTimer m_loadDebounceTimer;
QFutureWatcher<QImage> m_imageWatcher;
std::shared_ptr<std::atomic<quint64>> m_requestGeneration =
std::make_shared<std::atomic<quint64>>(0);
static QThreadPool* loadPool();
QImage m_pendingImage;
bool m_hasPending = false;
QSGTexture* m_texture = nullptr;
QSGTexture* m_previousTexture = nullptr;
bool m_fading = false;
QElapsedTimer m_fadeTimer;
QSGNode* m_rootNode = nullptr;
QSGOpacityNode* m_newOpacityNode = nullptr;
QSGOpacityNode* m_oldOpacityNode = nullptr;
QSGImageNode* m_newImageNode = nullptr;
QSGImageNode* m_oldImageNode = nullptr;
};
} // namespace ZShell::internal