hopefully increase drawing performance
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This commit is contained in:
2026-05-19 10:04:04 +02:00
parent 362b7bb8c2
commit b20767c702
3 changed files with 49 additions and 197 deletions
+23 -174
View File
@@ -3,184 +3,33 @@ import QtQuick
Canvas {
id: root
property rect dirtyRect: Qt.rect(0, 0, 0, 0)
property bool frameQueued: false
property bool fullRepaintPending: true
property point lastPoint: Qt.point(0, 0)
property real minPointDistance: 2.0
property color penColor: "white"
property real penWidth: 4
property var pendingSegments: []
property bool strokeActive: false
property var strokes: []
property var points: []
function appendPoint(x, y) {
if (!strokeActive || strokes.length === 0)
function clear(): void {
var ctx = getContext('2d');
root.points = [];
ctx.reset();
root.requestPaint();
}
renderStrategy: Canvas.Cooperative
onPaint: {
if (points.length < 2)
return;
const dx = x - lastPoint.x;
const dy = y - lastPoint.y;
if ((dx * dx + dy * dy) < (minPointDistance * minPointDistance))
return;
const x1 = lastPoint.x;
const y1 = lastPoint.y;
const x2 = x;
const y2 = y;
strokes[strokes.length - 1].push(Qt.point(x2, y2));
pendingSegments.push({
dot: false,
x1: x1,
y1: y1,
x2: x2,
y2: y2
});
lastPoint = Qt.point(x2, y2);
queueDirty(segmentDirtyRect(x1, y1, x2, y2));
}
function beginStroke(x, y) {
const p = Qt.point(x, y);
strokes.push([p]);
lastPoint = p;
strokeActive = true;
pendingSegments.push({
dot: true,
x: x,
y: y
});
queueDirty(pointDirtyRect(x, y));
}
function clear() {
strokes = [];
pendingSegments = [];
dirtyRect = Qt.rect(0, 0, 0, 0);
fullRepaintPending = true;
markDirty(Qt.rect(0, 0, width, height));
}
function drawDot(ctx, x, y) {
ctx.beginPath();
ctx.arc(x, y, penWidth / 2, 0, Math.PI * 2);
ctx.fill();
}
function drawSegment(ctx, x1, y1, x2, y2) {
ctx.beginPath();
ctx.moveTo(x1, y1);
ctx.lineTo(x2, y2);
ctx.stroke();
}
function endStroke() {
strokeActive = false;
}
function pointDirtyRect(x, y) {
const pad = penWidth + 2;
return Qt.rect(x - pad, y - pad, pad * 2, pad * 2);
}
function queueDirty(r) {
dirtyRect = unionRects(dirtyRect, r);
if (frameQueued)
return;
frameQueued = true;
requestAnimationFrame(function () {
frameQueued = false;
if (dirtyRect.width > 0 && dirtyRect.height > 0) {
markDirty(dirtyRect);
dirtyRect = Qt.rect(0, 0, 0, 0);
}
});
}
function replayAll(ctx) {
ctx.clearRect(0, 0, width, height);
for (const stroke of strokes) {
if (!stroke || stroke.length === 0)
continue;
if (stroke.length === 1) {
const p = stroke[0];
drawDot(ctx, p.x, p.y);
continue;
}
ctx.beginPath();
ctx.moveTo(stroke[0].x, stroke[0].y);
for (let i = 1; i < stroke.length; ++i)
ctx.lineTo(stroke[i].x, stroke[i].y);
ctx.stroke();
}
}
function requestFullRepaint() {
fullRepaintPending = true;
markDirty(Qt.rect(0, 0, width, height));
}
function segmentDirtyRect(x1, y1, x2, y2) {
const pad = penWidth + 2;
const left = Math.min(x1, x2) - pad;
const top = Math.min(y1, y2) - pad;
const right = Math.max(x1, x2) + pad;
const bottom = Math.max(y1, y2) + pad;
return Qt.rect(left, top, right - left, bottom - top);
}
function unionRects(a, b) {
if (a.width <= 0 || a.height <= 0)
return b;
if (b.width <= 0 || b.height <= 0)
return a;
const left = Math.min(a.x, b.x);
const top = Math.min(a.y, b.y);
const right = Math.max(a.x + a.width, b.x + b.width);
const bottom = Math.max(a.y + a.height, b.y + b.height);
return Qt.rect(left, top, right - left, bottom - top);
}
anchors.fill: parent
contextType: "2d"
renderStrategy: Canvas.Threaded
renderTarget: Canvas.Image
onHeightChanged: requestFullRepaint()
onPaint: region => {
const ctx = getContext("2d");
var ctx = root.getContext('2d');
ctx.save();
ctx.lineWidth = root.penWidth;
ctx.strokeStyle = root.penColor;
ctx.lineCap = "round";
ctx.lineJoin = "round";
ctx.lineWidth = penWidth;
ctx.strokeStyle = penColor;
ctx.fillStyle = penColor;
if (fullRepaintPending) {
fullRepaintPending = false;
replayAll(ctx);
pendingSegments = [];
return;
}
for (const seg of pendingSegments) {
if (seg.dot)
drawDot(ctx, seg.x, seg.y);
else
drawSegment(ctx, seg.x1, seg.y1, seg.x2, seg.y2);
}
pendingSegments = [];
ctx.beginPath();
ctx.moveTo(points[0].x, points[0].y);
for (var i = 1; i < points.length; i++)
ctx.lineTo(points[i].x, points[i].y);
ctx.stroke();
points = points.slice(points.length - 2);
ctx.restore();
}
onWidthChanged: requestFullRepaint()
}
+8 -5
View File
@@ -30,8 +30,11 @@ CustomMouseArea {
const x = event.x;
const y = event.y;
if (event.buttons & Qt.LeftButton)
root.drawing.appendPoint(x, y);
if (root.visibilities.isDrawing && (event.buttons & Qt.LeftButton)) {
root.drawing.points.push(Qt.point(x, y));
console.log(root.drawing.points);
root.drawing.requestPaint();
}
if (root.inLeftPanel(root.popout, x, y)) {
root.z = -2;
@@ -44,7 +47,8 @@ CustomMouseArea {
if (root.visibilities.isDrawing && (event.buttons & Qt.LeftButton)) {
root.panels.drawing.expanded = false;
root.drawing.beginStroke(x, y);
root.drawing.points.push(Qt.point(x, y));
root.drawing.requestPaint();
return;
}
@@ -52,7 +56,6 @@ CustomMouseArea {
root.drawing.clear();
}
onReleased: {
if (root.visibilities.isDrawing)
root.drawing.endStroke();
root.drawing.points = [];
}
}
+18 -18
View File
@@ -78,7 +78,7 @@ CustomMouseArea {
const dragY = y - dragStart.y;
if (root.visibilities.isDrawing && !root.inLeftPanel(root.panels.drawing, x, y)) {
root.input.z = 2;
// root.input.z = 2;
root.panels.drawing.expanded = false;
}
@@ -96,25 +96,25 @@ CustomMouseArea {
if (dragY < -10)
visibilities.dock = true;
if (panels.sidebar.width === 0) {
const showOsd = inRightPanel(panels.osdWrapper, x, y);
if (panels.sidebar.width === 0) {
const showOsd = inRightPanel(panels.osdWrapper, x, y);
if (showOsd) {
osdShortcutActive = false;
root.panels.osd.hovered = true;
}
} else {
const outOfSidebar = x < width - panels.sidebar.width;
const showOsd = outOfSidebar && inRightPanel(panels.osdWrapper, x, y);
if (!osdShortcutActive) {
visibilities.osd = showOsd;
root.panels.osd.hovered = showOsd;
} else if (showOsd) {
osdShortcutActive = false;
root.panels.osd.hovered = true;
}
if (showOsd) {
osdShortcutActive = false;
root.panels.osd.hovered = true;
}
} else {
const outOfSidebar = x < width - panels.sidebar.width;
const showOsd = outOfSidebar && inRightPanel(panels.osdWrapper, x, y);
if (!osdShortcutActive) {
visibilities.osd = showOsd;
root.panels.osd.hovered = showOsd;
} else if (showOsd) {
osdShortcutActive = false;
root.panels.osd.hovered = true;
}
}
if (Config.dock.enable && !Config.dock.hoverToReveal && !visibilities.dock && !visibilities.launcher && inBottomPanel(panels.dock, x, y))
visibilities.dock = true;