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z-bar-qt/Plugins/ZShell/Internal/strokecanvasrenderer.cpp
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screenshot tools baked-in: drawing uses optimized qcanvaspainter, direct to clipboard, eliminate forking to swappy
2026-08-10 12:02:34 +02:00

202 lines
5.2 KiB
C++

#include "strokecanvasrenderer.hpp"
#include "strokecanvasitem.hpp"
#include <qcolor.h>
namespace ZShell::internal {
static void drawStroke(
QCanvasPainter* painter,
const QVector<QPointF>& points,
const QColor& color,
qreal width,
bool polyline) {
if (points.isEmpty()) return;
painter->setStrokeStyle(color);
painter->setFillStyle(color);
painter->setLineWidth(width);
painter->setLineCap(QCanvasPainter::LineCap::Round);
painter->setLineJoin(QCanvasPainter::LineJoin::Round);
if (polyline) {
painter->beginPath();
painter->moveTo(points[0]);
for (int i = 1; i < points.size(); i++)
painter->lineTo(points[i]);
painter->stroke();
return;
}
if (points.size() == 1) {
painter->beginPath();
painter->circle(points.front(), width * 0.5);
painter->fill();
return;
}
auto catmullToBezier = [](const QPointF& p0,
const QPointF& p1,
const QPointF& p2,
const QPointF& p3,
qreal tension,
QPointF& cp1,
QPointF& cp2) {
cp1 = p1 + (p2 - p0) * tension / 3.0;
cp2 = p2 - (p3 - p1) * tension / 3.0;
};
const qreal tension = 0.5; // increase toward 1.0 for tighter curves
painter->beginPath();
painter->moveTo(points[0]);
for (int i = 0; i < points.size() - 1; ++i) {
const QPointF& p0 = points[qMax(i - 1, 0)];
const QPointF& p1 = points[i];
const QPointF& p2 = points[i + 1];
const QPointF& p3 = points[qMin(i + 2, points.size() - 1)];
QPointF cp1, cp2;
catmullToBezier(p0, p1, p2, p3, tension, cp1, cp2);
painter->bezierCurveTo(cp1, cp2, p2);
}
painter->stroke();
}
static void drawHoverCursor(
QCanvasPainter* painter,
const QPointF& point,
qreal penWidth,
QColor penColor,
bool isDrawing) {
const qreal radius = penWidth * 0.5;
if (isDrawing) {
painter->setFillStyle(penColor);
painter->beginPath();
painter->circle(point, radius);
painter->fill();
}
const qreal lineWidth = 1.5;
const qreal crosshairSize = 6.0;
const bool useDashes = penWidth > 10.0;
auto drawOutline = [&](const QColor& color, qreal width) {
painter->setStrokeStyle(color);
painter->setLineWidth(width);
painter->setLineCap(QCanvasPainter::LineCap::Round);
if (useDashes) {
const int dashCount = 12;
const qreal fullAngle = 2.0 * M_PI;
const qreal dashAngle = fullAngle / dashCount * 0.5;
const qreal gapAngle = fullAngle / dashCount * 0.5;
qreal angle = 0.0;
for (int i = 0; i < dashCount; ++i) {
painter->beginPath();
painter->arc(
point,
radius,
angle,
angle + dashAngle,
QCanvasPainter::PathWinding::ClockWise,
QCanvasPainter::PathConnection::NotConnected);
painter->stroke();
angle += dashAngle + gapAngle;
}
} else {
painter->beginPath();
painter->circle(point, radius);
painter->stroke();
}
};
auto drawCrosshair = [&](const QColor& color, qreal width) {
painter->setStrokeStyle(color);
painter->setLineWidth(width);
painter->setLineCap(QCanvasPainter::LineCap::Round);
const qreal inner = radius + 3.0;
const qreal outer = radius + 3.0 + crosshairSize;
painter->beginPath();
painter->moveTo(point + QPointF(0, -outer));
painter->lineTo(point + QPointF(0, -inner));
painter->moveTo(point + QPointF(0, outer));
painter->lineTo(point + QPointF(0, inner));
painter->moveTo(point + QPointF(-outer, 0));
painter->lineTo(point + QPointF(-inner, 0));
painter->moveTo(point + QPointF(outer, 0));
painter->lineTo(point + QPointF(inner, 0));
painter->stroke();
};
drawOutline(QColor(0, 0, 0, 160), lineWidth + 1.0);
drawCrosshair(QColor(0, 0, 0, 160), lineWidth + 1.0);
drawOutline(QColor(255, 255, 255, 220), lineWidth);
drawCrosshair(QColor(255, 255, 255, 220), lineWidth);
}
void StrokeCanvasRenderer::synchronizeData(QCanvasPainterItem* item) {
auto* canvas = static_cast<StrokeCanvasItem*>(item);
m_penColor = canvas->m_penColor;
m_penWidth = canvas->m_penWidth;
while (m_strokes.size() < canvas->m_strokes.size())
m_strokes.append(canvas->m_strokes[m_strokes.size()]);
if (canvas->m_strokes.isEmpty() && !m_strokes.isEmpty()) {
for (const auto& stroke : m_strokes)
if (stroke.groupId >= 0)
m_pendingGroupRemovals.append(stroke.groupId);
m_strokes.clear();
}
m_currentStroke = canvas->m_currentStroke;
m_hoverVisible = canvas->m_hoverVisible;
m_hoverPoint = canvas->m_hoverPoint;
m_isDrawing = canvas->m_isDrawing;
}
void StrokeCanvasRenderer::paint(QCanvasPainter* painter) {
for (int id : m_pendingGroupRemovals)
painter->removePathGroup(id);
m_pendingGroupRemovals.clear();
painter->clearRect(0, 0, width(), height());
for (const auto& stroke : m_strokes) {
painter->setStrokeStyle(stroke.color);
painter->setFillStyle(stroke.color);
painter->setLineWidth(stroke.width);
painter->setLineCap(QCanvasPainter::LineCap::Round);
painter->setLineJoin(QCanvasPainter::LineJoin::Round);
if (stroke.isSinglePoint) {
painter->fill(stroke.path, stroke.groupId);
} else {
painter->stroke(stroke.path, stroke.groupId);
}
}
drawStroke(
painter,
m_currentStroke.points,
m_currentStroke.color,
m_currentStroke.width,
m_currentStroke.isPolyline);
if (m_hoverVisible)
drawHoverCursor(
painter, m_hoverPoint, m_penWidth, m_penColor, m_isDrawing);
}
}; // namespace ZShell::internal