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z-bar-qt/Plugins/ZShell/Blobs/blobrect.hpp
T
AramJonghu 467e44bb9f
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143 lines
3.7 KiB
C++

#pragma once
#include "blobshape.hpp"
#include <qelapsedtimer.h>
#include <qpointer.h>
#include <qqmlengine.h>
#include <qqmllist.h>
class BlobRect : public BlobShape {
Q_OBJECT
QML_ELEMENT
Q_PROPERTY(
qreal stiffness READ stiffness WRITE setStiffness NOTIFY
stiffnessChanged)
Q_PROPERTY(qreal damping READ damping WRITE setDamping NOTIFY dampingChanged)
Q_PROPERTY(
qreal deformScale READ deformScale WRITE setDeformScale NOTIFY
deformScaleChanged)
Q_PROPERTY(
QQmlListProperty<BlobRect> exclude READ exclude NOTIFY excludeChanged)
Q_PROPERTY(
qreal topLeftRadius READ topLeftRadius WRITE setTopLeftRadius NOTIFY
topLeftRadiusChanged)
Q_PROPERTY(
qreal topRightRadius READ topRightRadius WRITE setTopRightRadius NOTIFY
topRightRadiusChanged)
Q_PROPERTY(
qreal bottomLeftRadius READ bottomLeftRadius WRITE setBottomLeftRadius
NOTIFY bottomLeftRadiusChanged)
Q_PROPERTY(
qreal bottomRightRadius READ bottomRightRadius WRITE
setBottomRightRadius NOTIFY bottomRightRadiusChanged)
public:
explicit BlobRect(QQuickItem* parent = nullptr);
~BlobRect() override;
[[nodiscard]] qreal stiffness() const { return m_stiffness; }
void setStiffness(qreal s) {
if (!qFuzzyCompare(m_stiffness, s)) {
m_stiffness = s;
emit stiffnessChanged();
}
}
[[nodiscard]] qreal damping() const { return m_damping; }
void setDamping(qreal d) {
if (!qFuzzyCompare(m_damping, d)) {
m_damping = d;
emit dampingChanged();
}
}
[[nodiscard]] qreal deformScale() const { return m_deformScale; }
void setDeformScale(qreal s) {
if (!qFuzzyCompare(m_deformScale, s)) {
m_deformScale = s;
emit deformScaleChanged();
}
}
QQmlListProperty<BlobRect> exclude();
bool isExcluded(const BlobShape* other) const override;
void cornerRadii(float out[4]) const override;
[[nodiscard]] qreal topLeftRadius() const { return m_topLeftRadius; }
void setTopLeftRadius(qreal r);
[[nodiscard]] qreal topRightRadius() const { return m_topRightRadius; }
void setTopRightRadius(qreal r);
[[nodiscard]] qreal bottomLeftRadius() const { return m_bottomLeftRadius; }
void setBottomLeftRadius(qreal r);
[[nodiscard]] qreal bottomRightRadius() const {
return m_bottomRightRadius;
}
void setBottomRightRadius(qreal r);
signals:
void stiffnessChanged();
void dampingChanged();
void deformScaleChanged();
void excludeChanged();
void topLeftRadiusChanged();
void topRightRadiusChanged();
void bottomLeftRadiusChanged();
void bottomRightRadiusChanged();
protected:
void updatePolish() override;
void updatePhysics() override;
private:
void checkAtRest(float speed);
// Physics state
QPointF m_prevScenePos;
QElapsedTimer m_elapsed;
bool m_physicsActive = false;
bool m_hasPrevPos = false;
// Symmetric 2x2 deformation matrix components (3 independent: m00, m01,
// m11) Rest state is identity: m00=1, m01=0, m11=1
float m_dm00 = 1.0f;
float m_dm01 = 0.0f;
float m_dm11 = 1.0f;
// Spring velocities for each component
float m_dmVel00 = 0.0f;
float m_dmVel01 = 0.0f;
float m_dmVel11 = 0.0f;
qreal m_stiffness = 200.0;
qreal m_damping = 16.0;
qreal m_deformScale = 0.0005;
qreal m_topLeftRadius = -1;
qreal m_topRightRadius = -1;
qreal m_bottomLeftRadius = -1;
qreal m_bottomRightRadius = -1;
QList<QPointer<BlobRect>> m_exclude;
static void excludeAppend(QQmlListProperty<BlobRect>* prop, BlobRect* rect);
static qsizetype excludeCount(QQmlListProperty<BlobRect>* prop);
static BlobRect* excludeAt(
QQmlListProperty<BlobRect>* prop, qsizetype index);
static void excludeClear(QQmlListProperty<BlobRect>* prop);
static void excludeReplace(
QQmlListProperty<BlobRect>* prop, qsizetype index, BlobRect* rect);
static void excludeRemoveLast(QQmlListProperty<BlobRect>* prop);
};