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186 lines
4.2 KiB
C++
186 lines
4.2 KiB
C++
#include "strokecanvasitem.hpp"
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#include "strokecanvasrenderer.hpp"
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#include <qcanvaspainter.h>
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#include <qnamespace.h>
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#include <qpoint.h>
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namespace ZShell::internal {
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StrokeCanvasItem::StrokeCanvasItem(QQuickItem* parent)
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: QCanvasPainterItem(parent) {
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setFillColor(Qt::transparent);
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setAlphaBlending(true);
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}
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QCanvasPainterItemRenderer* StrokeCanvasItem::createItemRenderer() const {
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return new StrokeCanvasRenderer;
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}
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static bool shouldAddPoint(
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const QVector<QPointF>& points, const QPointF& p, qreal minDistance) {
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if (points.isEmpty()) return true;
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const QPointF delta = p - points.last();
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return QPointF::dotProduct(delta, delta) >= minDistance * minDistance;
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}
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static QCanvasPath buildStrokePath(const QVector<QPointF>& points, qreal width) {
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QCanvasPath path;
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if (points.size() == 1) {
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path.circle(points[0], width * 0.5);
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return path;
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}
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auto catmullToBezier = [](const QPointF& p0,
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const QPointF& p1,
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const QPointF& p2,
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const QPointF& p3,
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qreal tension,
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QPointF& cp1,
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QPointF& cp2) {
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cp1 = p1 + (p2 - p0) * tension / 3.0;
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cp2 = p2 - (p3 - p1) * tension / 3.0;
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};
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const qreal tension = 0.5;
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path.moveTo(points[0]);
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for (int i = 0; i < points.size() - 1; ++i) {
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const QPointF& p0 = points[qMax(i - 1, 0)];
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const QPointF& p1 = points[i];
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const QPointF& p2 = points[i + 1];
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const QPointF& p3 = points[qMin(i + 2, points.size() - 1)];
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QPointF cp1, cp2;
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catmullToBezier(p0, p1, p2, p3, tension, cp1, cp2);
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path.bezierCurveTo(cp1, cp2, p2);
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}
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return path;
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}
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void StrokeCanvasItem::setPenColor(const QColor& color) {
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if (m_penColor == color) return;
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m_penColor = color;
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update();
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emit penColorChanged();
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}
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void StrokeCanvasItem::setHoverVisible(bool visible) {
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if (m_hoverVisible == visible) return;
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m_hoverVisible = visible;
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update();
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emit hoverVisibleChanged();
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}
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void StrokeCanvasItem::setHoverPoint(const QPointF& point) {
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if (m_hoverPoint == point) return;
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m_hoverPoint = point;
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update();
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emit hoverPointChanged();
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}
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void StrokeCanvasItem::showHover(qreal x, qreal y) {
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const QPointF newPoint{x, y};
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const bool pointChanged = (m_hoverPoint != newPoint);
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const bool visibleChanged = !m_hoverVisible;
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if (pointChanged || visibleChanged) {
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m_hoverVisible = true;
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m_hoverPoint = newPoint;
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if (pointChanged) emit hoverPointChanged();
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if (visibleChanged) emit hoverVisibleChanged();
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update();
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}
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}
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void StrokeCanvasItem::hideHover() {
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if (!m_hoverVisible) return;
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m_hoverVisible = false;
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update();
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emit hoverVisibleChanged();
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}
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void StrokeCanvasItem::setPenWidth(qreal width) {
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if (qFuzzyCompare(m_penWidth, width)) return;
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m_penWidth = width;
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update();
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emit penWidthChanged();
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}
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void StrokeCanvasItem::beginStroke(qreal x, qreal y) {
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m_isDrawing = true;
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m_currentStroke.points.clear();
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m_currentStroke.points.append({x, y});
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m_currentStroke.color = m_penColor;
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m_currentStroke.width = m_penWidth;
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update();
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}
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void StrokeCanvasItem::appendPoint(qreal x, qreal y) {
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const QPointF incoming{x, y};
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if (!shouldAddPoint(m_currentStroke.points, incoming, 2.0)) return;
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QPointF smoothed;
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if (m_currentStroke.points.isEmpty()) {
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smoothed = incoming;
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} else {
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const QPointF last = m_currentStroke.points.last();
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const QPointF delta = incoming - last;
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const qreal dist = std::sqrt(QPointF::dotProduct(delta, delta));
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constexpr qreal minDist = 6.0;
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constexpr qreal maxDist = 20.0;
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constexpr qreal minAlpha = 0.1;
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constexpr qreal maxAlpha = 0.3;
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const qreal t =
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std::clamp((dist - minDist) / (maxDist - minDist), 0.0, 1.0);
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const qreal alpha = minAlpha + t * (maxAlpha - minAlpha);
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smoothed = last * (1.0 - alpha) + incoming * alpha;
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}
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m_currentStroke.points.append(smoothed);
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update();
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}
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void StrokeCanvasItem::endStroke() {
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m_isDrawing = false;
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if (m_currentStroke.points.isEmpty()) return;
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m_currentStroke.isSinglePoint = (m_currentStroke.points.size() == 1);
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m_currentStroke.path =
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buildStrokePath(m_currentStroke.points, m_currentStroke.width);
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m_currentStroke.groupId = m_nextGroupId++;
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m_currentStroke.points.clear();
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m_strokes.append(m_currentStroke);
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m_currentStroke = {};
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update();
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}
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void StrokeCanvasItem::clear() {
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m_strokes.clear();
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m_currentStroke = {};
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update();
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}
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}; // namespace ZShell::internal
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