C++ / fmt (pull_request) Successful in 7s
JS/TS / lint (pull_request) Successful in 21s
JS/TS / fmt (pull_request) Successful in 20s
Python / lint (pull_request) Successful in 31s
Python / fmt (pull_request) Successful in 33s
Python / typecheck (pull_request) Failing after 1m4s
Python / test (pull_request) Successful in 1m7s
C++ / build (pull_request) Successful in 1m48s
Rust / fmt (pull_request) Successful in 37s
Rust / build (pull_request) Successful in 1m42s
Python / buildcheck (pull_request) Successful in 2m33s
Rust / clippy (pull_request) Successful in 1m32s
C++ / clang-tidy (pull_request) Successful in 3m35s
213 lines
4.8 KiB
C++
213 lines
4.8 KiB
C++
#include "strokecanvasitem.hpp"
|
|
#include "strokecanvasrenderer.hpp"
|
|
#include <qcanvaspainter.h>
|
|
#include <qnamespace.h>
|
|
#include <qpoint.h>
|
|
|
|
namespace ZShell::internal {
|
|
|
|
StrokeCanvasItem::StrokeCanvasItem(QQuickItem* parent)
|
|
: QCanvasPainterItem(parent) {
|
|
setFillColor(Qt::transparent);
|
|
setAlphaBlending(true);
|
|
}
|
|
|
|
QCanvasPainterItemRenderer* StrokeCanvasItem::createItemRenderer() const {
|
|
return new StrokeCanvasRenderer;
|
|
}
|
|
|
|
static bool shouldAddPoint(
|
|
const QVector<QPointF>& points, const QPointF& p, qreal minDistance) {
|
|
if (points.isEmpty()) return true;
|
|
|
|
const QPointF delta = p - points.last();
|
|
|
|
return QPointF::dotProduct(delta, delta) >= minDistance * minDistance;
|
|
}
|
|
|
|
static QCanvasPath buildStrokePath(
|
|
const QVector<QPointF>& points, qreal width, bool polyline) {
|
|
QCanvasPath path;
|
|
|
|
if (points.size() == 1) {
|
|
path.circle(points[0], width * 0.5);
|
|
return path;
|
|
}
|
|
|
|
if (polyline) {
|
|
path.moveTo(points[0]);
|
|
for (int i = 1; i < points.size(); i++)
|
|
path.lineTo(points[i]);
|
|
return path;
|
|
}
|
|
|
|
auto catmullToBezier = [](const QPointF& p0,
|
|
const QPointF& p1,
|
|
const QPointF& p2,
|
|
const QPointF& p3,
|
|
qreal tension,
|
|
QPointF& cp1,
|
|
QPointF& cp2) {
|
|
cp1 = p1 + (p2 - p0) * tension / 3.0;
|
|
cp2 = p2 - (p3 - p1) * tension / 3.0;
|
|
};
|
|
|
|
const qreal tension = 0.5;
|
|
path.moveTo(points[0]);
|
|
|
|
for (int i = 0; i < points.size() - 1; ++i) {
|
|
const QPointF& p0 = points[qMax(i - 1, 0)];
|
|
const QPointF& p1 = points[i];
|
|
const QPointF& p2 = points[i + 1];
|
|
const QPointF& p3 = points[qMin(i + 2, points.size() - 1)];
|
|
|
|
QPointF cp1, cp2;
|
|
catmullToBezier(p0, p1, p2, p3, tension, cp1, cp2);
|
|
path.bezierCurveTo(cp1, cp2, p2);
|
|
}
|
|
|
|
return path;
|
|
}
|
|
|
|
void StrokeCanvasItem::undoLastGroup() {
|
|
if (m_strokes.isEmpty()) return;
|
|
const int lastGroup = m_strokes.last().groupId;
|
|
for (int i = m_strokes.size() - 1;
|
|
i >= 0 && m_strokes[i].groupId == lastGroup;
|
|
--i)
|
|
m_strokes.remove(i);
|
|
update();
|
|
}
|
|
|
|
void StrokeCanvasItem::setPenColor(const QColor& color) {
|
|
if (m_penColor == color) return;
|
|
|
|
m_penColor = color;
|
|
update();
|
|
|
|
emit penColorChanged();
|
|
}
|
|
|
|
void StrokeCanvasItem::setHoverVisible(bool visible) {
|
|
if (m_hoverVisible == visible) return;
|
|
|
|
m_hoverVisible = visible;
|
|
update();
|
|
|
|
emit hoverVisibleChanged();
|
|
}
|
|
|
|
void StrokeCanvasItem::setHoverPoint(const QPointF& point) {
|
|
if (m_hoverPoint == point) return;
|
|
|
|
m_hoverPoint = point;
|
|
update();
|
|
|
|
emit hoverPointChanged();
|
|
}
|
|
|
|
void StrokeCanvasItem::showHover(qreal x, qreal y) {
|
|
const QPointF newPoint{x, y};
|
|
const bool pointChanged = (m_hoverPoint != newPoint);
|
|
const bool visibleChanged = !m_hoverVisible;
|
|
|
|
|
|
if (pointChanged || visibleChanged) {
|
|
m_hoverVisible = true;
|
|
m_hoverPoint = newPoint;
|
|
if (pointChanged) emit hoverPointChanged();
|
|
if (visibleChanged) emit hoverVisibleChanged();
|
|
update();
|
|
}
|
|
}
|
|
|
|
void StrokeCanvasItem::hideHover() {
|
|
if (!m_hoverVisible) return;
|
|
|
|
m_hoverVisible = false;
|
|
update();
|
|
|
|
emit hoverVisibleChanged();
|
|
}
|
|
|
|
void StrokeCanvasItem::setPenWidth(qreal width) {
|
|
if (qFuzzyCompare(m_penWidth, width)) return;
|
|
|
|
m_penWidth = width;
|
|
update();
|
|
|
|
emit penWidthChanged();
|
|
}
|
|
|
|
void StrokeCanvasItem::beginStroke(qreal x, qreal y, bool polyline) {
|
|
m_isDrawing = true;
|
|
m_currentStroke.points.clear();
|
|
m_currentStroke.points.append({x, y});
|
|
|
|
m_currentStroke.color = m_penColor;
|
|
m_currentStroke.width = m_penWidth;
|
|
m_currentStroke.isPolyline = polyline;
|
|
|
|
update();
|
|
}
|
|
|
|
void StrokeCanvasItem::appendPoint(qreal x, qreal y) {
|
|
const QPointF incoming{x, y};
|
|
|
|
if (m_currentStroke.isPolyline) {
|
|
m_currentStroke.points.append(incoming);
|
|
update();
|
|
return;
|
|
}
|
|
|
|
if (!shouldAddPoint(m_currentStroke.points, incoming, 2.0)) return;
|
|
|
|
QPointF smoothed;
|
|
if (m_currentStroke.points.isEmpty()) {
|
|
smoothed = incoming;
|
|
} else {
|
|
const QPointF last = m_currentStroke.points.last();
|
|
const QPointF delta = incoming - last;
|
|
const qreal dist = std::sqrt(QPointF::dotProduct(delta, delta));
|
|
|
|
constexpr qreal minDist = 6.0;
|
|
constexpr qreal maxDist = 20.0;
|
|
constexpr qreal minAlpha = 0.1;
|
|
constexpr qreal maxAlpha = 0.3;
|
|
|
|
const qreal t =
|
|
std::clamp((dist - minDist) / (maxDist - minDist), 0.0, 1.0);
|
|
const qreal alpha = minAlpha + t * (maxAlpha - minAlpha);
|
|
|
|
smoothed = last * (1.0 - alpha) + incoming * alpha;
|
|
}
|
|
|
|
m_currentStroke.points.append(smoothed);
|
|
update();
|
|
}
|
|
|
|
void StrokeCanvasItem::endStroke() {
|
|
m_isDrawing = false;
|
|
if (m_currentStroke.points.isEmpty()) return;
|
|
|
|
m_currentStroke.isSinglePoint = (m_currentStroke.points.size() == 1);
|
|
m_currentStroke.path = buildStrokePath(
|
|
m_currentStroke.points,
|
|
m_currentStroke.width,
|
|
m_currentStroke.isPolyline);
|
|
m_currentStroke.groupId = m_nextGroupId++;
|
|
m_currentStroke.points.clear();
|
|
m_strokes.append(m_currentStroke);
|
|
m_currentStroke = {};
|
|
|
|
update();
|
|
}
|
|
|
|
void StrokeCanvasItem::clear() {
|
|
m_strokes.clear();
|
|
m_currentStroke = {};
|
|
update();
|
|
}
|
|
|
|
}; // namespace ZShell::internal
|