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z-bar-qt/Helpers/Network/Network.qml
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Inorishio d1a045787e
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merge from main, settings window wifi updates, component creation, remove known network window
2026-09-20 18:44:20 +02:00

123 lines
2.6 KiB
QML

pragma Singleton
import Quickshell
import Quickshell.Networking
import QtQuick
Singleton {
id: root
property bool active: false
readonly property list<Network> connectedNetworks: networks.filter(n => n.connected)
property Network connectingNetwork
readonly property list<NetworkDevice> devices: Networking.devices.values
property Network failedNetwork
readonly property list<Network> knownNetworks: networks.filter(n => n.known && !n.connected)
readonly property list<Network> networks: {
const list = [];
for (const d of wifiDevices) {
for (const n of d.networks.values) {
if (!list.includes(n))
list.push(n);
}
}
return list;
}
property bool scanning: false
readonly property list<Network> unknownNetworks: networks.filter(n => !n.known)
readonly property list<WifiDevice> wifiDevices: devices.filter(d => wifiDevice(d))
readonly property bool wifiEnabled: Networking.wifiEnabled
signal networkConnected
function forgetNetwork(target): void {
if (!target) {
return;
}
target.forget();
}
function isSecure(security): bool {
return (security === WifiSecurityType.WpaPsk || security === WifiSecurityType.Wpa2Psk || security === WifiSecurityType.Sae);
}
function requestConnect(network: Network, secret = undefined): void {
connectingNetwork = network;
if (secret === undefined || secret === "") {
network.connect();
} else {
(network as WifiNetwork).connectWithPsk(secret);
}
}
function setScan(value: bool): void {
for (const d of wifiDevices) {
d.scannerEnabled = value;
}
}
function setWifi(value: bool): void {
Networking.wifiEnabled = value;
}
function wifiDevice(dev): bool {
return dev.type === DeviceType.Wifi;
}
onActiveChanged: {
for (const d of wifiDevices)
d.scannerEnabled = active;
}
Timer {
id: flushFailed
interval: 5000
running: root.failedNetwork
onTriggered: {
root.failedNetwork = null;
}
}
Timer {
id: checkConnection
interval: 500
repeat: true
running: root.connectingNetwork
onTriggered: {
var completedNetwork;
switch (root.connectingNetwork.state) {
case ConnectionState.Connecting:
break;
case ConnectionState.Connected:
completedNetwork = root.connectingNetwork;
root.networkConnected();
break;
case ConnectionState.Disconnected:
root.failedNetwork = root.connectingNetwork;
completedNetwork = root.connectingNetwork;
break;
}
if (completedNetwork) {
root.connectingNetwork = null;
}
}
}
Timer {
interval: 10000
running: checkConnection.running
onTriggered: {
root.failedNetwork = root.connectingNetwork;
root.connectingNetwork = null;
}
}
}