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z-bar-qt/Plugins/ZShell/Internal/videoplayer.hpp
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feat: add wallpaper transitions, store crop in database per-wallpaper, move CUDA context creation to async thread
2026-10-26 14:47:47 +01:00

89 lines
1.9 KiB
C++

#pragma once
#include <EGL/egl.h>
#include <cuda.h>
#include <atomic>
#include <functional>
#include <mutex>
#include <thread>
#include <QSize>
#include <QString>
extern "C" {
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libavutil/buffer.h>
#include <libavutil/frame.h>
#include <libavutil/hwcontext.h>
#include <libavutil/hwcontext_cuda.h>
#include <libavutil/pixfmt.h>
#include <libavutil/pixdesc.h>
}
class VideoPlayer {
public:
explicit VideoPlayer(EGLDisplay display);
~VideoPlayer();
void setReadyCallback(std::function<void()> callback);
void setFrameCallback(std::function<void()> callback);
bool start(const QString& path);
void stop();
bool importCurrentFrame();
void deleteTexture();
[[nodiscard]] uint32_t textureId() const { return m_texY; }
[[nodiscard]] uint32_t chromaTextureId() const { return m_texUV; }
[[nodiscard]] int colorMatrix() const { return m_matrix; }
[[nodiscard]] int colorRange() const { return m_range; }
[[nodiscard]] QSize frameSize() const;
private:
void decodeLoop(const QString& path, uint32_t generation);
bool openDecoder(const QString& path);
void closeDecoder();
bool ensureTextures(unsigned w, unsigned h, int compBytes);
bool ensureCudaContext();
EGLDisplay m_eglDisplay;
std::function<void()> m_readyCb;
std::function<void()> m_frameCb;
std::thread m_thread;
std::atomic<bool> m_threadRunning{false};
std::atomic<uint32_t> m_generation{0};
mutable std::mutex m_mtx;
AVFrame* m_pending = nullptr;
bool m_haveFrame = false;
AVFrame* m_displayed = nullptr;
AVFormatContext* m_fmt = nullptr;
AVCodecContext* m_codec = nullptr;
AVBufferRef* m_hwDeviceCtx = nullptr;
int m_streamIndex = -1;
CUcontext m_cuCtx = nullptr;
CUgraphicsResource m_resY = nullptr;
CUgraphicsResource m_resUV = nullptr;
QSize m_texSize;
uint32_t m_texY = 0;
uint32_t m_texUV = 0;
int m_matrix = 1;
int m_range = 0;
int m_texComp = 1;
QSize m_size;
};