Merge branch 'main' into fix/proper-scheme-previews
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This commit is contained in:
@@ -13,11 +13,13 @@ Slider {
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property bool animateWave
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property color bgColor: enabled ? Colors.palette.m3secondaryContainer : Qt.alpha(Colors.palette.m3onSurface, 0.1)
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readonly property bool dragging: mouse.pressed
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property color fgColor: enabled ? Colors.palette.m3primary : Qt.alpha(Colors.palette.m3onSurface, 0.38)
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property real filledWidth
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property alias inset: inset
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property color insetColor: enabled ? (inset.attached ? Colors.palette.m3onSecondaryContainer : Colors.palette.m3onPrimary) : Colors.palette.m3onSurface
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property string insetIcon: ""
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property bool interactionOnMove: true
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property real pos: visualPosition
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property int radius: Tokens.rounding.small
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property int waveDuration: 1000
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@@ -139,7 +141,7 @@ Slider {
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CAnim {
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}
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}
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Anim on waveProgress {
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NumberAnimation on waveProgress {
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duration: root.waveDuration
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easing.type: Easing.Linear
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from: 0
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@@ -186,7 +188,8 @@ Slider {
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onPositionChanged: e => {
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dragMovement = (e.x - pressStartX) / width;
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root.interaction(posBinding.value);
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if (root.interactionOnMove)
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root.interaction(posBinding.value);
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}
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onPressed: e => {
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widthBehavior.enabled = false;
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@@ -41,7 +41,7 @@ Item {
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Item {
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id: view
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readonly property int currentIndex: root.state.currentTab
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readonly property int currentIndex: root.dashState?.currentTab
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readonly property Item currentItem: row.children[currentIndex]
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anchors.fill: parent
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+140
-147
@@ -1,10 +1,12 @@
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pragma ComponentBehavior: Bound
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import Quickshell
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import Quickshell.Services.Mpris
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import QtQuick
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import QtQuick.Layouts
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import QtQuick.Shapes
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import QtQuick.Effects
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import ZShell.Components
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import ZShell.Services
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import ZShell.Config
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import qs.Daemons
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@@ -14,7 +16,7 @@ import qs.Services
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Item {
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id: root
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readonly property bool hasUnknownLength: (Players.active?.length ?? 0) > 2147483647
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property real playerProgress: {
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const active = Players.active;
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return active?.length ? (active.position % active.length) / active.length : 0;
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@@ -23,7 +25,19 @@ Item {
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anchors.left: parent.left
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anchors.right: parent.right
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implicitHeight: cover.height + rowHeight * 2
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implicitHeight: layout.implicitHeight
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function lengthStr(length: int): string {
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if (length < 0)
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return "-1:-1";
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const hours = Math.floor(length / 3600);
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const mins = Math.floor((length % 3600) / 60);
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const secs = Math.floor(length % 60).toString().padStart(2, "0");
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if (hours > 0)
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return `${hours}:${mins.toString().padStart(2, "0")}:${secs}`;
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return `${mins}:${secs}`;
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}
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Behavior on playerProgress {
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Anim {
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@@ -32,11 +46,10 @@ Item {
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}
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Timer {
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interval: Config.dashboard.mediaUpdateInterval
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repeat: true
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running: Players.active?.isPlaying ?? false
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interval: Config.dashboard.mediaUpdateInterval
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triggeredOnStart: true
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repeat: true
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onTriggered: Players.active?.positionChanged()
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}
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@@ -72,7 +85,7 @@ Item {
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const n = values.length;
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if (n < 2)
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return "";
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return "";
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const h = layout.height + shape.strokeWidth / 2;
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const w = layout.width + shape.strokeWidth;
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@@ -126,58 +139,11 @@ Item {
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}
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}
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Shape {
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preferredRendererType: Shape.CurveRenderer
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ShapePath {
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capStyle: Tokens.rounding.scale === 0 ? ShapePath.SquareCap : ShapePath.RoundCap
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fillColor: "transparent"
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strokeColor: Colors.layer(Colors.palette.m3surfaceContainerHigh, 2)
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strokeWidth: Config.dashboard.sizes.mediaProgressThickness
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Behavior on strokeColor {
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CAnim {
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}
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}
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PathAngleArc {
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centerX: cover.x + cover.width / 2
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centerY: cover.y + cover.height / 2
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radiusX: (cover.width + Config.dashboard.sizes.mediaProgressThickness) / 2 + Tokens.spacing.small
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radiusY: (cover.height + Config.dashboard.sizes.mediaProgressThickness) / 2 + Tokens.spacing.small
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startAngle: -90 - Config.dashboard.sizes.mediaProgressSweep / 2
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sweepAngle: Config.dashboard.sizes.mediaProgressSweep
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}
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}
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ShapePath {
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capStyle: Tokens.rounding.scale === 0 ? ShapePath.SquareCap : ShapePath.RoundCap
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fillColor: "transparent"
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strokeColor: Colors.palette.m3primary
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strokeWidth: Config.dashboard.sizes.mediaProgressThickness
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Behavior on strokeColor {
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CAnim {
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}
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}
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PathAngleArc {
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centerX: cover.x + cover.width / 2
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centerY: cover.y + cover.height / 2
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radiusX: (cover.width + Config.dashboard.sizes.mediaProgressThickness) / 2 + Tokens.spacing.small
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radiusY: (cover.height + Config.dashboard.sizes.mediaProgressThickness) / 2 + Tokens.spacing.small
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startAngle: -90 - Config.dashboard.sizes.mediaProgressSweep / 2
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sweepAngle: Config.dashboard.sizes.mediaProgressSweep * root.playerProgress
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}
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}
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}
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RowLayout {
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id: layout
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anchors.left: parent.left
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anchors.right: parent.right
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implicitHeight: root.implicitHeight
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CustomClippingRect {
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id: cover
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@@ -211,147 +177,174 @@ Item {
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}
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}
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CustomRect {
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ColumnLayout {
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Layout.fillWidth: true
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Layout.leftMargin: Tokens.spacing.large
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Layout.rightMargin: Tokens.spacing.large
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Layout.preferredHeight: childrenRect.height
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spacing: Tokens.spacing.normal
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MarqueeText {
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id: title
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anchors.horizontalCenter: parent.horizontalCenter
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anchors.top: parent.top
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Layout.alignment: Qt.AlignHCenter | Qt.AlignVCenter
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color: Colors.palette.m3primary
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font.pointSize: Tokens.font.size.normal
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horizontalAlignment: Text.AlignHCenter
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pauseMs: 4000
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text: (Players.active?.trackTitle ?? qsTr("No media")) || qsTr("Unknown title")
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width: parent.width - Tokens.padding.large * 4
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implicitWidth: parent.width - Tokens.padding.large * 4
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}
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MarqueeText {
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id: album
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anchors.horizontalCenter: parent.horizontalCenter
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anchors.top: title.bottom
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anchors.topMargin: Tokens.spacing.small
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Layout.alignment: Qt.AlignHCenter | Qt.AlignVCenter
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color: Colors.palette.m3outline
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font.pointSize: Tokens.font.size.small
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horizontalAlignment: Text.AlignHCenter
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pauseMs: 4000
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text: (Players.active?.trackAlbum ?? qsTr("No media")) || qsTr("Unknown album")
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width: parent.width - Tokens.padding.large * 4
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implicitWidth: parent.width - Tokens.padding.large * 4
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}
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MarqueeText {
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id: artist
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anchors.horizontalCenter: parent.horizontalCenter
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anchors.top: album.bottom
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anchors.topMargin: Tokens.spacing.small
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Layout.alignment: Qt.AlignHCenter | Qt.AlignVCenter
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color: Colors.palette.m3secondary
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horizontalAlignment: Text.AlignHCenter
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pauseMs: 4000
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text: (Players.active?.trackArtist ?? qsTr("No media")) || qsTr("Unknown artist")
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width: parent.width - Tokens.padding.large * 4
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implicitWidth: parent.width - Tokens.padding.large * 4
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}
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RowLayout {
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id: controls
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anchors.horizontalCenter: parent.horizontalCenter
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anchors.top: artist.bottom
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anchors.topMargin: Tokens.spacing.smaller
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id: positionSliderLayout
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Layout.topMargin: Tokens.spacing.extraLargeIncreased
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Layout.fillWidth: true
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spacing: Tokens.spacing.small
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Control {
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function onClicked(): void {
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Players.active?.previous();
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}
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TextMetrics {
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id: timeMetrics
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canUse: Players.active?.canGoPrevious ?? false
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text: Players.active ? root.lengthStr(Math.max(Players.active.position, root.hasUnknownLength ? 0 : Players.active.length)).replace(/[1-9]/g, "0") : "00:00"
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}
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CustomText {
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id: positionLabel
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Layout.preferredWidth: timeMetrics.width
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text: root.lengthStr(Players.active?.position ?? -1)
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color: Colors.palette.m3onSurfaceVariant
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font: timeMetrics.font
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horizontalAlignment: Text.AlignHCenter
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}
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CustomSlider {
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id: positionSlider
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Layout.fillWidth: true
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value: Players.active ? Players.active.position / (Players.active.length || 1) : 0
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enabled: (Players.active?.canSeek ?? false) && !root.hasUnknownLength
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wavy: true
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animateWave: Players.active?.isPlaying ?? false
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waveFrequency: 5
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waveDuration: 2000
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interactionOnMove: false
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onInteraction: value => {
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const active = Players.active;
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if (active?.canSeek && active?.positionSupported)
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active.position = value * active.length;
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}
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Binding {
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target: positionLabel
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property: "text"
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value: root.lengthStr(positionSlider.pos * (Players.active?.length ?? 0))
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when: positionSlider.dragging
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}
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}
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CustomText {
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Layout.preferredWidth: timeMetrics.width
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text: root.hasUnknownLength ? "--:--" : root.lengthStr(Players.active?.length ?? -1)
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color: Colors.palette.m3onSurfaceVariant
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font: timeMetrics.font
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horizontalAlignment: Text.AlignHCenter
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}
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}
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ButtonRow {
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Layout.topMargin: Tokens.spacing.largeIncreased
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Layout.fillWidth: true
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spacing: Tokens.spacing.extraSmall
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Layout.leftMargin: positionSliderLayout.implicitWidth / 4
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Layout.rightMargin: positionSliderLayout.implicitWidth / 4
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IconButton {
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type: IconButton.Tonal
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icon: "shuffle"
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isRound: true
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shapeMorph: true
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checked: Players.active?.shuffle ?? false
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enabled: Players.active?.shuffleSupported
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onClicked: Players.active.shuffle = !Players.active?.shuffle
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implicitWidth: Math.round(implicitHeight * 0.9)
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}
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IconButton {
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id: previousBtn
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type: IconButton.Tonal
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icon: "skip_previous"
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isRound: true
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shapeMorph: true
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enabled: Players.active?.canGoPrevious
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onClicked: Players.active?.previous()
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}
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Control {
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function onClicked(): void {
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Players.active?.togglePlaying();
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}
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IconButton {
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id: playPauseBtn
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canUse: Players.active?.canTogglePlaying ?? false
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icon: Players.active?.isPlaying ? "pause" : "play_arrow"
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isRound: true
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shapeMorph: true
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fillWidth: true
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checked: Players.active?.isPlaying ?? false
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enabled: Players.active?.canTogglePlaying
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onClicked: Players.active?.togglePlaying()
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}
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Control {
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function onClicked(): void {
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Players.active?.next();
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}
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IconButton {
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id: nextBtn
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canUse: Players.active?.canGoNext ?? false
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type: IconButton.Tonal
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icon: "skip_next"
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isRound: true
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shapeMorph: true
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enabled: Players.active?.canGoNext
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onClicked: Players.active?.next()
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}
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IconButton {
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type: IconButton.Tonal
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icon: Players.active?.loopState === MprisLoopState.Track ? "repeat_one" : "repeat"
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isRound: true
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shapeMorph: true
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checked: Players.active?.loopState === MprisLoopState.Track || Players.active?.loopState === MprisLoopState.Playlist
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enabled: Players.active?.loopSupported
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onClicked: {
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const state = Players.active.loopState;
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if (state === MprisLoopState.None)
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Players.active.loopState = MprisLoopState.Track;
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else if (state === MprisLoopState.Track)
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Players.active.loopState = MprisLoopState.Playlist;
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else
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Players.active.loopState = MprisLoopState.None;
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}
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implicitWidth: Math.round(implicitHeight * 0.9)
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}
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}
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}
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}
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component Control: CustomRect {
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id: control
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required property bool canUse
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required property string icon
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property int level: 1
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property string set_color: "Secondary"
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function onClicked(): void {
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}
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Layout.preferredWidth: implicitWidth + (controlState.pressed ? Tokens.padding.normal * 2 : 0)
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color: canUse ? Colors.palette[`m3${set_color.toLowerCase()}`] : Colors.palette[`m3${set_color.toLowerCase()}Container`]
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implicitHeight: implicitWidth
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implicitWidth: Math.max(icon.implicitHeight, icon.implicitHeight) + Tokens.padding.small
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radius: Tokens.rounding.full
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Behavior on Layout.preferredWidth {
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Anim {
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duration: Tokens.anim.durations.expressiveFastSpatial
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easing.bezierCurve: Tokens.anim.curves.expressiveFastSpatial
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}
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}
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Behavior on radius {
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Anim {
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duration: Tokens.anim.durations.expressiveFastSpatial
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easing.bezierCurve: Tokens.anim.curves.expressiveFastSpatial
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}
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}
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Elevation {
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anchors.fill: parent
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level: controlState.containsMouse && !controlState.pressed ? control.level + 1 : control.level
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radius: parent.radius
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z: -1
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}
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StateLayer {
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id: controlState
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color: control.canUse ? Colors.palette[`m3on${control.set_color}`] : Colors.palette[`m3on${control.set_color}Container`]
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enabled: control.canUse
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onClicked: {
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control.onClicked();
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}
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// radius: Tokens.rounding.full
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}
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MaterialIcon {
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id: icon
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anchors.centerIn: parent
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anchors.verticalCenterOffset: font.pointSize * 0.05
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animate: true
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color: control.canUse ? Colors.palette[`m3on${control.set_color}`] : Colors.palette[`m3on${control.set_color}Container`]
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fill: control.canUse ? 1 : 0
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font.pointSize: Tokens.font.size.large
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text: control.icon
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}
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}
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}
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Reference in New Issue
Block a user