add nightlight hyprland plugin + rename hyprsunsetmanager -> nightlightmanager to control both
This commit is contained in:
@@ -26,12 +26,14 @@ Singleton {
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service.toggle();
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}
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HyprsunsetManager {
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NightlightManager {
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id: service
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activeAuto: Config.general.color.scheduleHyprsunset
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endTime: root.end
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startTime: root.start
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temp: root.temp
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fadeDuration: Config.general.color.nativeFadeDuration / 1000
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useNativeNightlight: Config.general.color.useNativeNightlight
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}
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}
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@@ -80,3 +80,11 @@ add_subdirectory(Components)
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add_subdirectory(Blobs)
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add_subdirectory(Config)
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add_subdirectory(Llm)
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pkg_check_modules(HYPRLAND_PROBE hyprland)
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if(HYPRLAND_PROBE_FOUND)
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add_subdirectory(HyprPlugins)
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else()
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message(STATUS
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"hyprland development headers not found; skipping zshell-nightlight plugin")
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endif()
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@@ -98,6 +98,8 @@ class ColorSettings : public ConfigObject {
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CFG_PROPERTY(int, hyprsunsetTemp, 2600)
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CFG_PROPERTY(QString, mode, QStringLiteral("dark"))
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CFG_PROPERTY(bool, neovimColors, false)
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CFG_PROPERTY(bool, useNativeNightlight, true)
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CFG_PROPERTY(int, nativeFadeDuration, 2000)
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CFG_PROPERTY(bool, scheduleDark, false)
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CFG_PROPERTY(int, scheduleDarkEnd, 600)
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CFG_PROPERTY(int, scheduleDarkStart, 1140)
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@@ -0,0 +1,12 @@
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pkg_check_modules(HYPRLAND REQUIRED hyprland)
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add_library(zshell-nightlight SHARED main.cpp)
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target_compile_features(zshell-nightlight PRIVATE cxx_std_23)
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target_include_directories(zshell-nightlight PRIVATE ${HYPRLAND_INCLUDE_DIRS})
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target_link_directories(zshell-nightlight PRIVATE ${HYPRLAND_LIBRARY_DIRS})
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target_compile_options(zshell-nightlight PRIVATE ${HYPRLAND_CFLAGS_OTHER})
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target_compile_options(zshell-nightlight PRIVATE -fno-gnu-unique)
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install(TARGETS zshell-nightlight LIBRARY DESTINATION "${INSTALL_LIBDIR}/plugins")
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@@ -0,0 +1,37 @@
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#pragma once
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#include <array>
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#include <cmath>
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#include <algorithm>
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namespace ZShell::services {
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inline std::array<float, 3> kelvinToGain(int kelvin) {
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const double t = std::clamp(kelvin, 1000, 40000) / 100.0;
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double r, g, b;
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r = t <= 66.0
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? 1.0
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: std::clamp(
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1.29293618606 * std::pow(t - 60.0, -0.1332047592), 0.0, 1.0);
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g = t <= 66.0
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? std::clamp(0.39008157876 * std::log(t) - 0.63184144378, 0.0, 1.0)
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: std::clamp(
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1.12989086089 * std::pow(t - 60.0, -0.0755148492), 0.0, 1.0);
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b = t >= 66.0
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? 1.0
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: (t <= 19.0
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? 0.0
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: std::clamp(
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0.54320678911 * std::log(t - 10.0) - 1.19625408914,
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0.0,
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1.0));
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return {static_cast<float>(r), static_cast<float>(g), static_cast<float>(b)};
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}
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inline float easeInOutCubic(float x) {
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return x < 0.5f ? 4.f * x * x * x
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: 1.f - std::pow(-2.f * x + 2.f, 3.f) / 2.f;
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}
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} // namespace ZShell::services
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@@ -0,0 +1,457 @@
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#include <any>
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#include <atomic>
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#include <chrono>
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#include <filesystem>
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#include <fstream>
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#include <mutex>
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#include <optional>
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#include <sstream>
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#include <string>
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#include <thread>
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#include <vector>
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#define private public
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#include <hyprland/src/plugins/PluginAPI.hpp>
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#include <hyprland/src/render/OpenGL.hpp>
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#include <hyprland/src/render/Renderer.hpp>
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#undef private
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#include <hyprland/src/managers/EventManager.hpp>
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extern "C" {
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#include <lua.h>
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#include <lauxlib.h>
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}
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#include "colortemp.hpp"
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using ZShell::services::easeInOutCubic;
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using ZShell::services::kelvinToGain;
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using Render::IFramebuffer;
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using Render::GL::CHyprOpenGLImpl;
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using Render::GL::g_pHyprOpenGL;
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inline HANDLE PHANDLE = nullptr;
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static std::filesystem::path g_runtimeDir{"/tmp"};
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static std::filesystem::path g_cacheBase{"/tmp/.cache"};
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static void initEnvPaths() {
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if (const char* env = getenv("XDG_RUNTIME_DIR"))
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g_runtimeDir = env;
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if (const char* env = getenv("XDG_CACHE_HOME")) {
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if (*env)
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g_cacheBase = env;
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} else if (const char* home = getenv("HOME")) {
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g_cacheBase = std::filesystem::path(home) / ".cache";
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}
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}
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static std::ofstream& debugLog() {
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static std::ofstream log(
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g_runtimeDir / "zshell-nightlight-debug.log",
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std::ios::app);
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return log;
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}
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static std::mutex g_logMutex;
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static std::atomic<uint64_t> g_logSeq{0};
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static void dlog(const std::string& msg) {
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std::lock_guard<std::mutex> lk(g_logMutex);
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auto& log = debugLog();
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log << "[" << g_logSeq++ << "][tid=" << std::this_thread::get_id() << "] "
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<< msg << std::endl;
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}
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static constexpr int BAKED_STEPS = 24;
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static std::string glslFloat(float v) {
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std::ostringstream ss;
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ss << std::fixed << std::setprecision(6) << v;
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return ss.str();
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}
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static std::filesystem::path cacheDir() {
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return g_cacheBase / "zshell" / "night-light";
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}
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static std::filesystem::path shaderPath() {
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return cacheDir() / "nightlight.frag";
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}
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static std::filesystem::path bakedShaderPath(const std::array<float, 3>& gain) {
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return cacheDir() /
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("nightlight-" + glslFloat(gain[0]) + "-" + glslFloat(gain[1]) +
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"-" + glslFloat(gain[2]) + ".frag");
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}
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static std::string defaultShaderSource() {
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return "#version 100\n"
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"precision highp float;\n"
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"varying vec2 v_texcoord;\n"
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"uniform sampler2D tex;\n"
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"uniform vec3 tint;\n"
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"void main() {\n"
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" vec4 pixColor = texture2D(tex, v_texcoord);\n"
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" gl_FragColor = vec4(pixColor.rgb * tint, pixColor.a);\n"
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"}\n";
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}
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static std::string bakedShaderSource(const std::array<float, 3>& gain) {
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std::ostringstream src;
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src << "#version 100\n"
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"precision highp float;\n"
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"varying vec2 v_texcoord;\n"
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"uniform sampler2D tex;\n"
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"const vec3 GAIN = vec3("
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<< glslFloat(gain[0]) << "," << glslFloat(gain[1]) << ","
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<< glslFloat(gain[2])
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<< ");\n"
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"void main() {\n"
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" vec4 pixColor = texture2D(tex, v_texcoord);\n"
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" gl_FragColor = vec4(pixColor.rgb * GAIN, pixColor.a);\n"
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"}\n";
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return src.str();
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}
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static void ensureShaderFile(
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const std::filesystem::path& path, const std::string& source) {
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std::error_code ec;
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if (std::filesystem::is_regular_file(path, ec)) return;
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std::filesystem::create_directories(path.parent_path(), ec);
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std::ofstream out(path, std::ios::trunc);
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out << source;
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}
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static bool g_active = false;
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static bool g_uniformMode = false;
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static bool g_modeDecided = false;
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static std::array<float, 3> g_currentGain{1.f, 1.f, 1.f};
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static int g_currentKelvin = 6500;
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static int g_lastKelvin = 6500;
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struct STransition {
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bool active = false;
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std::chrono::steady_clock::time_point start;
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float durationSec = 0.4f;
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std::array<float, 3> fromGain{1.f, 1.f, 1.f};
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std::array<float, 3> toGain{1.f, 1.f, 1.f};
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int lastBakedStep = -1;
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};
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static STransition g_transition;
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static void postStateEvent(bool enabled, bool animating);
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static bool gainIsNeutral(const std::array<float, 3>& gain) {
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for (float v : gain)
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if (std::abs(v - 1.f) > 0.001f) return false;
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return true;
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}
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static CFunctionHook* g_pBeginHook = nullptr;
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using origBegin = void (*)(
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CHyprOpenGLImpl*,
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PHLMONITOR,
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const CRegion&,
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SP<IFramebuffer>,
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std::optional<CRegion>);
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static CFunctionHook* g_pSaveMirrorHook = nullptr;
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using origSaveMirror = bool (*)(CHyprOpenGLImpl*, const CBox&);
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static bool hkSaveBufferForMirror(CHyprOpenGLImpl* thisptr, const CBox& box) {
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const bool saved = thisptr->m_applyFinalShader;
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thisptr->m_applyFinalShader = false;
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const bool result = (*reinterpret_cast<origSaveMirror>(
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g_pSaveMirrorHook->m_original))(thisptr, box);
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thisptr->m_applyFinalShader = saved;
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return result;
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}
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static void installShader() {
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auto* gl = g_pHyprOpenGL.get();
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if (!gl)
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return;
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ensureShaderFile(shaderPath(), defaultShaderSource());
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gl->applyScreenShader(shaderPath().string());
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auto* shader = gl->m_finalScreenShader.get();
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if (shader && shader->program() >= 1 &&
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shader->getUniformLocation(SHADER_TINT) != -1) {
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g_uniformMode = true;
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} else {
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g_uniformMode = false;
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if (!g_modeDecided)
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dlog(
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"shader has no 'tint' uniform, falling back to "
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"per-step recompiled shaders");
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}
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g_modeDecided = true;
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}
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static void setUniformGain(const std::array<float, 3>& gain) {
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auto* gl = g_pHyprOpenGL.get();
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auto* shader = gl ? gl->m_finalScreenShader.get() : nullptr;
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if (!gl || !shader)
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return;
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gl->useShader(gl->m_finalScreenShader);
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shader->setUniformFloat3(SHADER_TINT, gain[0], gain[1], gain[2]);
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}
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static void hkBegin(
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CHyprOpenGLImpl* thisptr,
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PHLMONITOR mon,
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const CRegion& damage,
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SP<IFramebuffer> fb,
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std::optional<CRegion> finalDamage) {
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(*reinterpret_cast<origBegin>(
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g_pBeginHook->m_original))(thisptr, mon, damage, fb, finalDamage);
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if (fb) {
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auto* renderer = g_pHyprRenderer.get();
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if (renderer)
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renderer->m_renderData.blockScreenShader = true;
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}
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if (!g_active) return;
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auto* gl = g_pHyprOpenGL.get();
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if (!gl) return;
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if (gl->m_finalScreenShader.get() &&
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gl->m_finalScreenShader->program() < 1)
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installShader();
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if (!gl->m_finalScreenShader.get() ||
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gl->m_finalScreenShader->program() < 1)
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return;
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if (g_transition.active) {
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auto* monPtr = mon.get();
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if (!monPtr)
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return;
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const float elapsed =
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std::chrono::duration<float>(
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std::chrono::steady_clock::now() - g_transition.start)
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.count();
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const float t =
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std::clamp(elapsed / g_transition.durationSec, 0.f, 1.f);
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const float e = easeInOutCubic(t);
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for (size_t i = 0; i < 3; ++i)
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g_currentGain[i] =
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g_transition.fromGain[i] +
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(g_transition.toGain[i] - g_transition.fromGain[i]) * e;
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if (g_uniformMode) {
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setUniformGain(g_currentGain);
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} else {
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const int step = static_cast<int>(e * BAKED_STEPS);
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if (step != g_transition.lastBakedStep) {
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g_transition.lastBakedStep = step;
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ensureShaderFile(
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bakedShaderPath(g_currentGain),
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bakedShaderSource(g_currentGain));
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gl->applyScreenShader(bakedShaderPath(g_currentGain).string());
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}
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}
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if (t >= 1.f) {
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g_transition.active = false;
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if (gainIsNeutral(g_currentGain)) {
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g_active = false;
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gl->applyScreenShader("");
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}
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postStateEvent(g_active, false);
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} else {
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monPtr->m_forceFullFrames = 2;
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monPtr->scheduleFrame();
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}
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} else if (g_uniformMode) {
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setUniformGain(g_currentGain);
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}
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}
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static constexpr int KELVIN_MIN = 2000;
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static constexpr int KELVIN_MAX = 6500;
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static int luaNightlightSet(lua_State* L) {
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const int rawKelvin = static_cast<int>(luaL_checknumber(L, 1));
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const float durationSec =
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lua_gettop(L) >= 2 ? static_cast<float>(luaL_checknumber(L, 2)) : 0.4f;
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const int targetKelvin = std::clamp(rawKelvin, KELVIN_MIN, KELVIN_MAX);
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if (targetKelvin != rawKelvin)
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dlog(
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"clamped " + std::to_string(rawKelvin) + "K to " +
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std::to_string(targetKelvin) + "K");
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g_transition.fromGain = g_currentGain;
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g_transition.toGain = kelvinToGain(targetKelvin);
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g_transition.active = true;
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g_transition.start = std::chrono::steady_clock::now();
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g_transition.durationSec = durationSec;
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g_transition.lastBakedStep = -1;
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g_active = true;
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g_lastKelvin = g_currentKelvin;
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g_currentKelvin = targetKelvin;
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postStateEvent(true, true);
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lua_pushinteger(L, targetKelvin);
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return 1;
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}
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static int luaNightlightDisable(lua_State* L) {
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if (!g_active) return 0;
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const float durationSec =
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lua_gettop(L) >= 1 ? static_cast<float>(luaL_checknumber(L, 1)) : 0.4f;
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g_transition.fromGain = g_currentGain;
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g_transition.toGain = {1.f, 1.f, 1.f};
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g_transition.active = true;
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g_transition.start = std::chrono::steady_clock::now();
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g_transition.durationSec = durationSec;
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g_transition.lastBakedStep = -1;
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g_lastKelvin = g_currentKelvin;
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g_currentKelvin = 6500;
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postStateEvent(false, true);
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return 0;
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}
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static int luaNightlightState(lua_State* L) {
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lua_pushstring(
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L,
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std::format(
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"{{\"enabled\":{},\"animating\":{},\"last\":{},\"current\":{}}}",
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g_active ? "true" : "false",
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g_transition.active ? "true" : "false",
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g_lastKelvin,
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g_currentKelvin)
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.c_str());
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return 1;
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}
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static void postStateEvent(bool enabled, bool animating) {
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if (!g_pEventManager) return;
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g_pEventManager->postEvent(
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SHyprIPCEvent{
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.event = "zshell-nightlight",
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.data = std::format(
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"{},{},{},{}",
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enabled ? 1 : 0,
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animating ? 1 : 0,
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g_lastKelvin,
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g_currentKelvin)});
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}
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static const SFunctionMatch* findExactMethod(
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const std::vector<SFunctionMatch>& methods,
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const std::string& classAndMethod) {
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for (const auto& m : methods) {
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if (m.signature.find(classAndMethod) != std::string::npos) return &m;
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}
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return nullptr;
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}
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static std::string manglePrefix(
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const std::string& className, const std::string& methodName) {
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return std::to_string(className.size()) + className +
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std::to_string(methodName.size()) + methodName;
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}
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||||
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APICALL EXPORT PLUGIN_DESCRIPTION_INFO PLUGIN_INIT(HANDLE handle) {
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PHANDLE = handle;
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initEnvPaths();
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||||
dlog("=== PLUGIN_INIT, build timestamp " __DATE__ " " __TIME__ " ===");
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||||
const std::string serverHash = __hyprland_api_get_hash();
|
||||
const std::string clientHash = __hyprland_api_get_client_hash();
|
||||
|
||||
if (serverHash != clientHash) {
|
||||
HyprlandAPI::addNotification(
|
||||
PHANDLE,
|
||||
"[zshell-nightlight] Mismatched headers! Can't proceed.",
|
||||
CHyprColor{1.0f, 0.2f, 0.2f, 1.0f},
|
||||
5000);
|
||||
throw std::runtime_error("[zshell-nightlight] version mismatch");
|
||||
}
|
||||
|
||||
static const auto SAVEMIRROR_METHODS =
|
||||
HyprlandAPI::findFunctionsByName(PHANDLE, "saveBufferForMirror");
|
||||
const SFunctionMatch* saveMirrorTarget = findExactMethod(
|
||||
SAVEMIRROR_METHODS,
|
||||
manglePrefix("CHyprOpenGLImpl", "saveBufferForMirror"));
|
||||
|
||||
if (saveMirrorTarget) {
|
||||
g_pSaveMirrorHook = HyprlandAPI::createFunctionHook(
|
||||
PHANDLE,
|
||||
saveMirrorTarget->address,
|
||||
reinterpret_cast<void*>(&hkSaveBufferForMirror));
|
||||
if (g_pSaveMirrorHook && g_pSaveMirrorHook->hook())
|
||||
dlog(
|
||||
"saveBufferForMirror hook installed: " +
|
||||
saveMirrorTarget->signature);
|
||||
}
|
||||
|
||||
if (!g_pSaveMirrorHook)
|
||||
HyprlandAPI::addNotification(
|
||||
PHANDLE,
|
||||
"[zshell-nightlight] WARNING: couldn't hook saveBufferForMirror — "
|
||||
"captures may still show the nightlight",
|
||||
CHyprColor{1.f, 0.6f, 0.2f, 1.f},
|
||||
8000);
|
||||
|
||||
static const auto METHODS =
|
||||
HyprlandAPI::findFunctionsByName(PHANDLE, "begin");
|
||||
const SFunctionMatch* target =
|
||||
findExactMethod(METHODS, manglePrefix("CHyprOpenGLImpl", "begin"));
|
||||
if (!target)
|
||||
throw std::runtime_error(
|
||||
"[zshell-nightlight] couldn't uniquely resolve "
|
||||
"CHyprOpenGLImpl::begin");
|
||||
|
||||
g_pBeginHook = HyprlandAPI::createFunctionHook(
|
||||
PHANDLE, target->address, reinterpret_cast<void*>(&hkBegin));
|
||||
if (!g_pBeginHook || !g_pBeginHook->hook())
|
||||
throw std::runtime_error("[zshell-nightlight] failed to hook begin()");
|
||||
|
||||
if (!HyprlandAPI::addLuaFunction(
|
||||
PHANDLE, "zshell", "nlSet", luaNightlightSet))
|
||||
throw std::runtime_error(
|
||||
"[zshell-nightlight] failed to register Lua function");
|
||||
|
||||
if (!HyprlandAPI::addLuaFunction(
|
||||
PHANDLE, "zshell", "nlDisable", luaNightlightDisable))
|
||||
throw std::runtime_error(
|
||||
"[zshell-nightlight] failed to register Lua function");
|
||||
|
||||
if (!HyprlandAPI::addLuaFunction(
|
||||
PHANDLE, "zshell", "nlState", luaNightlightState))
|
||||
throw std::runtime_error(
|
||||
"[zshell-nightlight] failed to register Lua function");
|
||||
|
||||
return {
|
||||
"zshell-nightlight",
|
||||
"Animated nightlight, excluded from screencopy",
|
||||
"ZShell",
|
||||
"1.2"};
|
||||
}
|
||||
|
||||
|
||||
APICALL EXPORT std::string PLUGIN_API_VERSION() {
|
||||
return HYPRLAND_API_VERSION;
|
||||
}
|
||||
|
||||
|
||||
APICALL EXPORT void PLUGIN_EXIT() {}
|
||||
@@ -9,7 +9,7 @@ qml_module(ZShell-services
|
||||
cavaprovider.hpp cavaprovider.cpp
|
||||
desktopmodel.hpp desktopmodel.cpp
|
||||
desktopstatemanager.hpp desktopstatemanager.cpp
|
||||
hyprsunsetmanager.hpp hyprsunsetmanager.cpp
|
||||
nightlightmanager.hpp nightlightmanager.cpp
|
||||
tickingservice.hpp tickingservice.cpp
|
||||
sensorslib.hpp sensorslib.cpp
|
||||
usagefmt.hpp usagefmt.cpp
|
||||
@@ -25,4 +25,4 @@ qml_module(ZShell-services
|
||||
PkgConfig::Aubio
|
||||
PkgConfig::Cava
|
||||
Sensors::Sensors
|
||||
)
|
||||
)
|
||||
|
||||
@@ -1,148 +0,0 @@
|
||||
#include "hyprsunsetmanager.hpp"
|
||||
#include <qlogging.h>
|
||||
#include <qobject.h>
|
||||
#include <qprocess.h>
|
||||
#include <qtimer.h>
|
||||
|
||||
namespace ZShell::services {
|
||||
|
||||
HyprsunsetManager::HyprsunsetManager(QObject* parent) : QObject(parent) {
|
||||
connect(&m_timer, &QTimer::timeout, this, &HyprsunsetManager::apply);
|
||||
connect(&m_manualTimer, &QTimer::timeout, this, [this] {
|
||||
m_manualToggle = false;
|
||||
emit manualToggleChanged();
|
||||
apply();
|
||||
});
|
||||
connect(&m_startCooldown, &QTimer::timeout, this, [this] {
|
||||
m_startAllowed = true;
|
||||
apply();
|
||||
});
|
||||
|
||||
m_startCooldown.start(2000);
|
||||
m_manualTimer.setSingleShot(true);
|
||||
m_timer.start(60000);
|
||||
|
||||
m_process.setStandardInputFile(QProcess::nullDevice());
|
||||
m_process.setStandardOutputFile(QProcess::nullDevice());
|
||||
}
|
||||
|
||||
int HyprsunsetManager::startTime() const {
|
||||
return m_startTime;
|
||||
}
|
||||
|
||||
int HyprsunsetManager::endTime() const {
|
||||
return m_endTime;
|
||||
}
|
||||
|
||||
bool HyprsunsetManager::manualToggle() const {
|
||||
return m_manualToggle;
|
||||
}
|
||||
|
||||
bool HyprsunsetManager::enabled() const {
|
||||
return m_enabled;
|
||||
}
|
||||
|
||||
bool HyprsunsetManager::activeAuto() const {
|
||||
return m_activeAuto;
|
||||
}
|
||||
|
||||
int HyprsunsetManager::temp() const {
|
||||
return m_temp;
|
||||
}
|
||||
|
||||
void HyprsunsetManager::setActiveAuto(bool activeAuto) {
|
||||
if (activeAuto == m_activeAuto) return;
|
||||
|
||||
m_activeAuto = activeAuto;
|
||||
emit activeAutoChanged();
|
||||
}
|
||||
|
||||
void HyprsunsetManager::setManualToggle(bool toggle) {
|
||||
if (toggle == m_manualToggle) return;
|
||||
|
||||
m_manualToggle = toggle;
|
||||
emit manualToggleChanged();
|
||||
|
||||
m_manualTimer.start(60 * 60 * 1000);
|
||||
}
|
||||
|
||||
void HyprsunsetManager::setEndTime(const int& time) {
|
||||
if (time == m_endTime) return;
|
||||
|
||||
m_endTime = time;
|
||||
emit endTimeChanged();
|
||||
apply();
|
||||
}
|
||||
|
||||
void HyprsunsetManager::setStartTime(const int& time) {
|
||||
if (time == m_startTime) return;
|
||||
|
||||
m_startTime = time;
|
||||
emit startTimeChanged();
|
||||
apply();
|
||||
}
|
||||
|
||||
void HyprsunsetManager::setTemp(const int& temp) {
|
||||
if (temp == m_temp) return;
|
||||
|
||||
m_temp = temp;
|
||||
emit tempChanged();
|
||||
apply();
|
||||
}
|
||||
|
||||
void HyprsunsetManager::toggle() {
|
||||
if (m_enabled) {
|
||||
end();
|
||||
} else {
|
||||
start();
|
||||
}
|
||||
}
|
||||
|
||||
void HyprsunsetManager::start() {
|
||||
if (m_enabled && m_initialized) return;
|
||||
|
||||
m_initialized = true;
|
||||
m_enabled = true;
|
||||
|
||||
emit enabledChanged();
|
||||
|
||||
m_process.setProgram("hyprctl");
|
||||
m_process.setArguments(
|
||||
{"hyprsunset", "temperature", QString::number(m_temp)});
|
||||
m_process.startDetached();
|
||||
}
|
||||
|
||||
void HyprsunsetManager::end() {
|
||||
if (!m_enabled && m_initialized) return;
|
||||
|
||||
m_initialized = true;
|
||||
m_enabled = false;
|
||||
|
||||
emit enabledChanged();
|
||||
|
||||
m_process.setProgram("hyprctl");
|
||||
m_process.setArguments({"hyprsunset", "identity"});
|
||||
m_process.startDetached();
|
||||
}
|
||||
|
||||
void HyprsunsetManager::apply() {
|
||||
if (m_manualToggle || !m_activeAuto || !m_startAllowed) return;
|
||||
|
||||
const auto current = QTime::currentTime();
|
||||
const auto currentMin = current.hour() * 60 + current.minute();
|
||||
bool isDarkTime = false;
|
||||
|
||||
if (m_startTime <= m_endTime) {
|
||||
isDarkTime = (currentMin >= m_startTime && currentMin < m_endTime);
|
||||
} else {
|
||||
isDarkTime = (currentMin >= m_startTime || currentMin < m_endTime);
|
||||
}
|
||||
|
||||
if (isDarkTime) {
|
||||
start();
|
||||
} else {
|
||||
end();
|
||||
}
|
||||
}
|
||||
|
||||
}; // namespace ZShell::services
|
||||
@@ -1,71 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <QObject>
|
||||
#include <QTime>
|
||||
#include <QProcess>
|
||||
#include <QTimer>
|
||||
#include <qqmlintegration.h>
|
||||
#include <qtmetamacros.h>
|
||||
|
||||
namespace ZShell::services {
|
||||
|
||||
class HyprsunsetManager : public QObject {
|
||||
Q_OBJECT
|
||||
QML_ELEMENT
|
||||
Q_PROPERTY(bool enabled READ enabled NOTIFY enabledChanged)
|
||||
Q_PROPERTY(
|
||||
int startTime READ startTime WRITE setStartTime NOTIFY startTimeChanged)
|
||||
Q_PROPERTY(int endTime READ endTime WRITE setEndTime NOTIFY endTimeChanged)
|
||||
Q_PROPERTY(int temp READ temp WRITE setTemp NOTIFY tempChanged)
|
||||
Q_PROPERTY(
|
||||
bool activeAuto READ activeAuto WRITE setActiveAuto NOTIFY
|
||||
activeAutoChanged)
|
||||
Q_PROPERTY(
|
||||
bool manualToggle READ manualToggle WRITE setManualToggle NOTIFY
|
||||
manualToggleChanged)
|
||||
|
||||
public:
|
||||
explicit HyprsunsetManager(QObject* parent = nullptr);
|
||||
|
||||
[[nodiscard]] int startTime() const;
|
||||
[[nodiscard]] int endTime() const;
|
||||
[[nodiscard]] bool enabled() const;
|
||||
[[nodiscard]] int temp() const;
|
||||
[[nodiscard]] bool activeAuto() const;
|
||||
[[nodiscard]] bool manualToggle() const;
|
||||
|
||||
Q_INVOKABLE void toggle();
|
||||
Q_INVOKABLE void apply();
|
||||
|
||||
void setStartTime(const int& time);
|
||||
void setEndTime(const int& time);
|
||||
void setTemp(const int& temp);
|
||||
void setActiveAuto(bool activeAuto);
|
||||
void setManualToggle(bool toggle);
|
||||
|
||||
signals:
|
||||
void enabledChanged();
|
||||
void startTimeChanged();
|
||||
void activeAutoChanged();
|
||||
void endTimeChanged();
|
||||
void tempChanged();
|
||||
void manualToggleChanged();
|
||||
|
||||
private:
|
||||
int m_startTime;
|
||||
int m_endTime;
|
||||
bool m_enabled = false;
|
||||
bool m_manualToggle = false;
|
||||
bool m_activeAuto;
|
||||
bool m_startAllowed = false;
|
||||
bool m_initialized = false;
|
||||
QTimer m_startCooldown;
|
||||
int m_temp;
|
||||
QProcess m_process;
|
||||
QTimer m_timer;
|
||||
QTimer m_manualTimer;
|
||||
void start();
|
||||
void end();
|
||||
};
|
||||
|
||||
}; // namespace ZShell::services
|
||||
@@ -0,0 +1,444 @@
|
||||
#include "nightlightmanager.hpp"
|
||||
|
||||
#include <qfileinfo.h>
|
||||
#include <qjsondocument.h>
|
||||
#include <qjsonobject.h>
|
||||
#include <qlogging.h>
|
||||
#include <qtenvironmentvariables.h>
|
||||
|
||||
namespace ZShell::services {
|
||||
|
||||
namespace {
|
||||
constexpr const char* NL_EVENT = "zshell-nightlight";
|
||||
constexpr int NEUTRAL_KELVIN = 6500;
|
||||
constexpr int RECONNECT_MS = 2000;
|
||||
} // namespace
|
||||
|
||||
NightlightManager::NightlightManager(QObject* parent) : QObject(parent) {
|
||||
connect(&m_timer, &QTimer::timeout, this, &NightlightManager::apply);
|
||||
connect(&m_manualTimer, &QTimer::timeout, this, [this] {
|
||||
m_manualToggle = false;
|
||||
emit manualToggleChanged();
|
||||
apply();
|
||||
});
|
||||
connect(&m_startCooldown, &QTimer::timeout, this, [this] {
|
||||
m_startAllowed = true;
|
||||
apply();
|
||||
});
|
||||
connect(&m_reconnectTimer, &QTimer::timeout, this, [this] {
|
||||
if (!m_useNativeNightlight) return;
|
||||
|
||||
connectEventSocket();
|
||||
m_pluginLoadAttempted = false;
|
||||
m_pluginLoadedByUs = false;
|
||||
bootstrapState();
|
||||
});
|
||||
|
||||
m_startCooldown.start(2000);
|
||||
m_manualTimer.setSingleShot(true);
|
||||
m_reconnectTimer.setSingleShot(true);
|
||||
m_timer.start(60000);
|
||||
|
||||
m_process.setStandardInputFile(QProcess::nullDevice());
|
||||
m_process.setStandardOutputFile(QProcess::nullDevice());
|
||||
}
|
||||
|
||||
int NightlightManager::startTime() const {
|
||||
return m_startTime;
|
||||
}
|
||||
|
||||
int NightlightManager::endTime() const {
|
||||
return m_endTime;
|
||||
}
|
||||
|
||||
bool NightlightManager::manualToggle() const {
|
||||
return m_manualToggle;
|
||||
}
|
||||
|
||||
bool NightlightManager::enabled() const {
|
||||
return m_enabled;
|
||||
}
|
||||
|
||||
bool NightlightManager::activeAuto() const {
|
||||
return m_activeAuto;
|
||||
}
|
||||
|
||||
int NightlightManager::temp() const {
|
||||
return m_temp;
|
||||
}
|
||||
|
||||
double NightlightManager::fadeDuration() const {
|
||||
return m_fadeDuration;
|
||||
}
|
||||
|
||||
bool NightlightManager::animating() const {
|
||||
return m_animating;
|
||||
}
|
||||
|
||||
int NightlightManager::lastTemp() const {
|
||||
return m_lastTemp;
|
||||
}
|
||||
|
||||
int NightlightManager::currentTemp() const {
|
||||
return m_currentTemp;
|
||||
}
|
||||
|
||||
void NightlightManager::setActiveAuto(bool activeAuto) {
|
||||
if (activeAuto == m_activeAuto) return;
|
||||
|
||||
m_activeAuto = activeAuto;
|
||||
emit activeAutoChanged();
|
||||
}
|
||||
|
||||
void NightlightManager::setManualToggle(bool toggle) {
|
||||
if (toggle == m_manualToggle) return;
|
||||
|
||||
m_manualToggle = toggle;
|
||||
emit manualToggleChanged();
|
||||
|
||||
m_manualTimer.start(60 * 60 * 1000);
|
||||
}
|
||||
|
||||
void NightlightManager::setEndTime(const int& time) {
|
||||
if (time == m_endTime) return;
|
||||
|
||||
m_endTime = time;
|
||||
emit endTimeChanged();
|
||||
apply();
|
||||
}
|
||||
|
||||
void NightlightManager::setStartTime(const int& time) {
|
||||
if (time == m_startTime) return;
|
||||
|
||||
m_startTime = time;
|
||||
emit startTimeChanged();
|
||||
apply();
|
||||
}
|
||||
|
||||
void NightlightManager::setTemp(const int& temp) {
|
||||
if (temp == m_temp) return;
|
||||
|
||||
m_temp = temp;
|
||||
emit tempChanged();
|
||||
apply();
|
||||
}
|
||||
|
||||
void NightlightManager::setFadeDuration(double duration) {
|
||||
if (duration < 0.0) duration = 0.0;
|
||||
|
||||
m_fadeDuration = duration;
|
||||
emit fadeDurationChanged();
|
||||
}
|
||||
|
||||
void NightlightManager::toggle() {
|
||||
if (m_enabled) {
|
||||
end();
|
||||
} else {
|
||||
start();
|
||||
}
|
||||
}
|
||||
|
||||
void NightlightManager::start() {
|
||||
if (m_enabled && m_initialized) return;
|
||||
|
||||
m_initialized = true;
|
||||
m_enabled = true;
|
||||
|
||||
emit enabledChanged();
|
||||
|
||||
if (m_useNativeNightlight) {
|
||||
m_process.setProgram("hyprctl");
|
||||
m_process.setArguments(
|
||||
{"dispatch",
|
||||
QString("hl.plugin.zshell.nlSet(%1, %2)")
|
||||
.arg(m_temp)
|
||||
.arg(m_fadeDuration)});
|
||||
m_process.startDetached();
|
||||
} else {
|
||||
m_process.setProgram("hyprctl");
|
||||
m_process.setArguments(
|
||||
{"hyprsunset", "temperature", QString::number(m_temp)});
|
||||
m_process.startDetached();
|
||||
}
|
||||
}
|
||||
|
||||
void NightlightManager::end() {
|
||||
if (!m_enabled && m_initialized) return;
|
||||
|
||||
m_initialized = true;
|
||||
m_enabled = false;
|
||||
|
||||
emit enabledChanged();
|
||||
|
||||
if (m_useNativeNightlight) {
|
||||
m_process.setProgram("hyprctl");
|
||||
m_process.setArguments(
|
||||
{"dispatch",
|
||||
QString("hl.plugin.zshell.nlDisable(%1)").arg(m_fadeDuration)});
|
||||
m_process.startDetached();
|
||||
} else {
|
||||
m_process.setProgram("hyprctl");
|
||||
m_process.setArguments({"hyprsunset", "identity"});
|
||||
m_process.startDetached();
|
||||
}
|
||||
}
|
||||
|
||||
void NightlightManager::apply() {
|
||||
if (m_manualToggle || !m_activeAuto || !m_startAllowed) return;
|
||||
|
||||
const auto current = QTime::currentTime();
|
||||
const auto currentMin = current.hour() * 60 + current.minute();
|
||||
bool isDarkTime = false;
|
||||
|
||||
if (m_startTime <= m_endTime) {
|
||||
isDarkTime = (currentMin >= m_startTime && currentMin < m_endTime);
|
||||
} else {
|
||||
isDarkTime = (currentMin >= m_startTime || currentMin < m_endTime);
|
||||
}
|
||||
|
||||
if (isDarkTime) {
|
||||
start();
|
||||
} else {
|
||||
end();
|
||||
}
|
||||
}
|
||||
|
||||
bool NightlightManager::useNativeNightlight() const {
|
||||
return m_useNativeNightlight;
|
||||
}
|
||||
|
||||
QString NightlightManager::pluginPath() const {
|
||||
return m_pluginPath;
|
||||
}
|
||||
|
||||
void NightlightManager::setPluginPath(const QString& path) {
|
||||
if (path == m_pluginPath) return;
|
||||
|
||||
m_pluginPath = path;
|
||||
emit pluginPathChanged();
|
||||
}
|
||||
|
||||
void NightlightManager::setUseNativeNightlight(bool native) {
|
||||
if (native == m_useNativeNightlight) return;
|
||||
|
||||
m_useNativeNightlight = native;
|
||||
emit useNativeNightlightChanged();
|
||||
|
||||
if (native) {
|
||||
disconnect(&m_eventSocket, nullptr, this, nullptr);
|
||||
connect(
|
||||
&m_eventSocket,
|
||||
&QLocalSocket::readyRead,
|
||||
this,
|
||||
&NightlightManager::handleEventLines);
|
||||
connect(
|
||||
&m_eventSocket,
|
||||
&QLocalSocket::errorOccurred,
|
||||
this,
|
||||
&NightlightManager::scheduleReconnect);
|
||||
connectEventSocket();
|
||||
bootstrapState();
|
||||
} else {
|
||||
m_reconnectTimer.stop();
|
||||
disconnect(&m_eventSocket, nullptr, this, nullptr);
|
||||
if (m_eventSocket.state() != QLocalSocket::UnconnectedState)
|
||||
m_eventSocket.disconnectFromServer();
|
||||
m_socketBuffer.clear();
|
||||
m_animating = false;
|
||||
emit animatingChanged();
|
||||
m_pluginLoadAttempted = false;
|
||||
m_pluginLoadedByUs = false;
|
||||
}
|
||||
}
|
||||
|
||||
QString NightlightManager::hyprlandDir() const {
|
||||
const auto his = qEnvironmentVariable("HYPRLAND_INSTANCE_SIGNATURE");
|
||||
if (his.isEmpty()) return QString();
|
||||
|
||||
auto runtimeDir = qEnvironmentVariable("XDG_RUNTIME_DIR");
|
||||
auto dir = runtimeDir + "/hypr/" + his;
|
||||
if (!QFileInfo(dir).isDir()) dir = "/tmp/hypr/" + his;
|
||||
|
||||
if (!QFileInfo(dir).isDir()) return QString();
|
||||
|
||||
return dir;
|
||||
}
|
||||
|
||||
QString NightlightManager::eventSocketPath() const {
|
||||
const auto dir = hyprlandDir();
|
||||
return dir.isEmpty() ? QString() : dir + "/.socket2.sock";
|
||||
}
|
||||
|
||||
QString NightlightManager::resolvePluginPath() const {
|
||||
if (!m_pluginPath.isEmpty()) return m_pluginPath;
|
||||
|
||||
const QString name = QStringLiteral("libzshell-nightlight.so");
|
||||
const QStringList dirs = {
|
||||
"/usr/lib/ZShell/plugins",
|
||||
"/usr/local/lib/ZShell/plugins",
|
||||
};
|
||||
for (const auto& dir : dirs) {
|
||||
const QString candidate = dir + "/" + name;
|
||||
if (QFileInfo::exists(candidate)) return candidate;
|
||||
}
|
||||
|
||||
const QString home = qEnvironmentVariable("HOME");
|
||||
if (!home.isEmpty()) {
|
||||
const QString candidate = home + "/.local/lib/ZShell/plugins/" + name;
|
||||
if (QFileInfo::exists(candidate)) return candidate;
|
||||
}
|
||||
|
||||
return QString();
|
||||
}
|
||||
|
||||
void NightlightManager::tryLoadPlugin() {
|
||||
if (m_pluginLoadAttempted) return;
|
||||
|
||||
const auto path = resolvePluginPath();
|
||||
if (path.isEmpty()) {
|
||||
qWarning() << "NightlightManager: plugin not found; searched "
|
||||
"pluginPath and <prefix>/usr/lib/ZShell/plugins";
|
||||
m_pluginLoadAttempted = true;
|
||||
return;
|
||||
}
|
||||
|
||||
m_pluginLoadAttempted = true;
|
||||
m_pluginLoadedByUs = true;
|
||||
qInfo() << "NightlightManager: plugin not loaded, loading" << path;
|
||||
QProcess::startDetached("hyprctl", {"plugin", "load", path});
|
||||
|
||||
QTimer::singleShot(1500, this, [this] { bootstrapState(); });
|
||||
}
|
||||
|
||||
void NightlightManager::bootstrapState() {
|
||||
if (!m_useNativeNightlight) return;
|
||||
|
||||
const auto dir = hyprlandDir();
|
||||
if (dir.isEmpty()) return;
|
||||
|
||||
auto* sock = new QLocalSocket(this);
|
||||
auto* watchdog = new QTimer(this);
|
||||
watchdog->setSingleShot(true);
|
||||
|
||||
const auto finish = [sock, watchdog]() {
|
||||
watchdog->stop();
|
||||
sock->abort();
|
||||
sock->deleteLater();
|
||||
};
|
||||
|
||||
connect(sock, &QLocalSocket::connected, sock, [sock] {
|
||||
sock->write("repl return hl.plugin.zshell.nlState()");
|
||||
sock->flush();
|
||||
});
|
||||
connect(sock, &QLocalSocket::readyRead, sock, [this, sock, finish]() {
|
||||
const auto raw = sock->readAll();
|
||||
const auto doc = QJsonDocument::fromJson(raw);
|
||||
finish();
|
||||
if (!doc.isObject()) {
|
||||
if (m_pluginLoadAttempted)
|
||||
qWarning() << "NightlightManager: plugin load failed, state "
|
||||
<< "query still answered:" << raw;
|
||||
|
||||
tryLoadPlugin();
|
||||
return;
|
||||
}
|
||||
|
||||
if (m_pluginLoadedByUs) {
|
||||
qInfo() << "NightlightManager: plugin was not loaded, manager "
|
||||
<< "loaded it; state:" << raw;
|
||||
m_pluginLoadedByUs = false;
|
||||
} else {
|
||||
qInfo() << "NightlightManager: plugin already loaded, state:"
|
||||
<< raw;
|
||||
}
|
||||
|
||||
const auto obj = doc.object();
|
||||
updateState(
|
||||
obj.value("enabled").toBool(),
|
||||
obj.value("animating").toBool(),
|
||||
obj.value("last").toInt(),
|
||||
obj.value("current").toInt());
|
||||
});
|
||||
connect(sock, &QLocalSocket::errorOccurred, sock, finish);
|
||||
connect(watchdog, &QTimer::timeout, sock, finish);
|
||||
watchdog->start(2500);
|
||||
|
||||
sock->connectToServer(dir + "/.socket.sock");
|
||||
}
|
||||
|
||||
void NightlightManager::connectEventSocket() {
|
||||
if (!m_useNativeNightlight) return;
|
||||
|
||||
if (m_eventSocket.state() != QLocalSocket::UnconnectedState) return;
|
||||
|
||||
const auto path = eventSocketPath();
|
||||
if (path.isEmpty()) {
|
||||
scheduleReconnect();
|
||||
return;
|
||||
}
|
||||
|
||||
m_socketBuffer.clear();
|
||||
m_eventSocket.connectToServer(path, QLocalSocket::ReadOnly);
|
||||
}
|
||||
|
||||
void NightlightManager::scheduleReconnect() {
|
||||
if (!m_useNativeNightlight) return;
|
||||
|
||||
m_reconnectTimer.start(RECONNECT_MS);
|
||||
}
|
||||
|
||||
void NightlightManager::handleEventLines() {
|
||||
m_socketBuffer.append(m_eventSocket.readAll());
|
||||
|
||||
qsizetype idx = 0;
|
||||
while ((idx = m_socketBuffer.indexOf('\n')) >= 0) {
|
||||
const auto line = m_socketBuffer.left(idx);
|
||||
m_socketBuffer.remove(0, idx + 1);
|
||||
handleEventLine(line);
|
||||
}
|
||||
}
|
||||
|
||||
void NightlightManager::handleEventLine(const QByteArray& line) {
|
||||
const qsizetype sep = line.indexOf(">>");
|
||||
if (sep <= 0) return;
|
||||
|
||||
if (line.left(sep) != NL_EVENT) return;
|
||||
|
||||
// data = enabled,animating,last,current
|
||||
const auto fields = line.mid(sep + 2).split(',');
|
||||
if (fields.size() < 4) return;
|
||||
|
||||
bool ok = false;
|
||||
const auto enabled = fields.at(0).toInt(&ok);
|
||||
if (!ok) return;
|
||||
const auto animating = fields.at(1).toInt(&ok);
|
||||
if (!ok) return;
|
||||
const auto last = fields.at(2).toInt(&ok);
|
||||
if (!ok) return;
|
||||
const auto current = fields.at(3).toInt(&ok);
|
||||
if (!ok) return;
|
||||
|
||||
updateState(enabled == 1, animating == 1, last, current);
|
||||
}
|
||||
|
||||
void NightlightManager::updateState(
|
||||
bool enabled, bool animating, int last, int current) {
|
||||
if (enabled != m_enabled) {
|
||||
m_enabled = enabled;
|
||||
emit enabledChanged();
|
||||
}
|
||||
if (animating != m_animating) {
|
||||
m_animating = animating;
|
||||
emit animatingChanged();
|
||||
}
|
||||
if (last != m_lastTemp) {
|
||||
m_lastTemp = last;
|
||||
emit lastTempChanged();
|
||||
}
|
||||
if (current != m_currentTemp) {
|
||||
m_currentTemp = current;
|
||||
emit currentTempChanged();
|
||||
}
|
||||
}
|
||||
|
||||
}; // namespace ZShell::services
|
||||
@@ -0,0 +1,122 @@
|
||||
#pragma once
|
||||
|
||||
#include <QByteArray>
|
||||
#include <QLocalSocket>
|
||||
#include <QObject>
|
||||
#include <QProcess>
|
||||
#include <QTime>
|
||||
#include <QTimer>
|
||||
#include <qqmlintegration.h>
|
||||
#include <qtmetamacros.h>
|
||||
|
||||
namespace ZShell::services {
|
||||
|
||||
class NightlightManager : public QObject {
|
||||
Q_OBJECT
|
||||
QML_ELEMENT
|
||||
Q_PROPERTY(bool enabled READ enabled NOTIFY enabledChanged)
|
||||
Q_PROPERTY(
|
||||
int startTime READ startTime WRITE setStartTime NOTIFY startTimeChanged)
|
||||
Q_PROPERTY(int endTime READ endTime WRITE setEndTime NOTIFY endTimeChanged)
|
||||
Q_PROPERTY(int temp READ temp WRITE setTemp NOTIFY tempChanged)
|
||||
Q_PROPERTY(
|
||||
double fadeDuration READ fadeDuration WRITE setFadeDuration NOTIFY
|
||||
fadeDurationChanged)
|
||||
Q_PROPERTY(
|
||||
bool useNativeNightlight READ useNativeNightlight WRITE
|
||||
setUseNativeNightlight NOTIFY useNativeNightlightChanged)
|
||||
Q_PROPERTY(
|
||||
QString pluginPath READ pluginPath WRITE setPluginPath NOTIFY
|
||||
pluginPathChanged)
|
||||
Q_PROPERTY(
|
||||
bool activeAuto READ activeAuto WRITE setActiveAuto NOTIFY
|
||||
activeAutoChanged)
|
||||
Q_PROPERTY(
|
||||
bool manualToggle READ manualToggle WRITE setManualToggle NOTIFY
|
||||
manualToggleChanged)
|
||||
Q_PROPERTY(bool animating READ animating NOTIFY animatingChanged)
|
||||
Q_PROPERTY(int lastTemp READ lastTemp NOTIFY lastTempChanged)
|
||||
Q_PROPERTY(int currentTemp READ currentTemp NOTIFY currentTempChanged)
|
||||
|
||||
public:
|
||||
explicit NightlightManager(QObject* parent = nullptr);
|
||||
|
||||
[[nodiscard]] int startTime() const;
|
||||
[[nodiscard]] int endTime() const;
|
||||
[[nodiscard]] bool enabled() const;
|
||||
[[nodiscard]] int temp() const;
|
||||
[[nodiscard]] double fadeDuration() const;
|
||||
[[nodiscard]] bool useNativeNightlight() const;
|
||||
[[nodiscard]] QString pluginPath() const;
|
||||
[[nodiscard]] bool activeAuto() const;
|
||||
[[nodiscard]] bool manualToggle() const;
|
||||
[[nodiscard]] bool animating() const;
|
||||
[[nodiscard]] int lastTemp() const;
|
||||
[[nodiscard]] int currentTemp() const;
|
||||
|
||||
Q_INVOKABLE void toggle();
|
||||
Q_INVOKABLE void apply();
|
||||
|
||||
void setStartTime(const int& time);
|
||||
void setEndTime(const int& time);
|
||||
void setTemp(const int& temp);
|
||||
void setFadeDuration(double duration);
|
||||
void setUseNativeNightlight(bool native);
|
||||
void setPluginPath(const QString& path);
|
||||
void setActiveAuto(bool activeAuto);
|
||||
void setManualToggle(bool toggle);
|
||||
|
||||
signals:
|
||||
void enabledChanged();
|
||||
void startTimeChanged();
|
||||
void activeAutoChanged();
|
||||
void endTimeChanged();
|
||||
void tempChanged();
|
||||
void fadeDurationChanged();
|
||||
void useNativeNightlightChanged();
|
||||
void pluginPathChanged();
|
||||
void manualToggleChanged();
|
||||
void animatingChanged();
|
||||
void lastTempChanged();
|
||||
void currentTempChanged();
|
||||
|
||||
private:
|
||||
int m_startTime;
|
||||
int m_endTime;
|
||||
bool m_enabled = false;
|
||||
bool m_manualToggle = false;
|
||||
bool m_activeAuto;
|
||||
bool m_startAllowed = false;
|
||||
bool m_initialized = false;
|
||||
QTimer m_startCooldown;
|
||||
int m_temp;
|
||||
double m_fadeDuration = 0.4;
|
||||
bool m_useNativeNightlight = false;
|
||||
QString m_pluginPath;
|
||||
bool m_pluginLoadAttempted = false;
|
||||
bool m_pluginLoadedByUs = false;
|
||||
bool m_animating = false;
|
||||
int m_lastTemp = 6500;
|
||||
int m_currentTemp = 6500;
|
||||
QProcess m_process;
|
||||
QTimer m_timer;
|
||||
QTimer m_manualTimer;
|
||||
QLocalSocket m_eventSocket;
|
||||
QByteArray m_socketBuffer;
|
||||
QTimer m_reconnectTimer;
|
||||
|
||||
void start();
|
||||
void end();
|
||||
[[nodiscard]] QString hyprlandDir() const;
|
||||
[[nodiscard]] QString eventSocketPath() const;
|
||||
[[nodiscard]] QString resolvePluginPath() const;
|
||||
void tryLoadPlugin();
|
||||
void bootstrapState();
|
||||
void connectEventSocket();
|
||||
void scheduleReconnect();
|
||||
void handleEventLines();
|
||||
void handleEventLine(const QByteArray& line);
|
||||
void updateState(bool enabled, bool animating, int last, int current);
|
||||
};
|
||||
|
||||
}; // namespace ZShell::services
|
||||
Reference in New Issue
Block a user